7 days ago EA has partnered with the free-to-play company to bring an online PC version to Asia
7 days ago "The advances made by the company in terms of monetization are progressively paying off"
7 days ago Rahim Attaba brings experience from Trion Worlds and Wargaming ahead of Gigantic's launch
7 days ago Jan-Michel Saaksmeier and Christian Godorr join in high-level publishing and monetisation roles
7 days ago Merely including in-game ads isn't enough; they need to be presented in a way that keeps both users and advertisers happy
7 days ago UPDATE: Razer will retain 15 Ouya employees including Kellee Santiago, but Julie Uhrman will leave the company
8 days ago Limited edition accessory sold out, Pete Hines explains why there won't be more
8 days ago Mojang takes home inaugural YGD Hero Award
8 days ago "Represents for us a big opportunity that will enable us to drive and sustain our global growth"
8 days ago Mobile publisher acquires Australian dev Twiitch, which will lead the Melbourne studio
8 days ago Natalie Griffith and Caroline Norbury also join speaker roster
8 days ago $18m sale to Gaming Realms sees 60 employees transfer with brand
8 days ago "Every service has a life cycle, and it is time to focus our resources on other projects"
8 days ago After a slow start, console companies can now operate outside the Shanghai Free Trade Zone
8 days ago "There's been a lot of guidelines and rules that you need to follow"
11 days ago But film director says it won't be Silent Hills
11 days ago Hi-Rez Studios celebrates milestone with TV's Kevin Sorbo
11 days ago The MENA region's developers have always moved abroad to find success. What will it take to build a more stable future?
11 days ago Former CCP Games devs now working on a multiplayer mobile title
Opinion 11 days ago As Microsoft turns even more sharply towards enterprise, the console's bullish performance helps to secure its future within the company
11 days ago Random skin tests to be carried out at Counter-Strike:GO tournament next month
12 days ago Studio's first title will be created with cooperation of Euro Truck Simulator publisher IMGN.PRO
12 days ago "We have different visions for further development of the series"
12 days ago With $6.2m in funding, ex-Dead Space 2 and FarmVille 2 devs want to make a core game with casual spectator appeal