7 days ago Execution Labs' Jen Whitson details dangers of data-driven design and why it's here to stay anyway
7 days ago Rules of championship contract forbid DOTA, Starcraft broadcasts
7 days ago "100,000 signatures doesn't mean 100,000 sales."
7 days ago Team to concentrate on iOS version, citing a lack of resources
7 days ago While BF4 issues continue, EA has decided to hold development on further expansions
8 days ago Sony's Andrew House says streaming market not yet established in Japan, device will have a "different road to market" in US, Europe
8 days ago We chat with several devs about the new iOS game pads and what impact they will ultimately have
8 days ago Nintendo console shows gains for second week running, Assassin's Creed 4 makes the top ten
8 days ago "It's an appealing task to help guide the coming growth phase of Flaregames"
8 days ago Microsoft reveals 32 teams signed up for independent publishing programme on new console
8 days ago Free games on consoles will have to hit higher standards, says CEO Anton Yudintsev
8 days ago Seven charities including SpecialEffect to benefit
8 days ago "One of many ways Valve is investing in the advancement of Linux gaming"
8 days ago Leading talent agency expands presence in Asia, plans a Seoul office in the near future
8 days ago New $2.8 million round will help Korean developer to finish and launch debut title Mother of Myth
8 days ago The Russian company wants to bring more games to its gaming platform
8 days ago Wilson says Microsoft and Sony have small window before companies like Apple, Google, Roku, and Comcast become stiff competition
9 days ago Take-Two head expects systems' installed base to outgrow predecessors, barring economic downturn
Opinion 9 days ago Developers and publishers can't tweak their way to entertainment, but need to focus on fun
9 days ago Atlus touts success of controversial beat-'em-up on Sony platforms; Vita-exclusive Persona 4 Golden ships 700,000
9 days ago Wedbush's Pachter says more than half of consoles will be going to North America, with half of those to GameStop
9 days ago Frogmind COO Teemu Mäki-Patola (developer of Badland) on how to choose a business model for your mobile game, why F2P may not be best for some
9 days ago Ubisoft's Everett finds balancing the fresh & expected tough, but essential
9 days ago PlayMob curating video hub for game-related giving