Archive - Brendan Sinclair

Senior Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Twitter: @BrendanSinclair

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Kelly Wallick appointed IGF Chair

3 days ago Indie Megabooth founder takes over indie game festival as Brandon Boyer steps down after five years

EA beats guidance but sales slip

3 days ago Quiet first quarter strong enough to prompt publisher to raise expectations for full fiscal year [UPDATE: Star Wars pre-orders "extremely strong"]

Marvel: Contest of Champions tops $100 million revenue

3 days ago Mobile fighting game is Kabam's fastest-growing game ever, hitting milestone in seven months


More layoffs at Kixeye - Report

4 days ago Online game developer makes cuts for the second time this year


2 Developing nation: Colombia's evolving indie scene

4 days ago Glitchy Pixel's Italo Capasso lays out the perks and pains of working in a nascent scene

Xbox committed to slow growth in China

5 days ago Phil Spencer wants to help Chinese devs go global even as Microsoft establishes foothold in massive market

8 Indie games should be cheaper - Zeboyd

5 days ago Cthulhu Saves the World developer against "disturbing" trend of indie games launching at $20 or higher

Ex-Witcher 3 dev founds Fool's Theory

10 days ago Studio's first title will be created with cooperation of Euro Truck Simulator publisher IMGN.PRO


5 Industry must adapt to gamers as performers, not consumers - Outpost

11 days ago With $6.2m in funding, ex-Dead Space 2 and FarmVille 2 devs want to make a core game with casual spectator appeal


2 Certain Affinity hires Corey May

12 days ago Former Ubisoft writer joins first-person shooter studio as narrative director

6 New IP can't be judged until the third game - Square Enix head

12 days ago Yosuke Matsuda says first two entries allow for experimentation; third game is when scale can be expanded

2 Nokia unveiling new VR project next week

12 days ago LA event planned as company could take wraps off its investment in immersive imaging


1 GREE International lays off 30% of workforce

13 days ago Mobile publisher follows Vancouver studio closure with deep cuts at San Francisco office

Mobile the new battleground for live streaming

13 days ago Newzoo finds lines between creators and consumers blurring as they collaborate to change the industry


Is there a moment in my game worth sharing?

14 days ago David Perry offers a key question for devs in the future, reflects on his path from free-to-play to streaming

1 $60 million settlement approved in EA-NCAA athlete suits

16 days ago More than 111,000 current and former student athletes able to claim a share of the settlements

6 Broken Age to break even for Double Fine

17 days ago Tim Schafer says studio spent nearly twice as much on crowdfunded adventure game as it raised on Kickstarter, "will just about make that back"

1 US digital game sales up 18% in June - Report

18 days ago Superdata finds mobile revenues avoid seasonal slump with 20% growth, Fallout Shelter pulls in $5.1 million in two weeks

Oculus acquires Pebbles Interfaces

18 days ago Latest move in VR outfit's acquisition spree sees depth-sensing tech developer added to roster

9 Pitchford dismisses vocal detractors

18 days ago Gearbox president uses Develop keynote to say some gamers are sadists who thrive on anger, typically have "a less sophisticated mind"


Wada aims to give cloud tech a silver lining

19 days ago Former Square Enix president discusses his streaming startup Shinra, the unsustainable AAA market, and VR's fragmentation problem

EA offers game streaming through Comcast

19 days ago Xfinity Games will let players stream games like Plants vs. Zombies or NBA Jam using tablets or smartphones as controllers


Marketing has come apart - EA CMO

20 days ago Chris Bruzzo discusses the new interactivity of selling interactive entertainment, when you want cultural relevance, and when you don't


"It's down to having to be in the top 10 to actually turn a profit"

24 days ago Just Cause 3 studio head says AAA arms race is making it harder for his company, but it's no easier in mobile, free-to-play, or other markets

Logitech unveils new Logi brand identity

25 days ago Streamlined moniker to reflect peripheral maker's new focus on simple design, bold colors