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GameStop sees sluggish hardware, software sales

6 days ago Growing collectibles and non-gaming tech numbers almost offset declines in specialty retailer's core business

1 Video games contributed $3bn to Canada's GDP in 2015

13 days ago New economic report from the Entertainment Software Association of Canada (ESAC) shines light on "meteoric growth" for Canada's games business

Multimedia entertainment firm MTG acquires DreamHack

13 days ago Swedish company expands eSports footprint


3 Activision branches out, but it's a long way from "the next Disney"

Opinion 16 days ago Activision's near future is still in traditional PC/console titles, but it's laid the foundations for growth

Activision Blizzard launches TV and film studio

23 days ago Skylanders Academy animated show and Call of Duty "cinematic universe" first projects on the slate for Activision Blizzard Studios

NCsoft West launches Iron Tiger Studios

23 days ago New mobile gaming division out of San Mateo will expand to three teams, 100 employees over next year

Candy Crush sours King's financials

25 days ago Maturation of company's blockbuster hit more than offsets year-over-year growth in non-Candy Crush bookings

Lego Dimensions, Mad Max drive WBIE to growth

25 days ago Continued sales of Mortal Kombat and Batman: Arkham Knight helping push Warner Bros' game division to a record year


2 Activision got King "cheaply" - Pachter

26 days ago Analysts weigh in with mostly positive comments on the massive $5.9 billion purchase of the Candy Crush Saga maker

6 Activision Blizzard to stop reporting Warcraft subscribers

26 days ago Company will use unspecified engagement metrics as "better indicators" of business performance

Activision Blizzard Q3 sales, profits slide

26 days ago Publisher pushes engagement metrics over unit sales as non-GAAP numbers drop year-over-year


25 Activision and King: Wrong price, poor fit

Opinion 26 days ago King is a great business, but Activision's $5.9 billion buyout is the result of desperation to get up to speed on mobile, not a carefully considered strategy lands $4 million in funding

26 days ago Latest investors in game-streaming site include World of Tanks publisher Wargaming

18 Activision Blizzard to buy King for $5.9 billion

26 days ago CEO Kotick believes deal will create "the largest, most profitable company in interactive entertainment"

Umbra raises $3.4 million to meet AR/VR demand

27 days ago 3D technology company anticipates huge opportunities outside of games


3 Payday 2 shows how not to change a business model

Opinion A month ago Overkill's in-game purchase may be working in the data, but alienating your most vocal fans comes at a huge cost

Rovio vets form Lightneer

A month ago New Finnish studio to focus on educational entertainment; first games due next year

5 Paradox Interactive buys White Wolf Publishing

A month ago Former CCP company to operate independently as new Paradox subsidiary

1 Eight Pixels Square takes funding past 2 million

A month ago Chris Lee and Global Leisure Partners invest in British free-to-play startup

Playful Corp. raises $25 million

A month ago Studio behind Oculus Rift platformer Lucky's Tale raises funds to make original IP on new platforms

Vivendi raises stake in Ubisoft to 10.4 per cent

A month ago Ubi's resolve to stay independent tested again

Ubisoft: "We're going to fight to preserve our independence"

A month ago CEO Yves Guillemot reassures staff about "unwelcome" Vivendi share purchase

Nexon sells shares in NCSoft, ending takeover bid

A month ago Korean publishers end hostile relationship in $533m deal

"People in 2017 will look back and say we had it easy"

A month ago Machine Zone CEO predicts the end of the "multi-title strategy" among mobile's more successful companies

1 Teen interest in consoles growing - Survey

A month ago Piper Jaffray finds 73% of US gaming teens have or intend to buy Xbox One or PS4, up from 67% last fall

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