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Matthew Handrahan, European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

"This is a war on the middle class"

Prominent VO artist Jennifer Hale says SAG-AFTRA strike is against "giant corporations" rather than "new and smaller developers"

By Matthew Handrahan

The Room franchise has passed 11.5 million sales

Fireproof Games reflects on one of mobile's few premium success stories

By Matthew Handrahan

CastAR hires PlayStation veteran Peter Dille as CMO

Jobs roundup: AR startup bolsters leadership team, David Brevik advising on Path of Exile, Team Dignitas gets a CEO, and Disrupter Beam hires a chief data officer

By Matthew Handrahan

SAG-AFTRA now on strike against EA, Activision, Warner Bros., more

Final negotiations stalled on pay, picket line will form outside EA's offices on Monday October 24

By Matthew Handrahan

Nintendo prepares to unveil the NX - Here's what we know

The speculation ends today, but how bold will the NX prove to be? And has Nintendo got enough time to send the right message?

By Matthew Handrahan

Valve pushes back against Washington State skin gambling claims

"As we have explained on multiple occasions, Valve is not engaged in gambling or the promotion of gambling, and we do not 'facilitate gambling'"

By Matthew Handrahan

"There are not as many questions. We have more freedom now"

Dontnod CEO Oskar Guilbert believes the industry has changed since Remember Me's problems over its female lead - and changed for the better

By Matthew Handrahan

Game companies say SAG-AFTRA strike would harm its own members

Law firm representing the industry says the union's members work on less than 25% of games made

By Matthew Handrahan

Razer bolsters audio IP with THX acquisition

THX CEO points to "leadership role" in VR audio as motivating factor behind the deal

By Matthew Handrahan

FIFA 17 holds off Gears of War 4 in the UK

Football trumps ultra-violence, wrestling and VR as EA's franchise holds the top spot for a third consecutive week

By Matthew Handrahan

Voice actors' guild sets October 21 strike date

Should final attempt at a resolution fail, SAG-AFTRA members will stop work on all games that started production after Feb. 17, 2015

By Matthew Handrahan

PlayStation VR had "many hundreds of thousands" of pre-orders

Sony Interactive Entertainment's Jim Ryan has some good news for the emerging VR market

By Matthew Handrahan

Jobs roundup: World of Warcraft swaps game directors

Rod Humble joins Jam City, Facebook grabs another Sims veteran for social VR, Hutch hires two, and Pocket Gamer gets a new editor

By Matthew Handrahan

MaxPlay cuts most of its team in move towards licensing

Engine startup forced to axe majority of its 70 staff after funding deal fell through

By Matthew Handrahan

MTG acquires 35% of InnoGames for €90 million

Swedish entertainment firm expands interest in games beyond eSports, could raise its stake in InnoGames to 51% next year

By Matthew Handrahan

Valve follows Oculus' lead with new Vive controller prototype

Emphasis on hand presence would eradicate a key difference between the two leading platforms in high-end VR

By Matthew Handrahan

"We've heavily invested to make the best premium games out there"

Square Enix Montreal's Patrick Naud on proving that premium mobile games aren't dead with Hitman, Lara Croft and Deus Ex GO

By Matthew Handrahan

YouTube points the way forward for monetising video content

Acquisition of FameBit's "democratised marketplace" will increase frequency of branded content and product placement

By Matthew Handrahan

Critical Consensus: Gears of War 4 offers spectacular, familiar pleasures

The Coalition's first stab at the franchise is visually splendid and generously stocked, but light on new ideas

By Matthew Handrahan

Jam City: We're "halfway towards an IPO"

CEO Chris DeWolfe lays out his growth strategy, and what the "game changing" TinyCo. acquisition means for the company's plan to go public

By Matthew Handrahan

John Carmack says VR devs are "coasting on novelty"

CTO asks Oculus Connect audience to raise its game and shift focus to mobile

By Matthew Handrahan

Oculus lowers the price of a VR-ready PC by half

Engineering innovation allows $500 PC to support Rift, around half the previous entry level

By Matthew Handrahan

"If people say that's console wars, I think they're wrong"

Phil Spencer addresses the Xbox team's response to PlayStation 4 Pro's 4K capabilities

By Matthew Handrahan

NGD Studios eyes AAA development with Red Katana acquisition

Argentinian studios merge to tackle global market from base in Latin America

By Matthew Handrahan

"We're definitely at the point where something's gotta give"

Amy Hennig calls AAA development "an arms race that is unwinnable" where crunch is still a big problem

By Matthew Handrahan

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