Archive - Steve Peterson
West Coast Editor
Steve Peterson has been in the game business for 30 years now as a designer (co-designer of the Champions RPG among others), a marketer (for various software companies) and a lecturer. Follow him on Twitter @20thLevel.
10 months ago A brief Facebook message shares the news with the world
Opinion 10 months ago Being a successful indie developer is getting both easier and tougher
Opinion 10 months ago The pressure is on Valve to show why Steam Machines and SteamOS will be a viable game market
11 months ago The analyst scolds Nintendo for not taking advantage of mobile, states that PS4 will top XB1, and makes some bold predictions
Opinion 11 months ago Developers and publishers can't tweak their way to entertainment, but need to focus on fun
Opinion A year ago Nintendo hasn't changed much, but the industry has changed massively - so we need to change our views on Nintendo
A year ago Will Harbin talks about Kixeye going mobile, and what new platforms mean to him
Opinion A year ago The [a]list daily looks at winning strategies for Sony in its multi-front battle to be number one in gaming
A year ago The veteran of EA and mobile giant DeNA brings deep experience in mobile and international to Zynga
Opinion A year ago Microsoft can win the next-gen console war, and here are some strategies it might use
A year ago EA hoping to leverage Dungeon Keeper and Dragon Age IP in the mobile space
Opinion A year ago Should Nintendo consider selling a Wii U package for cheap without the Gamepad tablet controller?
A year ago The unu is an Android tablet, a smart TV and a gaming console at a competitive price, but is that enough to succeed?
Opinion A year ago It's important to realize that Valve won't be measuring success the same way that Sony or Microsoft or Nintendo will
A year ago Before he was appointed CEO, Andrew Wilson already played an instrumental part in evolving EA's games as services strategy
A year ago Rockstar's Dan Houser talks about the blockbuster GTA series and how his studio has catered to a wider audience
A year ago The coming year's most influential people in the gaming industry are named
A year ago Insiders discuss whether the situation is all that bad, and what Ouya should do next
A year ago Game customers are drinking from the firehose; how do you stand out from the noise?
A year ago Trion Worlds' SVP of marketing talks Rift, Defiance, and changes in marketing
A year ago Don Mattrick tightens up management ranks at Zynga
A year ago InXile's CEO talks about crowdfunded development and Microsoft's complete change in approach to indies
A year ago Consoles are starting to allow cross-platform gaming, and it will change the market forever
A year ago Rapid growth continues, and the [a] list daily looks at the numbers and what lies ahead