Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
2 months ago New EC Code of Conduct demands action against reported violations within 24 hours
2 months ago New rules prevent third-party entities from using Minecraft and its gameplay for promotional purposes
2 months ago Blizzard's shooter secures another win, Total War: Warhammer sneaks into the retail chart
2 months ago Deal is worth $30 million stock, and Starbreeze has marked the occasion by removing microtransactions from Payday 2
3 months ago MZ is putting its new strategy into action, applying its game tech to eradicate inefficiency in New Zealand's public transport system
3 months ago For Paradox Interactive and 11 Bit Studios, the best solution to "communication clutter" is to make games worth talking about
3 months ago Indian developer conference reaches out to international partners as it moves to new location in Hyderabad
3 months ago Microsoft is working on several new Xbox devices, and its headline act will be even more powerful than Sony's rumoured Neo
3 months ago Six years is a long time in mobile gaming. For Randy Smith, it meant the difference between success and failure
3 months ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans
3 months ago Deep Silver's long in the making sequel settles for third place in its debut week
3 months ago 4J Studios' official Wii U add-on was supposed to be exempt from Nintendo's insistence on taking a cut of YouTubers' revenue
3 months ago But ustwo gave 80 per cent of the game's 26 million downloads away for free
3 months ago But after a $400 million Sony marketing push, how much further does it have to fly to return a profit?
3 months ago UPDATE: Apple relents - Liyla & the Shadows of War published under the App Store's Games category
3 months ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities
3 months ago Microsoft is partnering with NetEase to develop and release a new version of Mojang's game in the world's most populous country
3 months ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
3 months ago Tamriel Unlimited and ESO's console launch were big hits, says Firor, "and mostly because we didn't go free-to-play"
3 months ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?
3 months ago The creators of two new maps were paid "several months salary" and hired by the company
3 months ago An incident at a recent live-streamed Hearthstone tournament has highlighted the need for change in eSports
3 months ago New role for ex-Ubisoft Reflections managing director and Jeffrey Lin leaving Riot Games lead our first movers and shakers round-up
3 months ago But revenue across Sega's games business was flat or in decline as new products failed to excite
3 months ago Blizzard's hero shooter attracted more players than Battlefront and The Division