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Matthew Handrahan, European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Nintendo Switch and Zelda break European and US records

Zelda beat Mario 64 as fastest selling launch title, Switch sales hit 313,000 in Japan

By Matthew Handrahan

Ukie hires new head of public affairs

Tim Scott was programme director for tech and creative industries at London First

Riot Games wins $10 million in LeagueSharp suit

League of Legends cheat service is now under Riot's control

By Matthew Handrahan

Unity engine adds GitHub extension

This is the "first step towards unifying the GitHub and Unity workflows," GitHub said

"You need a community before doing something like Kickstarter"

Press coverage doesn't result in more backers, indie developers say, so it pays to have your own community before you start

By Matthew Handrahan

Ghost Recon lands Ubisoft in trouble with Bolivian government

Wildlands sparks diplomatic incident over depiction of drug problem, with possibility of legal action

By Matthew Handrahan

Nintendo Switch: Critical Consensus

Despite absent features, critics see great promise in the new console - and in Zelda, it has one of Nintendo's best ever games at launch

By Matthew Handrahan

Nexon makes strategic investment in PlayFusion

British studio started by former Jagex staff is working on toys-to-life IP and technology

Nintendo Switch to sell 5 million in 2017 - SuperData

"Investors are looking for a solid win by Nintendo that at least approximates the success of the Wii"

By Matthew Handrahan

EA's Ultimate Team now worth $800 million annually

CFO Blake Jorgensen says EA spends "a lot of time thinking about" how to add similar mechanics to Battlefield and Battlefront

By Matthew Handrahan

Mo-cap specialist Xsens launches Indie Program

Cost of tech used in FIFA, LawBreakers and Hellblade will be slashed for small teams

Nintendo promises 60 Switch indie games this year

Stardew Valley, Overcooked, Yooka-Laylee and Runner3 among those detailed so far

By Matthew Handrahan

Google has shipped 10m Cardboard VR viewers

Daydream's antecedent has doubled shipments in the last year, with 150 million app downloads

Conan Exiles hit 480k unit full-year target in 28 days

Funcom will invest as much as $10 million extra in the game through early 2018, with console launches now planned

By Matthew Handrahan

Ark: Survival Evolved program will pay 15 modders $4k a month

Selection will be evaluated and refreshed each month, with best modders paid until their content is finished

By Matthew Handrahan

Khronos launches OpenXR VR standards working group

List of partners is a who's who of contemporary VR, including Valve, Oculus, Epic and Unity

Valve is adding SMI eye-tracking tech to OpenVR platform

Upgraded HTC Vive will be shown at GDC this week, Valve also working with LG on a brand new headset

By Matthew Handrahan

Klang, Spilt Milk in first wave of Improbable's Innovation Program

Partners get access to SpatialOS at reduced or eliminated rates ahead of launching their games

By Matthew Handrahan

Challengeme eSports acquires eSports Hero

German tournement platform also has also secured $4.9 million investment from eSports Mogul

Next Games looks to €30 million IPO

Listing on Nasdaq First North Finland seen as key to mobile developer's growth plans

By Matthew Handrahan

Ubisoft hires four from Telltale Games

New staff bring storytelling experience from The Walking Dead, Tales from the Borderlands and Minecraft: Story Mode

By Matthew Handrahan

Oculus and Samsung will add a touchpad controller to new Gear VR

More complex hand interactions will soon be the standard in mobile VR

By Matthew Handrahan

Pillars of Eternity II closes Fig campaign with $4.4 million

Obsidian's sequel eclipsed Psychonauts 2's $3.8 million record, and set a record for most backers: 33,614

"This year there will be longer and better VR games than Arizona Sunshine"

Vertigo Games on finding success in a limited market, the importance of the long tail, and what Resident Evil 7 means for VR

By Matthew Handrahan

Valve makes VR audio tools available for free

"Steam Audio is the product of many years of academic and industry research and development"

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