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Ubisoft: “We're confident Nintendo can create a bridge between mobile and TV”

The publisher on the Switch price, the launch line-up, development challenges and why it doesn't have a new IP at launch

By Christopher Dring

Why Rovio London won't release a game until 2019

Head of studio Mark Sorrell talks us through the Angry Birds firm's strategy for its newest studio - and why the team isn't getting its hands on mobile's biggest IP

By James Batchelor

Oculus moving to IARC age ratings

VR store will require body's certificates for all releases

Facebook could invest another $3 billion in VR over the next decade

ZeniMax vs. Oculus trial reveals Mark Zuckerberg's shifting expectations: "These things end up being more complex than you think up front"

By Matthew Handrahan

Unity hires Bungie veteran as new graphics director

Natalya Tatarchuk worked on Destiny, Halo: ODST and Halo: Reach

GAME Christmas sales dip due to 'lower than expected' demand for Q4 game launches

20 more Belong stores announced, while Nintendo Switch pre-orders are 'strong'

By Christopher Dring

Wizards of the Coast opens Digital Games Studio

Team will work with the company's IP, team includes veterans of Valve, Bioware and Cryptic

Microsoft buys Simplygon

The acquisition "will strengthen our position in 3D creation, making it easier to capture, create and share in 3D," says MS

By James Brightman

Brexit leads to iOS App Store price jump

Apple raising prices by just under 25% to account for pound's depreciation since vote to leave the EU

By James Batchelor

The GamesIndustry.biz Podcast returns, first episode available now

Dan and James are joined by FuturLab's Kirsty Rigden to discuss virtual reality in the year ahead as well as the tech's future applications beyond games

By James Batchelor

Reboot Develop details biggest ever show for 2017

15% discount on tickets for GI readers until January 27

By Dan Pearson

What does a mature market look like in mobile?

App Annie touts explosive mobile growth in 2016, says revenue per user for top games jumped dramatically last year

By Brendan Sinclair

Nintendo sets a high price for Switch peripherals

Update: Packed-in Joy-Con grip will not charge controllers, and separately sold controllers will not include dummy grip

By Matthew Handrahan

Oculus VR destroyed evidence regarding Rift's creation, ZeniMax claims

"ZeniMax and id Software are the visionary developers of breakthrough VR technology"

By Matthew Handrahan

"I'm tired of shooting people for no reason other than not getting killed"

Eat, Create, Sleep on ambition, religion and asking tough questions

By Dan Pearson

Lack of Switch pack-in game down to hitting $299 price-point

1-2-Switch is a more substantial package than Wii Sports, says Nintendo's Reggie Fils-Aime

By Matthew Handrahan

GTA V secures 10th UK #1 - 174 weeks after release

Phenomenal staying power from Rockstar's crime caper

By Dan Pearson

“Some think live ops is a sweatshop churning out content. It doesn't have to be that way.”

Space Ape Games believes live operations are essential to success today, but there's a learning curve to conquer first

By James Batchelor

Rovio opens new studio in London

Fifth in-house studio will focus on MMOs and IP beyond the Angry Birds universe

Respawn cancels Titanfall mobile game

First title in Nexon partnership canned after its beta test, heaping more uncertainty on Respawn's shooter franchise

By Matthew Handrahan

Awesome Games Done Quick raised $2.2 million for charity

Speedrunning marathon surpassed last year's record by $1 million

Swery returns to the industry with new indie studio

Hidetaka Suehiro will work on games, VR and books with new indie outfit White Owls Inc.

By Matthew Handrahan

GameStop's holiday sales fall more than 16%

"Significantly impacted by weak Call of Duty: Infinite Warfare and Titanfall 2 sales and aggressive console promotions"

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