Archive - Steve Peterson
Contributor/[a]list daily senior editor
Steve Peterson has been in the game business for 30 years now as a designer (co-designer of the Champions RPG among others), a marketer (for various software companies) and a lecturer. Follow him on Twitter @20thLevel.
11 months ago Ubisoft's VP of digital Chris Early analyzes how consoles and tablets are working together
A year ago Clive Downie on why NaturalMotion isn't another OMGPop, and how the Euphoria tech will act as a "catalyst" for creativity and emotion in its games
A year ago A brief Facebook message shares the news with the world
Opinion A year ago Being a successful indie developer is getting both easier and tougher
Opinion A year ago The pressure is on Valve to show why Steam Machines and SteamOS will be a viable game market
A year ago The analyst scolds Nintendo for not taking advantage of mobile, states that PS4 will top XB1, and makes some bold predictions
Opinion A year ago Developers and publishers can't tweak their way to entertainment, but need to focus on fun
Opinion A year ago Nintendo hasn't changed much, but the industry has changed massively - so we need to change our views on Nintendo
A year ago Will Harbin talks about Kixeye going mobile, and what new platforms mean to him
Opinion A year ago The [a]list daily looks at winning strategies for Sony in its multi-front battle to be number one in gaming
A year ago The veteran of EA and mobile giant DeNA brings deep experience in mobile and international to Zynga
Opinion A year ago Microsoft can win the next-gen console war, and here are some strategies it might use
A year ago EA hoping to leverage Dungeon Keeper and Dragon Age IP in the mobile space
Opinion A year ago Should Nintendo consider selling a Wii U package for cheap without the Gamepad tablet controller?
A year ago The unu is an Android tablet, a smart TV and a gaming console at a competitive price, but is that enough to succeed?
Opinion A year ago It's important to realize that Valve won't be measuring success the same way that Sony or Microsoft or Nintendo will
A year ago Before he was appointed CEO, Andrew Wilson already played an instrumental part in evolving EA's games as services strategy
A year ago Rockstar's Dan Houser talks about the blockbuster GTA series and how his studio has catered to a wider audience
A year ago The coming year's most influential people in the gaming industry are named
A year ago Insiders discuss whether the situation is all that bad, and what Ouya should do next
A year ago Game customers are drinking from the firehose; how do you stand out from the noise?
A year ago Trion Worlds' SVP of marketing talks Rift, Defiance, and changes in marketing
A year ago Don Mattrick tightens up management ranks at Zynga
A year ago InXile's CEO talks about crowdfunded development and Microsoft's complete change in approach to indies