Archive - Matthew Handrahan
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
A month ago Kenzo Tsujimoto puts recruitment at centre of Japanese publisher's five-year plan
A month ago Graphical and Visual Solutions division counterbalances weaknesses elsewhere
A month ago UPDATE: King responds to dispute - "King has not and is not trying to stop Banner Saga from using its name"
A month ago [UPDATE] Videos promoting Xbox One received extra cash for page views; companies issue joint statement on "typical marketing partnership"
A month ago BNDeNA to meet its end after almost four years
A month ago But Riot Games' debut was not the most lucrative online game last year
A month ago Interactive division claims sales have outpaced expectations
A month ago "Experimental" streaming service taken offline last November
A month ago But Palmer Luckey believes Valve headset is the best around
A month ago Canada, Mexico, South-East Asia and Australia among the territories to receive native support
A month ago Blair Westlake resigns after ten years, cites company's "new direction" as reason
A month ago Touch-screen makes way for more traditional features as Valve seeks compatibility
A month ago VP of product development Muffi Ghadiali departs micro-console firm
A month ago Eight of the ten top-selling games were on Nintendo's handheld
A month ago Online service now available to use with VR headsets
A month ago Simon Fox describes complicated process in adding long awaited feature
A month ago Amsterdam the latest city to host the casual gaming conference, February 11 to 13
A month ago The Prevent Cancer Foundation eclipses previous years' totals after week-long fundraising event
A month ago Bohemia Interactive offers further evidence of the legitimacy of the paid alpha
A month ago Wandoujia poised to unify lucrative but fragmented Chinese mobile market
A month ago Masaru Ijuin describes need for new tools as publisher considers rising dev costs
A month ago "Things that are hostile to China, or not in conformity with the outlook of China's government, won't be allowed"
A month ago US Court of Appeals upholds original verdict, Silicon Knights must pay all damages, costs and destroy Unreal products