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Nintendo disappointed by Super Mario Run revenues

However, company says it still prefers pay-once model to free-to-play formulas like the one used in Fire Emblem Heroes

By Brendan Sinclair

How to brush up your CV for the GamesIndustry.biz Careers Fair

Road to Rezzed: Developers, publishers and more offer advice on how to improve your chances of securing your next job

By James Batchelor

Digital retailer Chrono.gg secures $1m in funding

Store uses influencers to market its wares, sell ones game at a time

By James Batchelor

Australian Classication Board reverses Outlast 2 ban

After refusing to rate survival horror game, regulators have now cleared it to launch as R18+ title

By James Batchelor

Nintendo Switch's path ahead is still unclear

From unwarranted gloom to wild optimism; Nintendo inspires strangely strong emotions in the industry, but we could all do with a dose of balance

By Rob Fahey

GameStop expects Switch shortages all year

Executives tell investors each shipment sells out in hours, "we're going to be chasing supply this entire year"

By Brendan Sinclair

GameStop blames sales dip on "weak" game category

Specialty retailer sees game revenues down across the board as collectibles and mobile tech business each up more than 50% year-over-year

By Brendan Sinclair

Brian Fargo plans to retire after Wasteland 3

inXile boss says when the game ships in 2019, it'll mark the end of a 38-year career

By James Brightman

Xbox first-party is "critical" for Scorpio, says Spencer

Xbox boss Phil Spencer notes that he recognizes the value of a strong first-party

By James Brightman

Playtonic removes controversial YouTuber JonTron from Yooka-Laylee

“We do not endorse or support JonTron's personal viewpoints”

By Christopher Dring

“Consumers at home are only part of the picture for VR”

Kuju's head of studios Brynley Gibson encourages developers to look beyond games when getting to grips with virtual and augmented reality

By James Batchelor

Game developers who run together, succeed together

Fostering a culture of exercise at your studio can lead to happier, healthier people who are more productive

By Scott Jones

Twitch hires former GM of PlayStation Network

Michael Aragon to serve as SVP of Content, report directly to Twitch CEO Emmett Shear

Psyonix disapproves of Rocket League gambling

Developer speaks out after betting platform Unikrn adds its hit title to line-up

By James Batchelor

Ubisoft addresses For Honor microtransaction concerns

Publisher "never had an intention" for players to unlock everything after consumers calculate $732 price tag

By James Batchelor

Traplight secures $2.7m funding round

Big Bang Racing developer attracts Korea Investment

Take-Two adds education specialist to board of directors

LaVerne Srinivasan holds two senior roles at the Carnegie Corporation in New York

NHL sizing up eSports opportunity

Commissioner Gary Bettman envisions something like the NBA 2K eLeague, with each team running its own gaming squad

By Brendan Sinclair

Facebook takes on Twitch with its own live gameplay streaming

Social network has expanded its Facebook Live functionality to PC software

By James Brightman

Nintendo denies design issue with Switch controllers

Disconnecting Joy-Cons the result of a "manufacturing variation" which has been corrected for future shipments, company says

By Brendan Sinclair

Bloodstained drops Wii U version for Switch

Refunds offered for some backers of Koji Igarashi's Kickstarted Metroidvania game

Tencent cleared $10 billion game revenue in 2016

Chinese company pulls away from rival publishers with new and old hits and Supercell acquisition

By Matthew Handrahan

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