Brendan Sinclair, Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

PlayerUnknown's Battlegrounds sells 1 million on Xbox One

Survival shooter hits milestone in first 48 hours on sale in Xbox Game Preview program, now free with Xbox One X purchases through year's end

By Brendan Sinclair

People of the Year 2017: Strauss Zelnick

Take-Two's chairman set the company up for a banner year with no major new releases beyond its annualized sports titles

By Brendan Sinclair

FCC votes to dismantle net neutrality

ESA "disappointed" as US governing body votes 3-2 to abandon rule preventing service providers from blocking traffic

By Brendan Sinclair

A how-to guide for Muslim representation

WB Games Montreal senior designer Osama Dorias offers tips for developers not wanting to alienate a significant chunk of their audience

By Brendan Sinclair

Cuphead dev: "We didn't go from zero to hero"

StudioMDHR talks about its challenges and rise to success with the ID@Xbox title during a MIGS 2017 keynote

By Brendan Sinclair

Adapting a AAA mindset to live ops

Ubisoft's Nomi Rouleau discusses Rainbow Six Siege's shift from boxed product development to games-as-a-service

By Brendan Sinclair

Indies overcompensating on marketing

Guacamelee and Parkasaurus designer-marketer Chris McQuinn wants to see small studios prioritize design

By Brendan Sinclair

Google Play: Gender bias in mobile gaming needs to change

"Change the Game" initiative launched as survey finds 47% of most active male gamers would prefer not to play with women

By Brendan Sinclair

Crytek helping launch Crycash cryptocurrency

Developer says paying players who reach certain milestones in its games will be a cost-effective user acquisition strategy

By Brendan Sinclair

Steam no longer accepting Bitcoin

Storefront says high fees and volatile price fluctuations make supporting the cryptocurrency "untenable"

By Brendan Sinclair

Time for games to get cultured on culture

Far Cry 4 writer CJ Kershner says developers are getting better about depicting other groups, still have room to improve

By Brendan Sinclair

35% or more of EA Sports players spend on Ultimate Team

CFO Blake Jorgensen says publisher focuses on getting people into the funnel, not on making payers spend more

By Brendan Sinclair

Star Control creators accuse Stardock of selling games unlawfully pulling games from sale as publisher says devs have gone years without asserting rights, should have addressed it sooner

By Brendan Sinclair

Wonderstorm brewing animation and AAA games

Avatar: The Last Airbender writer, Uncharted 3 director and Riot Games R&D finance head set up studio to work on linked game and Netflix series

By Brendan Sinclair

Super Mario Run, CATS get Google Play 2017 nods

Nintendo claims most downloaded new title while ZeptoLab's battle bot fighter awarded Game of the Year

By Brendan Sinclair

BBC launches VR Hub studio

Broadcaster will focus on high-quality, high-impact experiences in effort to push tech to the mainstream

By Brendan Sinclair

Vivendi a third wheel in the Activision Blizzard union

10 Years Ago This Month: The media giant orchestrated a massively successful merger but walked away with relatively little to show for it

By Brendan Sinclair

Ubisoft looking for mobile AR, blockchain start-ups

Publisher puts out the call for entrepreneurs with ideas for new tech to work six-month stints at Station F incubator in Paris

By Brendan Sinclair

Gfinity full-year revenues up 64%

UK-based esports firm brings in 2.37m for year ended June 30, narrows losses as it expands into new markets

Digital revenues up 15% in October - Superdata

Single-player games holding their own while Destiny 2 and PUBG push premium PC up 28%; worldwide digital revenues total $8.5 billion

By Brendan Sinclair

Games industry is going 100% digital - Take-Two

President Karl Slatoff says physical game sales are probably going away on a 5-20 year timeline, weighs in on loot boxes

By Brendan Sinclair

Traega sets up shop in Nashville

Upstart studio with veteran talent working on tactical card-collecting RPG for launch next year

By Brendan Sinclair

Popularity of linear games declining - EA

CFO Blake Jorgensen says cancelled Star Wars project was a type of game "people don't like as much today as they did five years ago or 10 years ago"

By Brendan Sinclair

Divinity: Original Sin II sells 1 million

Larian Studios' Kickstarted RPG sequel hits milestone a little less than three months after launch

"You probably don't want Darth Vader in pink"

EA CFO Blake Jorgensen says faithfulness to Star Wars canon prevented a cosmetic microtransaction model for Star Wars Battlefront II

By Brendan Sinclair

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