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13 days ago "VR should be mobile, approachable, and for everyone"
A month ago "Will allow us to help customers better tackle this computationally intensive part of the creative process"
2 months ago The engine maker is about to get another big round of investment, according to Bloomberg
2 months ago Candy Crush Saga makes full functionality available
Opinion 2 months ago The democratisation of game engines and creative tools is the most exciting movement in games this decade - and the best is yet to come
2 months ago Microsoft wants to natively support eSports from within Xbox Live
2 months ago "Unity is a ten, fifteen-year-old legacy architecture, and the same thing is true with the Unreal Engine"
2 months ago "With Fabric, you can tap into the power of Twitter"
2 months ago VP of Amazon Games Mike Frazzini explains why he's not concerned about developers using Lumberyard engine to make single-player games for free
3 months ago Unity CMO Clive Downie chats with us about his company's role in the VR/AR revolution and charting a course together with devs
3 months ago Second round of Unreal Dev Grants funds 10 contributors
3 months ago "So we can focus resources on areas that will accelerate the move to the cloud"
4 months ago We believe this well positions Marmalade for a public listing in the future"
6 months ago "At the minute they're working on expanding Unity support for PlayStation VR"
6 months ago "To unlock the promise of virtual reality, we need to move from simple games to true virtual worlds"
7 months ago John Goodale will help cloud-based dev platform to set up operations in Asia
7 months ago Software giant says it will continue to license the physics engine to developers
8 months ago Tilt Brush by Google is virtual reality winner at 2015 Unity Awards
8 months ago "Content represents a $3 million investment in art and sound design"
8 months ago Her Story, Cities Skyline and Kerbal Space Program among competitors
9 months ago Epic honors 10 individuals receiving grants "thanks to their tireless contributions to the UE4 community"
9 months ago "An efficient, scalable system for authoring, reading, and streaming time-sampled scene description for interchange between graphics applications"
9 months ago "The games industry is undergoing a major transition, which poses new complexities for both AAA and indie game developers"
10 months ago London-based toolset maker expands to Lisbon, Portugal
10 months ago Studio Wildcard creates custom mod editor for dinosaur title