Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

Page 4 of 93   (2321 items) « Previous Page Next Page »

1 Nod Labs raises $13.5 million for VR controllers

A month ago Nod Backspin is a multiplatform device that combines traditional and gestural inputs

12 Shenmue 3 raised $2 million in 12 hours

A month ago Yu Suzuki's Kickstarter is a roaring success, bringing 14 years of waiting to an end

Jobs

8 Zynga buys Mark Pincus' incubator for $1

A month ago SuperLabs' team will join Zynga for 1.1 million shares apiece

1 RockYou buys six mobile games from Kiwi

A month ago The games company that doesn't make games adds to its portfolio

Mobile pushes Japanese industry to record $9.6b value

A month ago Mobile revenue rose 18 per cent in a single year to reach $5.8 billion, console fell 13 per cent

Starbreeze makes strides into both VR and mobile

A month ago The Swedish developer signals its ambitions with two new acquisitions and a strategic investment

1 Arc System Works buys Double Dragon rights

A month ago BlazBlue studio also gets Kunio-kun rights as part of IP deal with Technos Japan Corp.

4 FTC settles first ever crowdfunding case

A month ago Board game creator must pay $111,000 in misbegotten Kickstarter funding

3 Igarashi's Bloodstained breaks Kickstarter record

A month ago Now $500,000 beyond next nearest video game with less than a day to go

Android outpaces iOS with 50 per cent spending growth

A month ago App Annie report also highlights the increasing dominance of multiplayer games in consumer spending

Winko Games raises $1.4 million for core mobile title

A month ago London Venture Partners, Initial Capital and Kibo Ventures make up Barcelona studio's seed round

Jobs

Osmo appoints Google vet as COO

A month ago Srikanth Rajagopalan leaves the role of product manager for machine intelligence

Intel launches $125 million pro-diversity VC fund

A month ago The biggest ever VC fund for tech companies led by women and minority groups

12 The Witcher 3 sold 4 million in two weeks

A month ago CD Projekt's RPG series takes its place among the biggest games of 2015

PlayFab introduces a Free Tier

A month ago Inspired by Unity, backend service company opens up key features to developers for nothing

EGX Rezzed will return to London in 2016

A month ago Indie focused event will be held in April 2016, retains partnership with the BAFTA Game Awards

Jobs

Amazon staffing for "ambitious" PC game

A month ago Online retailer's content strategy takes another turn, already has Half Life, The Last of Us veterans on board

1 Dota 2 tournament prize-pool is the largest in eSports

A month ago The International breaks $11 million, on course for $15 million

Exclusive

9 The App Store is changing - for the better

A month ago "Apple's move shows that it is serious about reversing the race to the bottom, and putting companies that treat players like cattle in the back seat"

2 Critical Consensus: Heroes of the Storm is a MOBA for the masses

A month ago Blizzard will divide opinion with its effort to democratise the MOBA, but the critics are convinced

4 Splatoon takes Japanese number one, boosts Wii U sales

A month ago The Witcher 3's run at the top ended by Nintendo's new IP

Exclusive

3 Hinterland: Navigating Early Access with The Long Dark

A month ago "It's our job to not be waylaid by all the feedback. Because that's what we do. We're game developers"

Glu eyes $500m annual revenue from celebrity games

A month ago CEO expects $1 billion annual revenue in 2020, with celebrity tie-ins contributing half

Next Gen Skills Academy focuses on games with first courses

A month ago Level 3 diploma and higher apprenticeships created in collaboration with British games companies

Rovio, Nokia devs form Koukoi Games

A month ago Finnish studio will make mobile games that offer more depth than the market standard