Archive - Brendan Sinclair

Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Twitter: @BrendanSinclair

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Exclusive

2 VR: The next big thing in audio?

A month ago Game On Audio exec says new tech could have a huge impact on a long-overlooked aspect of game development

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Toys-to-life grew 7% in 2015 - NPD

A month ago Analyst says market likely to shrink this year but a bubble burst could be avoided if publishers innovate, expand audience beyond boys aged 8-12

2 VR dev already dropping price

A month ago Owlchemy Labs reduces HTC Vive title Job Simulator from $40 to $30 after just two weeks on sale

PlayStation Network getting two-step verification

A month ago Sony confirms feature is in the works after PlayStation 3 firmware update tips hand

Microsoft retires Xbox 360

A month ago After more than a decade, company stops producing its most successful console to date

11 Superdata downgrades VR forecast again

A month ago Rift and Vive fulfillment issues, poor public awareness cited as firm cuts further 22% from this year's sales prediction

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4 Toys-to-life's problem isn't saturation; it's fatigue

A month ago Jumo CCO Chris Esaki attributes recent struggles of Skylanders and Disney Infinity to lack of innovation, refusal to grow with audience

GSN Games acquires Gamedonia

A month ago Casual and casino publisher picks up Spanish backend developer, renames it GSN Games Barcelona

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There hasn't been a ton of risk-taking in mobile - SGN

A month ago President of Cookie Jam publisher wants to broaden casual audience with quirky IP, better use of social features

Ken Levine working on Twilight Zone hybrid

A month ago BioShock director takes a side project with interactive video tech company Interlude

Exclusive

Why Insomniac is committing to VR

A month ago Ted Price discusses his studio's plan to release three VR games this year, including two just-announced exclusives for Oculus Rift

SB Nation, Polygon launch League of Legends site

A month ago Vox Media sports and gaming sites pooling resources to produce The Rift Herald

Housemarque's Antti Kallioinen passes away

A month ago Veteran developer, serial entrepreneur, and Alienation art lead dies suddenly at age 42

Magic Leap acquires NorthBit - Report

A month ago Augmented reality start-up buys Israeli software firm specializing in cybersecurity

GameFront shutting down

A month ago Mod-hosting site will be taken offline permanently on April 30; Mod DB begins effort to preserve hundreds of thousands of files

Wargaming wants an eSports players union

A month ago World of Tanks publisher to help pros create an independent player-run organization to represent pros' interests

Grand Theft Auto devs planned to leave Take-Two

A month ago Leslie Benzies lawsuit says he and the Houser brothers set up an independent company that would still work on publisher's IP

6 Leslie Benzies suing Rockstar over $150 million

A month ago Key GTA developer accuses publisher, Houser brothers of forcing him from company, withholding royalties [UPDATE: Benzies owed nothing, says TTWO]

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Free-to-play not viable on VR just yet - Palm

A month ago Resolution Games CEO explains why his Gear VR game Bait! runs on microtransactions anyway, and why VR is in for some bad press

Epic opens Berlin outpost

A month ago Publishing office to give company a more local presence in Europe and Russia

US legislator presses Oculus on user privacy

A month ago Sen. Al Franken asks Brendan Iribe for answers on company's collection and sharing of user location, physical movements, and communications

Jobs

Jason Avent departs Boss Alien

A month ago Studio head of CSR Racing developer leaves after nearly five years of service

HTC acknowledges Vive shipping problems

A month ago Company working to resolve "multiple issues" since it began sending out VR headset, but insists nothing is delayed

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Life as an indie: Obscurity, triage, and trust issues

A month ago Witch Beam's Tim Dawson talks about Assault Android Cactus' slow burn of awareness, working with Unity on PS4, and why he insists on handling ports in-house

Fear Effect returns with Kickstarter campaign

A month ago Sushee reviving dormant IP as Square Enix manages perceptions around its involvement in crowdfunded project