Brendan Sinclair, Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Unity making its VR dev tool open source

Engine maker's move may be more practical than principled; Unite LA event used to confirm Nintendo Switch support at launch

By Brendan Sinclair

Google Daydream View hits November 10

VR headset gets official launch date, price points and retailers in five countries

Wii U production halts this week

Sources tell Eurogamer Friday will mark the end of the system's run with lifetime sales just over 13 million

Most VR games feel like demos - Spencer

Xbox head says VR will find its spot in gaming, but it will be a couple years before developers learn the ropes

By Brendan Sinclair

Wii and PS3 launches a study in contrasts

10 Years Ago This Month: How Nintendo's success and Sony's struggles last generation paved the way for a reversal in fortune

By Brendan Sinclair

Swery retires from Access Games

Deadly Premonition director Hidetaka Suehiro cuts ties to long-time studio, says health is improving

By Brendan Sinclair

Digital growth slows to 5% in September - Superdata

Pokemon Go and World of Warcraft: Legion help boost other sectors as console market sags 14% for the month

By Brendan Sinclair

Nintendo Switch to ship 2 million for March

CEO Tatsumi Kimishima says details on price and specs will come next year, system is not a replacement for 3DS

By Brendan Sinclair

aXiomatic invests in eSports rec league

New Team Liquid owner joins with Toba Capital to put $5 million toward Super League Gaming

By Brendan Sinclair

Microsoft vets form Drifter Entertainment

Ray Davis, Kenneth Scott, and Brian Murphy aim for the intersection of eSports and virtual reality

By Brendan Sinclair

Nintendo Switch media coverage: Good, but not great

ICO Partners finds new console announcement generated more articles than Scorpio, but not as many as PS4 Pro

By Brendan Sinclair

When do kids stop being kids?

Panelist says children as young as 5 or 6 years old are choosing their own games

By Brendan Sinclair

"It's not the game, it's the gun"

Doom designer John Romero reflects on recurring patterns when it comes to video game violence, multiplayer, and what counts as a game

By Brendan Sinclair

Mixing dynamic narrative with dynamite

The Church in the Darkness' Richard Rouse III attempts to avoid sensationalism when combining a Jonestown-esque cult story with randomized plot points

By Brendan Sinclair

Kabam offered $800 million for Vancouver studio - Report

Marvel Contest of Champions studio has attracted multiple bids, according to VentureBeat

By Brendan Sinclair

Mobile hits need new content 3-5 weeks post-launch - Nielsen

Consumer research firm identifies when players most want updates, breaks down what types of content work for which games

By Brendan Sinclair

Red Dead Redemption 2 to sell 12 million in fall quarter - Analyst

Ben Schachter notes "significant pent-up demand and interest" for sequel, expects PC version in early 2018

By Brendan Sinclair

Inexperience as an advantage

The industry outsiders of KO_OP haven't had problems finding work-for-hire that lets them be themselves or publishing partners for the experimental GNOG

By Brendan Sinclair

CBS turning Candy Crush into TV game show

Wipeout and Fear Factor producer working on series with CBS TV Studios, Lionsgate, and King

By Brendan Sinclair

Battlefield 1: Critical Consensus

DICE's divergence from the genre formula lives up to the name of The Great War

By Brendan Sinclair

"This industry is not going to protect us. We have to learn to protect ourselves"

The Chinese Room co-founder Jessica Curry calls for greater diversity in the industry, says everyone needs to do their part

By Brendan Sinclair

Consumer spend on VR to hit $11.2 billion by 2020 - IHS Markit

Consulting and analysis firm more conservative on tech than its peers, expects PlayStation VR to outsell Rift and Vive combined this year

By Brendan Sinclair

PS4 Skyrim, Fallout 4 getting user mods after all

After blaming Sony for missing features, Bethesda backtracks, also promises PS4 Pro support for both titles

By Brendan Sinclair

Critical Consensus: PlayStation VR

Mainstream and enthusiast press agree on the headset's strengths and weaknesses, but split on whether the experience is worth it

By Brendan Sinclair

VR hardware will grow to $50 billion by 2021 - Juniper

Research firm expects gaming to drive new tech, with consoles accounting for half of all VR hardware revenues

By Brendan Sinclair

Subscribe to the Newsletters