Archive - GamesIndustry International

GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.

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3 Roundtable: E3 through a distant lens

Opinion A year ago The UK team sums up its first impressions from afar

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Gamer Network expands US sales, editorial teams

A year ago As USgamer ramps up for its launch, the editorial team continues to grow with the additions of Jeremy Parish, Olivia Hubert, Pete Davison and more

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11 Roundtable: What to Make of Xbox One

A year ago How effective was Microsoft's "all-in-one" console reveal, and how did it compare to the PlayStation 4?

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33 Jason Rubin: Metro: Last Light is the "triumph of an underdog"

Opinion A year ago Former THQ exec details terrible working conditions for developer 4A Games and "irrational requirements" of THQ

4 Brian Fargo calls publisher pitches "absurd"

A year ago The inXile CEO talks about the moment when he knew he had to take things into his own hands

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7 Roundtable: City Planning: Were SimCity launch issues avoidable?

A year ago On server woes, the press reaction and if we're ready for a digital future

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1 Mobile evangelist: We're not owed by Apple or Google

A year ago Video: Former PS Home architect Oscar Clark talks about why app stores are extensions, not core, to Apple and Google's business

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Will Wright takes on the audience at GameHorizon 2013

A year ago Acclaimed designer and creator of SimCity will field questions from ticket holders at Newcastle event

Eurogamer Network becomes Gamer Network following international expansion

A year ago Company aligns brand ahead of USgamer launch

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18 Roundtable: As the dust settles, what impressions of PS4 remain?

A year ago Sony's learned some lessons and is keen to court devs - is it enough?

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17 Angry Birds was initially seen as "boring"

A year ago Ville Heijari talks about transforming a game into an entertainment brand

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2 Roundtable: Who got fat in THQ feeding frenzy?

A year ago Now that the publisher's fate is sealed, which of its studios and series will benefit from new ownership?

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11 Roundtable: Here Comes a New Challenger

A year ago One platform after another keeps popping up. Piston, Project Shield, and on and on. Do they even have a fighting chance?

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4 Roundtable: A Question of Quality

A year ago Metacritic says 2012 was a bad year for game quality, but is that accurate? Our staff weighs in...

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5 Games That Captivated Us In 2012

A year ago The staff offers some personal picks for games of the year, as well as surprises and disappointments

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8 Persons of the Year 2012 - Part Two

A year ago We now reveal our top five picks - who topped the list?

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11 Persons of the Year 2012 - Part One

A year ago Whose impact on the games industry was felt the greatest over the last 12 months? We offer our take

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23 Roundtable: Has The Industry Grown Up?

A year ago After a year of controversies, we take a hard look at the industry's growing pains

Final call for GameHorizon launch event

A year ago Refreshed advisory board and details for 2013 to be revealed next week

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7 Microsoft launches Win8 games competition

A year ago Professional trailer, mentoring and a month's worth of marketing support for winning title

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8 Roundtable: Use The Force, Disney

A year ago The GamesIndustry staff reacts to the huge buyout of Lucasfilm/LucasArts and what it means for gaming

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Careers in Games: Funding and How to Get It

A year ago Video: IndieGoGo, The Wellcome Trust, Games Invest and PLA Studio on how to secure funding and presenting the perfect pitch

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2 Games Education: Get in the Game

A year ago Video: Microsoft, Sony, GamerCamp and Headstrong offer advice for students looking to turn a passion for video games into a career

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Careers in Games: Being An Indie

A year ago Video: Mode 7, Bossa Studios, Introversion and Spilt Milk on the highs and lows of independent game development

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22 Roundtable: Saving PlayStation Vita

A year ago Will Sony's portable meet an untimely death? Our staff looks at revitalizing the Vita