Archive - Brendan Sinclair
Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously a long-time news editor at CBS-owned GameSpot in the US, and joins up with the US editorial team led by James Brightman.
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An hour ago Lords of the Fallen studio head Marek Tyminski says digital distribution is changing the way his company makes games
18 hours ago Breach TD studio receiving 40% tax credit on staff salaries, equipment purchased from local vendors
18 hours ago To represent diversified offerings, Tekken publisher's gaming subsidiaries now fly Bandai Namco Entertainment banner
2 days ago Xbox maker said to be working on a cloud service to run games, apps across its core platforms
2 days ago Runescape developer to focus on owned IP going forward, will restructure around that goal
3 days ago Kickstarter campaign for indie game tops $85,000 funding target with room to spare
Opinion 3 days ago Kicking off our 2014 year-end coverage by addressing the elephant in the room
3 days ago Microsoft pre-emptively narrows price gap in advance of next month's PS4 launch in the country
6 days ago Activision shooter sales sag for third straight year, but still sufficient to be best-selling game of 2014 so far
6 days ago Leaked emails have producer Avi Arad reaching out to Sony for an animated take on iconic plumber
6 days ago Bohle veteran Robert Brown launches Stride PR, brings previous clients with him
7 days ago Former AIAS president becomes executive director for trade group of game industry lawyers
Opinion 7 days ago Why are people so outraged about retailers pulling Grand Theft Auto V when the industry condones far more damaging censorship as a matter of routine?
8 days ago Superdata finds November's digital revenues jumped 23 percent to top $1 billion
8 days ago EA exec calls bans "nonsense" after receiving repeated abuse from same user
8 days ago Battlefield developer to consolidate game development, Frostbite, and EA Nordic operations in new building
9 days ago Karl Slatoff says push to stop sale of Grand Theft Auto V "flies in the face of everything that free society is based on"
9 days ago Brothers director Josef Fares on the lessons developers should take from film, and the ones they shouldn't
10 days ago Electronic Arts signs on to publish first title from Josef Fares and Starbreeze Studios veterans
14 days ago Niko Partners projects Vietnam and Indonesia to show fastest growth in coming years
14 days ago Doug Creutz says clear leaders emerging on mobile; Facebook gaming "looks like a virtual gambling den"
14 days ago Bay Area AAA studio focusing on proprietary tech, games where every player's story is unique
15 days ago Take-Two CEO sees growth in downloadable revenues, but impact on profit margins isn't that dramatic