Archive - Brendan Sinclair

Staff Writer

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously a long-time news editor at CBS-owned GameSpot in the US, and joins up with the US editorial team led by James Brightman.

Page 2 of 57   (1412 items) « Previous Page Next Page »

Mobile gaming overtakes PC in Southeast Asia - Report

17 days ago Niko Partners projects Vietnam and Indonesia to show fastest growth in coming years

2 Mobile consolidation on the way - Analyst

17 days ago Doug Creutz says clear leaders emerging on mobile; Facebook gaming "looks like a virtual gambling den"

Exclusive

2 Haden Blackman heading up 2K's new Hangar 13

17 days ago Bay Area AAA studio focusing on proprietary tech, games where every player's story is unique

11 Digital distribution not a holy grail - Zelnick

18 days ago Take-Two CEO sees growth in downloadable revenues, but impact on profit margins isn't that dramatic

1 EA not looking for big acquisitions

19 days ago CFO Blake Jorgensen says he would rather build from within considering company's "marginal" history with purchases

1 Valve launches Steam Broadcasting

19 days ago Publisher integrates beta streaming functionality into its digital storefront

Mobile Entertainment shuts down

19 days ago NewBay Media closes mobile-specific outlet nine years after its first publication

Jobs

Gideon Yu joins Razer board of directors

19 days ago Ex-YouTube and Facebook CFO signs on with gamer-focused peripheral company

Games "a bright spot" for retailers on Black Friday

19 days ago Sterne Agee analyst says PS4 and Xbox One both topped last year's sales, but Microsoft's bundle deal gave it the edge

Jobs

tinyBuild hires Mike Rose

20 days ago Game journo signs on to help No Time To Explain studio expand its indie publishing operation

Jobs

Aoife Wilson joins Eurogamer

20 days ago Gamer Network site adds video producer to work on YouTube channel, promotes Tom Phillips

Sony settles over misleading Vita ads

26 days ago Early adopters of handheld to receive $25 cash or $50 voucher; FTC also goes after advertising firm for astroturfing Twitter campaign

Exclusive

5 Game industry coming around on story - Hoyer

26 days ago ArenaNet narrative head says growing budgets have publishers understanding the need to get players invested

4 Activision squashing Call of Duty glitch videos

26 days ago Machinima cautions content creators as publisher says it's targeting cheats and competitive exploits

11 GameStop concerned about digital price erosion

27 days ago President Tony Bartel says value of downloadable games must be kept high to encourage profitability, innovation

6 Free-to-play has reached its limits - Analyst

30 days ago SuperData CEO says he sees a sort of backlash against freemium models, kids and parents preferring premium

6 Child of Light turns a profit

A month ago Ubisoft experiment in smaller-scale development makes back its money, says creative lead Patrick Plourde

19 Ubisoft wants to expand Assassin's Creed audience to kids

A month ago Publisher's Splinter Cell brand manager says Mega Blox deal was intended to introduce children to franchise

MIGS sets attendance record

A month ago Montreal International Game Summit 2014 sees 2,200 attendees from 17 countries, sets dates for 2015

Phéromone launches sports game studio

A month ago Montreal tech firm's Studio Qi debuts with Virtual Leagues of Hockey and an eye on global expansion

Exclusive

Marketers and developers a "necessary union"

A month ago Ubisoft Montreal brand director Luc Duchaine says game makers need to consider marketing's needs, talks about overhype

Exclusive

1 When a AAA studio makes the jump to mobile

A month ago Square Enix Montreal's Ollie Sykes on how the console shop created to breathe new life into Hitman fulfilled its goal on mobile

11 Elite: Dangerous drops offline mode

A month ago Frontier says refunds for Kickstarted sci-fi game will be determined on a case-by-case basis

Exclusive

10 Mobile shifting away from consumables - X-Men dev

A month ago Glitchsoft CEO Andrew Fisher says brands are becoming more interested in free games with for-pay expansions

Jobs

Majesco's future in doubt

A month ago Publisher undergoes a round of layoffs, has no significant games to release in the next year