Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

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3 How do you keep World of Warcraft's players happy?

2 months ago Blizzard designer Ion Hazzikostas on the best approach to managing an audience of millions

Metal Gear and mobile games give Konami a boost

2 months ago Digital Entertainment division doubled its operating profit in the last fiscal year, but Konami sees decline in its future

Battleborn takes #1 on a quiet week in the UK

2 months ago The closest rival for Gearbox's latest was Call of Duty: Black Ops III

1 Capcom forecasts digital shift after solid fiscal year results

2 months ago Packaged games will receive "limited sales runs" as the company pursues growth in digital games and Asian markets

Does App Store placement still matter?

2 months ago A new App Annie report shows daily download gains of between 100 and 500 per cent depending on territory


"Cross-play with other networks? That's not the Microsoft of ten years ago"

2 months ago Marcin Iwinski sees a bright future for CD Projekt's GOG Galaxy, even in a world where Steam and UWP exist

Made for Samsung exclusivity programme opens up to indie games

2 months ago Samsung pledges to, "push your game to a very good audience," as it seeks to bolster its Galaxy App Store

Glu Mobile: VR several years from returning "meaningful" revenue

2 months ago CEO thinks desktop VR is two or three years from inflection point, and mobile VR is even further than that

1 inXile legal challenge forces indie dev to rebrand game

2 months ago The Alien Wasteland now called Action Alien following cease and desist letter over "Wasteland" trademark


Glu confirms 100 jobs cut in five months following Q1 loss

2 months ago "We cut nothing that was actually going to deliver in our mind certain revenue later this year"

The Workshop Entertainment acquired by Skydance Media

2 months ago Studio founded by Treyarch vets will become a VR focused subsidiary of Skydance

Chinese mobile games market is now the most valuable in the world

2 months ago Newzoo and TalkingData report pegs annual revenue for 2015 at $7.1 billion, rising to $10 billion this year

Nvidia and Samsung settle all existing patent litigation

2 months ago Legal back-and-forth started with an Nvidia lawsuit in 2014, settlement arrived hours before final hearing

Deceased Oculus co-founder to be honoured at University of Maryland

2 months ago Part of Brendan Iribe's $31 million complex will be named after co-founder Andrew Reisse, who died in 2013

GameAnalytics now available to Unreal Engine devs

2 months ago Free analytics service can be integrated with any game made with Unreal

3 DeltaDNA: Whales don't respond to expensive items

2 months ago New data shows that, "very expensive individual items or bundles will not make an impact" on monetisation

1 China accounted for 31% of Unity game installs in Q1

2 months ago The US was a distant second with 11 per cent of Unity's 4.2 billion installs

FTC strikes a blow against Amazon in IAP lawsuit

2 months ago US judge calls out, "millions of dollars billed to Amazon customers without a mechanism for consent"


4 "The roadmap for a successful Nintendo console is unclear"

2 months ago Launching the NX and delaying Zelda is the right call, analysts say, but Nintendo's place in the modern console market is not assured

Nolan Bushnell inks three game deal with Spil Games

2 months ago The Atari founder's first game is expected to launch in early 2017

Minecraft makes its VR debut

2 months ago The game John Carmack called his "grail" is now available for Samsung Gear VR

Nintendo to sell majority stake in Seattle Mariners

2 months ago Initial $125 million deal was struck in 1992 by legendary president Hiroshi Yamauchi

Sony shipped 17.7 million PS4s in the last fiscal year

2 months ago Operating profit for games up 84 per cent, while Network revenue doubled year-on-year


3 CD Projekt wants to emulate "the Rockstar model"

2 months ago The Witcher 3's success won't turn the company into a ten-project studio, says CEO Marcin Iwinski, but it has raised its ambitions for Cyberpunk

1 Crytek launches Film Engine VR production tech

2 months ago Creative director Jean-Colas Prunier brings VFX experience from Avatar, The Lord of the Rings and Guardians of the Galaxy