Archive - Brendan Sinclair

Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Twitter: @BrendanSinclair

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Mixing dynamic narrative with dynamite

2 days ago The Church in the Darkness' Richard Rouse III attempts to avoid sensationalism when combining a Jonestown-esque cult story with randomized plot points

Kabam offered $800 million for Vancouver studio - Report

3 days ago Marvel Contest of Champions studio has attracted multiple bids, according to VentureBeat

Mobile hits need new content 3-5 weeks post-launch - Nielsen

3 days ago Consumer research firm identifies when players most want updates, breaks down what types of content work for which games

Red Dead Redemption 2 to sell 12 million in fall quarter - Analyst

3 days ago Ben Schachter notes "significant pent-up demand and interest" for sequel, expects PC version in early 2018


Inexperience as an advantage

3 days ago The industry outsiders of KO_OP haven't had problems finding work-for-hire that lets them be themselves or publishing partners for the experimental GNOG

CBS turning Candy Crush into TV game show

3 days ago Wipeout and Fear Factor producer working on series with CBS TV Studios, Lionsgate, and King

Battlefield 1: Critical Consensus

4 days ago DICE's divergence from the genre formula lives up to the name of The Great War

1 "This industry is not going to protect us. We have to learn to protect ourselves"

15 days ago The Chinese Room co-founder Jessica Curry calls for greater diversity in the industry, says everyone needs to do their part

1 Consumer spend on VR to hit $11.2 billion by 2020 - IHS Markit

15 days ago Consulting and analysis firm more conservative on tech than its peers, expects PlayStation VR to outsell Rift and Vive combined this year

PS4 Skyrim, Fallout 4 getting user mods after all

16 days ago After blaming Sony for missing features, Bethesda backtracks, also promises PS4 Pro support for both titles

13 Critical Consensus: PlayStation VR

16 days ago Mainstream and enthusiast press agree on the headset's strengths and weaknesses, but split on whether the experience is worth it

4 VR hardware will grow to $50 billion by 2021 - Juniper

17 days ago Research firm expects gaming to drive new tech, with consoles accounting for half of all VR hardware revenues

eSports teams attract more outside investment

18 days ago Steve Aoki buys a stake in upstart Rogue as Memphis Grizzlies owner ups his share of League of Legends Championship Series squad Immortals

Worldwide digital sales top $6 billion in August - Superdata

21 days ago Tracking firm sees premium games getting more popular in China, with collectible card games the future of free-to-play


11 Is it a problem when games are a second job for the unemployed?

Opinion 21 days ago Weekly recap: Economists find out-of-work men playing games more while No Man's Sky marketing comes under scrutiny


Ubisoft fends off unwanted suitor

21 days ago 10 Years Ago This Month: The Prince of Persia publisher attempts to stay independent from EA, and for good reason


Zynga names Gerard Griffin new CFO

22 days ago Social publisher rounds out new-look leadership team with EA's senior VP of finance

5 Ad watchdog looking at No Man's Sky

23 days ago UK's ASA investigating complaints about Steam screenshots and video of Hello Games' latest

Traditional sports luminaries acquire Team Liquid eSports

24 days ago Investment group with executives and owners from NBA, NHL, MLB, MLS teams secures controlling interest in competitive gaming franchise

Firewatch headed for the big screen

24 days ago Campo Santo partners with Good Universe for game-and-film projects; adaptation of developer's hit indie game up first

14 Vita was simply too late - Tretton

24 days ago Former SCEA CEO says Sony's latest handheld was a great machine launched when few people wanted a dedicated gaming portable


Zynga names Doug Scott new CMO

25 days ago Former DeNA and EA marketer adds to ongoing executive overhaul at social game publisher


Jobs roundup: Microsoft taps USC VR researcher

28 days ago Mark Bolas joins the private sector, Gazillion and Team17 add board members, and Creative England appoints a new head of games

Ubisoft launches publishing house

29 days ago New Ubisoft Publishing initiative will manage books based on company's IP from conception to print


Making VR and AR a low-risk investment

29 days ago How Climax Studios is using unproven tech with a small installed base to build its business beyond work-for-hire