Archive - Brendan Sinclair

Staff Writer

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously a long-time news editor at CBS-owned GameSpot in the US, and joins up with the US editorial team led by James Brightman.

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Exclusive

6 Indies and AAA pubs to partner more - Contrast dev

21 days ago Compulsion's Guillaume Provost says challenges could push AAA and indies together, pubs wary of appealing to women

Exclusive

3 Destruction is the new ragdoll, says Havok

22 days ago Product head says generational shift an opportunity for all middleware even as mobile erodes money spent on AAA games

22 No reason for tablets in five years, says Blackberry CEO

22 days ago Z10 maker's Thorsten Heins says iPad-like devices not a good business model for the future

Game stigmas exaggerated, says Quantic Dream exec

23 days ago Beyond: Two Souls studio's co-CEO Guillaume de Fondaumiere says image is improving, but industry falling short of its responsibilities

22 Dev cracks own game to track piracy

23 days ago Nearly 94% of first-day downloads for Game Dev Tycoon were pirated; unpaid copies see players overrun by in-game piracy

Exclusive

2 Industry instability is here to stay, says The Behemoth

23 days ago BattleBlock Theater devs say chaos will keep everything moving forward, studios big and small always face the same hurdles

Jobs

Ubi Singapore's Jamie Stowe joins 22Cans

26 days ago Assassin's Creed III naval battle technical director to work on crowdfunded Godus

Jobs

6 2K Marin's XCOM shooter revamped, due Aug. 20

26 days ago Studio's new creative director Morgan Gray overseeing release of third-person tactical shooter The Bureau: XCOM Declassified

3 THQ creditor claims total hundreds of millions

26 days ago Mattel, Microsoft, UFC, Double Fine among those lining up for remnants of defunct publisher

Exclusive

23 Roundtable: Is Nintendo making the right call on E3?

Opinion 26 days ago By skipping the usual media briefing, is the Mario maker adapting to the times or just admitting defeat?

Jobs

8 EA confirms more layoffs [Updated]

27 days ago Publisher continues cuts; PopCap Vancouver and Quicklime added to list of closures in reported headcount reduction of 10% [UPDATE: reorganization info]

5 Steam now carrying subscription-based games

27 days ago Darkfall Unholy Wars becomes first game on service with an auto-renewing monthly fee

19 Next Xbox always-on reportedly not as strict as feared

27 days ago Tech writer reiterates pricing plans, says connectivity "isn't as Draconian as many seem to believe"

14 PS4 launch lineup will be strongest of any PlayStation

27 days ago Lead architect Mark Cerny says dev-friendly hardware will produce Sony's best debut to date

Southend Interactive splits from parent company

A month ago Deathrow and ilomilo dev declares independence as it separates from Tactel Holding AB

2 New Jersey task force pushes for violent game regulations

A month ago Report to governor's office recommends lawmakers curb sale of M-rated games to minors

Exclusive

5 AAA troubles can help independent scene, says Klei founder

A month ago Jamie Cheng says cuts produce an influx of talent, but he'll miss the training devs get from big publishers

23 Ubisoft's Mallat says audience is ready for always-online

A month ago Head of Montreal studio says services need to provide clear benefits, but people already embrace other always-online devices

Exclusive

11 Perils of Whale Hunting: When F2P Players Leave The Sea

Opinion A month ago How big a problem is it when social games pull the plug on the hardcore players who pay so the free-to-play model can work at all?

30 EA shutting down Playfish games

A month ago Publisher pulling plug on division's last remaining Facebook titles; SimCity Social, The Sims Social, Pet Society, more closing by mid-June

35 Crytek CEO: "It's always been about graphics driving gameplay"

A month ago Cevat Yerli says visuals provide emotional context, production values are 60% of the game

Exclusive

Indie Fund: Striving for irrelevance

A month ago Nathan Vella, Matthew Wegner, and Aaron Isaksen on balancing fiscal responsibility and creative risk to empower an industry

Jobs

6 Layoffs at Electronic Arts

A month ago Publisher confirms some cuts, denies report of Montreal operations shutting down entirely

2 Ubisoft completes Related Designs acquisition

A month ago Publisher purchases remaining 70% of German strategy studio behind Anno for unspecified amount of cash

1 Stardock creating fund for startups

A month ago Galactic Civillizations developer using proceeds from sale of Impulse for new investment fund