Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
2 months ago The International sets another record, but the real money remains in eSports' future
2 months ago Are Hello Games' pre-launch woes evidence of a console industry struggling to come to terms with its digital future?
2 months ago Niantic's game earned a reported $200 million in its first month, giving rise to a cottage industry of external sites
2 months ago Early success of Red subscription service means more funding and support for creators like PewDiePie
2 months ago Weekly Roundup: Gamers and developers both air their grievances, and politicians see Pokemon Go is a tool for predators
2 months ago CEO Pawel Marchewka explains how the compromises of Dead Island led to the triumph of Dying Light, and what that means for the company's future
2 months ago Delay to Salt and Sanctuary's Vita port prompted a backlash from the game's audience
2 months ago Ark developer withdraws free-to-play Survival of the Fittest as a standalone product
2 months ago Accusations of fraudulent transactions on G2A's marketplace has prompted some streamers to break their partnerships
2 months ago Also, 2K hires Sega and THQ veteran Jon Rooke as international marketing director, and HTC appoints head of marketing for Vive's content store
2 months ago ProSieben MAXX cancels ELeague coverage following German government linking the killer's actions to his love of Counter-Strike
2 months ago James Mitchell, Clive Downie, Alex Nichiporchik and Hilmar Petursson will speak on the "World Builders" theme at Barcelona event
2 months ago Facebook's Mark Zuckerberg sheds light on the growing reach of mobile VR, believes that AR will follow the same path
2 months ago Chip-maker will now address imbalance within its ranks, implementing reforms to improve pay and opportunities for women
2 months ago Last year's profit turns to $232 million loss in the face of collapsing Wii U sales and the absence of new revenue streams
2 months ago Handheld component has detachable controllers, can be hooked up to a TV, with cartridges used for games
2 months ago $6.7 billion wiped from Nintendo's market cap in its biggest one-day drop since 1990
2 months ago "Very soon, the content you're playing on Vive will be very easily playable on what we call mobile VR platforms right now
3 months ago RAC2's game was the only game to pick up two awards at the Casual Connect indie showcase
3 months ago "In a lot of cases a game is not gonna be made at all unless it gets a boost from something like a timed exclusivity deal"
3 months ago Q2 data shows the growing importance of mobile markets outside of Europe and North America
3 months ago Mitch Lasky, venture capitalist at Benchmark, also believes Facebook's acquisition of Oculus may not have been a good thing for VR
3 months ago A Casual Connect panel described the forces that will civilise the eSports landscape, leading to a rise in both revenue and regulations
3 months ago CEO Feargus Urquhart on 13 years in AAA development - "We just want to be in a financial situation where we're not worried all the time"
3 months ago Also, Diablo III's Josh Masqueira leaves Blizzard, and Deep Silver Fishlabs reaches 90 employees with 3 new hires