Archive - Brendan Sinclair

Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Twitter: @BrendanSinclair

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3 Sega culls mobile catalog

17 days ago Publisher says games that "no longer meet our standards" will be pulled from app stores in coming weeks

10 Console games desperately need reinvention - Riccitiello

18 days ago Unity CEO laments lack of innovation, calls events of current console generation "depressing"

Exclusive

Mike Capps joins Unity

18 days ago Ex-Epic Games president serving as internal advisor to former rival, discusses the future of engines and the present of VR

Exclusive

Owlchemy bets it owl on VR

18 days ago Co-founder Alex Schwartz says the Job Simulator studio may have made its last game for 2D monitors

Activision Blizzard raises forecast after Q1 results

19 days ago Kotick cites "deepening level of engagement" with fans as driving company's financials; Hearthstone and Destiny top $1 billion in sales

No Sony conference at Gamescom

19 days ago PlayStation maker opts to have international media briefing during October's Paris Games Week instead

Exclusive

Taking Deus Ex beyond the core

19 days ago Global brand director explains the strategy behind mysterious Twitch campaign to announce Mankind Divided

5 No E3 booth for Sega

20 days ago Recent restructuring and relocation has Sonic publisher skipping this year's show floor

1 GOG opens up Galaxy beta

20 days ago Digital storefront expands with Steam-like service featuring auto-updating games, achievements, friends lists

Digital game revenues nearly $59 billion by 2019 - Juniper

20 days ago Research firm projects diminishing console and handheld sales while Steam drives digital transition

GamerGate meetup halted by bomb threat

21 days ago Police interrupt weekend Washington, D.C. gathering of movement supporters

Exclusive

6 id Software planned to pay mod makers in 1995

21 days ago John Romero says studio wanted to implement a way to compensate creators in original Quake

Unreal Engine 4 launches SteamVR support

25 days ago Latest version of Epic tech integrates features of Valve's upcoming headset in time for first Vive VR game jam

1 Konami delists self from New York Stock Exchange

28 days ago Publisher deems continued listing "not economically justified," will continue to be traded in Tokyo, London exchanges

Exclusive

1 Daybreak wakes up to life after Sony

28 days ago Ex-SOE execs discuss rebranding, recent turnover, free-to-play on consoles and the move to Xbox, mobile, and VR

7 Skyrim paid mod pulled from Steam

A month ago One of Valve's featured user-made mods removed for using animations from another mod without permission

Jobs

Clive Downie leaves Zynga for Unity

A month ago COO jumps ship as John Riccitiello adds another ex-EA colleague to engine maker's executive ranks

Square Enix plans E3 media briefing

A month ago Final Fantasy publisher joins cavalcade of press conferences at annual LA-based gaming expo

40 Valve letting users sell Steam Workshop content

A month ago Skyrim is first game allowing mod makers to publish and sell their creations through Steam

Facebook: Too early to talk large-scale Oculus shipments

A month ago CFO David Wehner says VR headset still "very much in the development stage," considers it a "long-term growth area"

Valve opens applications for HTC Vive Developer Edition

A month ago Free VR dev kits expected to start shipping this spring; commercial units still on track for later this year

Exclusive

2 Messing with success

A month ago Torn Banner developed the multimillion-selling PC hit Chivalry working from around the world, so why did it scrap that in favor of working from an office?

PlayStation pushes Sony's sales forecast up

A month ago Gaming revenue beats expectations for fourth time in fiscal year; net loss for company still expected

Exclusive

2 Rob Pardo partners with Unity

A month ago Ex-Blizzard exec talks about trends and challenges facing devs before embarking on a world tour of studios using engine

Gaming will hit $91.5 billion this year - Newzoo

A month ago Research firm projects 9.4% growth in global revenues with Chinese market overtaking US