3 years ago PlayMobi designed for development, monetisation and deployment
3 years ago Retail price set at $249, Toyota and Mattel already working on software
3 years ago Faceware Technologies to concentrate on facial animation for AAA market and film
3 years ago MapleStory developer plans to make it "a core tool"
3 years ago Marvel Heroes to use Epic Games' tech for Secret Identity Studios project
3 years ago New Flash Player deployment will allow Unity developers to push content through Adobe Flash Player
3 years ago Google's browser technology attracts the support of industry players
3 years ago Popular engine triples user-base in a single year, web player now at 80 million installs
3 years ago Crytek's engine licensed up by digital image service provider
3 years ago John Carmack rewrites code to avoid patent issues over "Carmack's reverse"
3 years ago Four teams to go on to compete at Make Something Unreal Live
3 years ago Unity CEO says proprietary requirements mean too much work
3 years ago Program to develop for portable devices begins
3 years ago Unreal Development Kit adds social network's wall posts and friends lists
3 years ago Zipline CEO Todd Hooper questions the validity of HTML5 for mobile game developers
3 years ago With its new mobile platform Moai, Zipline Games is bridging the gaps between Android, iOS and the cloud
3 years ago "Next significant step in Autodesk's efforts to advance rendering, cloud, and compression technologies"
3 years ago Analytics group will help Alchemic with "support and community management"
3 years ago Largest deal to date for Korean arm of Unreal Engine 3 developer
3 years ago Next console generation will be the last, tools and workflows key to future progress
3 years ago Unity Technologies proves that rapid growth doesn't mean losing that personal touch
3 years ago Influential Bell Labs engineer Dennis Ritchie passes following battle with illness
3 years ago Games can now be played in Chrome browser and sold through Chrome Web Store
3 years ago CEO David Helgason says smaller changes mean better development for mobile gaming