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8 days ago Tim Sweeney says studio excited by VR, but AR is the next big development in the history of civilization
30 days ago Compatible with Unreal and Unity game engines
A month ago New dev tools for building better visual experiences on Android
A month ago HgCapital will assume majority ownership
3 months ago "Orbit was somewhere we could make a contribution that would be useful to others"
3 months ago ICO Partners finds HTC Vive and Unreal Engine drew the most attention in articles published last week
3 months ago Also shows off Steam Link, VR, Steam Machines and controller
3 months ago Unity CEO touts the new full-featured and free version of Unity 5, likens Unreal Engine approach to free-to-play whale hunting
4 months ago Epic still asking for 5% royalty on any shipped games which use it
4 months ago Adriaan de Jongh's contract( ) joins Rami Ismail's presskit( ) and distribute( ) in free indie developer toolkit
4 months ago Tim Sweeney: "The goal of this is to help people develop more games without having to mow lawns"
6 months ago Todd Hooper explains why data is crucial to mobile gaming success, and Unity's plans to help
6 months ago David Helgason says Unity devs now have access to "an unbelievable wealth of music tracks"
8 months ago "We are not and have never been aligned with Gamergate"
8 months ago Move comes as research firm plans biggest study yet
9 months ago Two most important features says CEO
10 months ago PlayFab CEO lands $2.5m in funding to create tools that let devs worry about games more than their backend
A year ago "Bitsquid will revolutionize real-time exploration of complex data"
A year ago Royalty-free engine-as-a-service now available exclusively through Valve's storefront
A year ago New voting process for dev competition
A year ago Epic will let people vote on how it should improve its ubiquitous game engine technology
A year ago First major update adds console support for registered PS4 and Xbox One devs, SteamOS and Linux support for all
A year ago Tim Sweeney and Ray Davis on the keys to making Unreal Engine a successful subscription service