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Brendan Sinclair, Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

eSports teams attract more outside investment

Steve Aoki buys a stake in upstart Rogue as Memphis Grizzlies owner ups his share of League of Legends Championship Series squad Immortals

By Brendan Sinclair

Worldwide digital sales top $6 billion in August - Superdata

Tracking firm sees premium games getting more popular in China, with collectible card games the future of free-to-play

By Brendan Sinclair

Is it a problem when games are a second job for the unemployed?

Weekly recap: Economists find out-of-work men playing games more while No Man's Sky marketing comes under scrutiny

By Brendan Sinclair

Ubisoft fends off unwanted suitor

10 Years Ago This Month: The Prince of Persia publisher attempts to stay independent from EA, and for good reason

By Brendan Sinclair

Zynga names Gerard Griffin new CFO

Social publisher rounds out new-look leadership team with EA's senior VP of finance

By Brendan Sinclair

Ad watchdog looking at No Man's Sky

UK's ASA investigating complaints about Steam screenshots and video of Hello Games' latest

By Brendan Sinclair

Traditional sports luminaries acquire Team Liquid eSports

Investment group with executives and owners from NBA, NHL, MLB, MLS teams secures controlling interest in competitive gaming franchise

By Brendan Sinclair

Firewatch headed for the big screen

Campo Santo partners with Good Universe for game-and-film projects; adaptation of developer's hit indie game up first

By Brendan Sinclair

Vita was simply too late - Tretton

Former SCEA CEO says Sony's latest handheld was a great machine launched when few people wanted a dedicated gaming portable

By Brendan Sinclair

Zynga names Doug Scott new CMO

Former DeNA and EA marketer adds to ongoing executive overhaul at social game publisher

By Brendan Sinclair

Jobs roundup: Microsoft taps USC VR researcher

Mark Bolas joins the private sector, Gazillion and Team17 add board members, and Creative England appoints a new head of games

By Brendan Sinclair

Ubisoft launches publishing house

New Ubisoft Publishing initiative will manage books based on company's IP from conception to print

By Brendan Sinclair

Making VR and AR a low-risk investment

How Climax Studios is using unproven tech with a small installed base to build its business beyond work-for-hire

By Brendan Sinclair

Blizzard phasing out Battle.net branding

After 20 years, World of Warcraft maker decides its networking services don't need their own moniker

By Brendan Sinclair

Ex-38 Studios execs to settle suit for $2.5 million

Curt Schilling, three others admit no wrongdoing in proposed end to Rhode Island lawsuit; money would come from insurance

By Brendan Sinclair

Don't call it permadeath - Rogue dev

Glenn Wichman says we need a new way to talk about "consequence persistence" in games

By Brendan Sinclair

Riot announces first board game

League of Legends maker readies Mechs vs. Minions co-op tabletop game for October launch

By Brendan Sinclair

Pokemon Go could be headed to China, South Korea

Pokemon Co. president says mobile hit boosting sales of other merch by as much as 50%, hints at NX as home-handheld hybrid

By Brendan Sinclair

No Man's Sky PR strategy wasn't great - Yoshida

Sony Worldwide Studios president criticizes Hello Games' Sean Murray for over-promising on space exploration survival game

By Brendan Sinclair

Logitech buys Saitek from Mad Catz

Flight stick and farm sim controller brand goes for $13 million as Logitech bets on future of simulation games

By Brendan Sinclair

Great job! You're fired!

Weekly recap: The gaming industry routinely asks too much of developers and then thinks too little about throwing them aside

By Brendan Sinclair

Disney lays off 250

After retreating from console space, company makes cuts to mobile teams; Marvel: Avengers Alliance studio impacted

By Brendan Sinclair

Pixelmage sees "seismic shift" in game marketing

With Hero's Song, John Smedley's new studio is taking a transparent approach to paid influencers and crowdfunding

By Brendan Sinclair

Sony lays off employees at San Diego studio

Company characterizes move as normal restructuring after completed project, says MLB: The Show team not affected

By Brendan Sinclair

Never-ending Siege

Ubisoft's VP of live operations Anne Blondel-Jouin details the AAA-as-a-service approach behind the steadily improving Rainbow Six Siege

By Brendan Sinclair

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