Archive - Steve Peterson
West Coast Editor
Steve Peterson has been in the game business for 30 years now as a designer (co-designer of the Champions RPG among others), a marketer (for various software companies) and a lecturer. Follow him on Twitter @20thLevel.
8 months ago Harebrained Schemes boss says dealing with a Kickstarter audience is both really gratifying and enormously scary
8 months ago The startup on creating interactive game shows for tablets
8 months ago Lord British looks to Kickstarter for new PC/tablet project, Shroud of the Avatar; it's a "chance to go back to his roots" he tells us
8 months ago Seven of the top ten iOS downloads are new to the top ten
8 months ago How Riot Games is trying to bring eSports to a mass audience around the world
8 months ago Valve head says controllers still being developed
8 months ago Facebook's new mobile ad platform can help drive down costs - Cie Games CEO Dennis Suggs explains
9 months ago Photo Tour: The studio offers a look inside its working environment as it pursues Destiny development
9 months ago We speak to the toolmaker about targeting mobile, and tackling the challenge of platform fragmentation
9 months ago Activision, Microsoft also up
9 months ago Video: Killzone Shadow Fall, The Witness and Knack; New IPs Deep Down and DriveClub join line-up
9 months ago Bungie's future rests on Destiny; we get a glimpse of what Activision calls the first "shared world shooter"
9 months ago Sony's self-proclaimed "crazy" person, Chris Mahoney, on how to bridge the gap between console and mobile games
9 months ago 2012 was the best of times, but 2013 could be quite turbulent
9 months ago Following a strong quarter and with an envious release slate in 2013, could a cash-rich buyer be eyeing the Grand Theft Auto publisher?
9 months ago Company numbers show progress in right directions; "FarmVille 2 to mobile"
9 months ago Japanese newspaper reports confirm Feb. 20 unveiling
9 months ago Mind Candy CEO Michael Acton Smith describes the anatomy of a monster success
Opinion 10 months ago Not a great quarter, and once again we're told it will get better... eventually
10 months ago The trend line isn't good, the forecast is bad, and the competition is ugly; what is Nintendo planning to do?
10 months ago EA delivered lower revenues but higher income than expected; Medal of Honor taken out of franchise rotation
10 months ago App Annie Index details the top games and publishers
10 months ago Free-to-play Ballistic headed for browser, Facebook
10 months ago Epic Mickey development team shut down "to align resources against our key priorities," Warren Spector gone from Disney as well