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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

University of California to add Overwatch scholarship

UC Irvine introduced a League of Legends scholarship last year

By Matthew Handrahan

Lessons in VR from FuturLab's Tiny Trax

A racing game featuring toy cars turned out to be the UK indie studio's "most exhausting project", says founder and owner James Marsden

By Matthew Handrahan

Tencent: Honor of Kings restrictions won't hurt game revenue

"Under 12 years old constitute a small proportion of our total user base and a smaller percentage of our paying user base"

By Matthew Handrahan

Nintendo Switch arrests Japanese console market decline

Mario Kart 8 was the best-selling Switch game in H12017, beating Zelda despite much later release date

By Matthew Handrahan

Cuphead will not be released for PlayStation 4

StudioMDHR confirms indie title as a full console exclusive, but sequels could be published on multiple consoles

By Matthew Handrahan

George Takei joins Fifth Journey as creative director

Star Trek actor responsibilities include marketing, social media, and developing character and storylines for Kubo and the Two Strings game

Valve, ArenaNet veteran Rick Ellis founds Sharkbite Games

Steam's lead developer has a new studio, with $1.25 million in VC funding in his pocket

By Matthew Handrahan

DCMS is now the department for Digital, Culture, Media and Sport

"Digital" added to recognise the UK government's "significant new responsibilities"

Valve to axe Dota 2 Majors in favour of third-party tournaments

The road to The International 2018 will be handled by third-party tournaments, selected by Valve

By Matthew Handrahan

Line's Disney Tsum Tsum has earned $1 billion

Mobile hit launched in January 2014, has been downloaded 70 million times

By Matthew Handrahan

Razer files for IPO in Hong Kong

Peripherals company to pursue ambitious expansion plans by going public, expects to raise a reported $600 million

By Matthew Handrahan

Mass Effect: Andromeda won't have story DLC - report

Series tradition of quality single-player DLC will end with Andromeda, sources say

By Matthew Handrahan

Five Nights at Freddy's creator to "step back" from popular series

Development of sixth full game abandoned as Scott Cawthon describes mounting "pressure" to make each better than the last

By Matthew Handrahan

The Interactive Fiction Archive has a new home

IFTF adopts archive of games, tools and docs on its 25th anniversary

Leaving Arkane: The pressure of "making impossible things"

Raphael Colantonio on leaving the studio he founded, and an industry "at odds with vacations, with time off, with just creatively recharging"

By Matthew Handrahan

Activision Blizzard: Overwatch League is the most ambitious in eSports history

At Gamelab, MLG founder Mike Sepso opened up about the Overwatch League - "this will be a core part of the future of the eSports business"

By Matthew Handrahan

Playdead co-founder Dino Patti opens Jumpship in the UK

New Guildford-based studio will start with Somerville, the "passion project" of feature film animator Chris Olsen

By Matthew Handrahan

Introversion's latest game has "bombed in a big way"

Scanner Sombre sold 6k units in two months, but was still among the top 15% of games on Steam

By Matthew Handrahan

PlayerUnknown's Battlegrounds hits 4m sales, $100m revenue

Update: Bluehole Inc's breakout hit reached a peak of 230,000 concurrent users

By Matthew Handrahan

Rockstar: GTA single-player mods are "generally" safe from legal action

Take-Two and Rockstar have agreed to focus on GTA Online mods, an updated version of OpenIV is now available

By Matthew Handrahan

Valve's SteamVR "Knuckles" controller tracks all five fingers

Dev kits are now shipping for a new VR controller that emphasises hand presence

By Matthew Handrahan

Color Switch joins Skillz mobile eSports platform

With almost 200 million downloads, mobile hit has designs to become "a full-fledged eSport"

GameMaker Studio 2 adds new license options

Devs can pay for PS4 and Xbox One exports separately, or for all platforms under new "Ultimate" license

Croteam: "VR-only" isn't the only way with VR

The Croatian studio is meeting the demand for bigger VR games by drawing from its existing portfolio

By Matthew Handrahan

Liberty Foundation offers $60k "fellowship awards" for indie devs

XOXO founder wants recipients to make decisions based on "curiosity and long-term growth rather than dire and immediate need"

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