Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
2 months ago Kevin Chou will discuss cracking the static top-grossing chart at San Francisco event this month
2 months ago Acclaimed retro racer from Brazilian studio Aquiris takes the top honour
2 months ago A BIG Business Forum panel exposed a reluctance among smaller publishers to commit resources to supporting VR
2 months ago Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team
2 months ago Premium headset will ship in limited quantities this year, with full production scheduled for 2017
3 months ago Elsewhere, Jason Rubin expands his focus beyond games at Oculus, Facebook makes a big hire in its eSports push, and Nintendo UK has a new boss
3 months ago After surviving THQ's collapse, the end is officially nigh for Valhalla Game Studios' beleaguered debut project
3 months ago Update: Tinybuild denies G2A's request for key data, calls for proper verification for marketplace sellers
3 months ago A provision allowing refund requests after a release date is missed by 18 months has been removed from its terms of service
Opinion 3 months ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings
3 months ago First lawsuit filed against sellers of bots that artificially inflate viewers, followers and chat activity
3 months ago Telecomms company's problem with the title of No Man's Sky took three years to resolve
3 months ago "There are lots of organisations that among the interests they have is supporting creators, but no organisation with that sole interest"
3 months ago A new balance has been struck following a backlash against new mid-point between Personal and Pro licenses
3 months ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone
3 months ago New consoles will not split the market, Sony says, but in its Project Scorpio VR push can Microsoft also keep that promise?
3 months ago "The anonymity of the internet doesn't always lead to the best behaviour"
3 months ago Kim worked with Zynga CEO Frank Gibeau at EA, where he was SVP of mobile publishing
3 months ago Ukie CEO, Team17 MD and Raspberry Pi founder have all been recognised for their achievements
3 months ago Elsewhere, Nintendo UK loses its GM, Gearbox loses a writer, and Supermassive Games bolsters its VR team with three new hires
3 months ago Soren Johnson's Offworld Trading Company postmortem highlights the tension between developer and consumer interests on Steam
3 months ago Update: Guillemot family to sell majority of its 21% stake, "against the best interest of Gameloft"
3 months ago Game devs are now as numerous as struggling actors in L.A., says Cliff Harris, so prosperity is a matter of finding your niche and investing in marketing
3 months ago Month-long process will root out undesirable content, adding yet more complexity to doing business in the world's most populous country
3 months ago Brazilian event balancing big companies and platform holders with indie influencers like 11 bit Studios and Superhot Team