14 days ago Detroit-area couple says they don't feel safe as players loiter, trespass, harass home owners near in-game hotspots
14 days ago Henrique Olifiers explains why Surgeon Simulator and I Am Bread don't represent the studio's future, and why the studio took VC money for Worlds Adrift
14 days ago Members decide on who will benefit from this year's fund raising
15 days ago Square Enix RPG pushed back another two months to avoid a substantial day-one patch; publisher says impact on forecasts "limited"
15 days ago Alzbeta Kovacova of Massive Entertainment explains how analytics helped Ubisoft with a successful launch of The Division
15 days ago Hello Games' explorer becomes Sony's biggest ever new IP launch on PS4
17 days ago Women in Software and Entertainment Representation
18 days ago "We are removing some support functions and capitalizing on the experience and talent within the studio"
18 days ago Developer goes after hackers behind LeagueSharp subscription service "dedicated to destroying the LoL player experience"
18 days ago Rush of Heroes publisher will invest funding in movie-based games, VR, eSports
Opinion 18 days ago Weekly roundup: No Man's Sky still embodies a simple lesson many in the industry refuse to learn
18 days ago Yu Suzuki teams with Keiji Okayasu, Kris Larson joins Formosa, Reboot hires Pavol Buday, Mattia Traverso joins Ovosonico and more
18 days ago Swedish publisher has 23 projects underway, with a majority of them based on acquired IPs from THQ
Opinion 18 days ago Ignorance or cynical self-interest; there's no other explanation for broadcasting hours of footage of a leaked, unfinished game
19 days ago Streaming service with an interactive twist is coming to Xbox
19 days ago With Lost in Harmony, Digixart's Yoan Fanise confronted the death of premium on mobile, but that shouldn't mean the death of variety
19 days ago Quantum Break studio welcomes Tero Virtala
19 days ago Japanese firm readies for "new release blitz" in the next fiscal year after 12 months of declining revenue
19 days ago "It's tough to be disciplined and understand where you want to draw the line between monetisation and fun gameplay" - Niantic CEO John Hanke
20 days ago "Denuvo allowed 650,000 pirates to breach their servers for 3 days. And they call themselves the most secure company?"
20 days ago Sony has confirmed a "PlayStation Meeting" will take place in NY City on that date, and rumours suggest it will be Neo's official unveiling
21 days ago Graphics card maker unveils its Indie Spotlight program
21 days ago Mixed first impressions from reviewers coming to grips with space exploration game
21 days ago Hello Games' Sean Murray believes success could have a "real impact" on how big publishers see indie games
21 days ago The International sets another record, but the real money remains in eSports' future