Business

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GameStop sees sluggish hardware, software sales

2 months ago Growing collectibles and non-gaming tech numbers almost offset declines in specialty retailer's core business

1 Video games contributed $3bn to Canada's GDP in 2015

2 months ago New economic report from the Entertainment Software Association of Canada (ESAC) shines light on "meteoric growth" for Canada's games business

Multimedia entertainment firm MTG acquires DreamHack

2 months ago Swedish company expands eSports footprint

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3 Activision branches out, but it's a long way from "the next Disney"

Opinion 2 months ago Activision's near future is still in traditional PC/console titles, but it's laid the foundations for growth

Activision Blizzard launches TV and film studio

2 months ago Skylanders Academy animated show and Call of Duty "cinematic universe" first projects on the slate for Activision Blizzard Studios

NCsoft West launches Iron Tiger Studios

2 months ago New mobile gaming division out of San Mateo will expand to three teams, 100 employees over next year

Candy Crush sours King's financials

3 months ago Maturation of company's blockbuster hit more than offsets year-over-year growth in non-Candy Crush bookings

Lego Dimensions, Mad Max drive WBIE to growth

3 months ago Continued sales of Mortal Kombat and Batman: Arkham Knight helping push Warner Bros' game division to a record year

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2 Activision got King "cheaply" - Pachter

3 months ago Analysts weigh in with mostly positive comments on the massive $5.9 billion purchase of the Candy Crush Saga maker

6 Activision Blizzard to stop reporting Warcraft subscribers

3 months ago Company will use unspecified engagement metrics as "better indicators" of business performance

Activision Blizzard Q3 sales, profits slide

3 months ago Publisher pushes engagement metrics over unit sales as non-GAAP numbers drop year-over-year

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25 Activision and King: Wrong price, poor fit

Opinion 3 months ago King is a great business, but Activision's $5.9 billion buyout is the result of desperation to get up to speed on mobile, not a carefully considered strategy

Hitbox.tv lands $4 million in funding

3 months ago Latest investors in game-streaming site include World of Tanks publisher Wargaming

18 Activision Blizzard to buy King for $5.9 billion

3 months ago CEO Kotick believes deal will create "the largest, most profitable company in interactive entertainment"

Umbra raises $3.4 million to meet AR/VR demand

3 months ago 3D technology company anticipates huge opportunities outside of games

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3 Payday 2 shows how not to change a business model

Opinion 3 months ago Overkill's in-game purchase may be working in the data, but alienating your most vocal fans comes at a huge cost

Rovio vets form Lightneer

3 months ago New Finnish studio to focus on educational entertainment; first games due next year

5 Paradox Interactive buys White Wolf Publishing

3 months ago Former CCP company to operate independently as new Paradox subsidiary

1 Eight Pixels Square takes funding past 2 million

3 months ago Chris Lee and Global Leisure Partners invest in British free-to-play startup

Playful Corp. raises $25 million

3 months ago Studio behind Oculus Rift platformer Lucky's Tale raises funds to make original IP on new platforms

Vivendi raises stake in Ubisoft to 10.4 per cent

3 months ago Ubi's resolve to stay independent tested again

Ubisoft: "We're going to fight to preserve our independence"

3 months ago CEO Yves Guillemot reassures staff about "unwelcome" Vivendi share purchase

Nexon sells shares in NCSoft, ending takeover bid

3 months ago Korean publishers end hostile relationship in $533m deal

"People in 2017 will look back and say we had it easy"

3 months ago Machine Zone CEO predicts the end of the "multi-title strategy" among mobile's more successful companies

1 Teen interest in consoles growing - Survey

3 months ago Piper Jaffray finds 73% of US gaming teens have or intend to buy Xbox One or PS4, up from 67% last fall

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