Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

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2 Facebook CTO advises "patience" on VR experiences

A month ago Touch controllers are an important factor in immersion; AR tech needs more work before it's ready for the consumer

Wozlla raises $2 million for HTML5 development

A month ago Chinese company believes its games rival the performance of native apps

Riot invests $30 million in Curse Inc.

A month ago Multimedia gaming company gets a huge boost from League of Legends creator

Fallout and Uncharted clean up at E3 Critic Awards

A month ago But Bethesda's RPG takes the most coveted prize: Best of Show

BBC's free Micro-Bit computer gets final specs

A month ago Adds buttons and a motion sensor, will sell the hardware once 1 million unit giveaway is completed

Microsoft offers $100k grants for HoloLens research

A month ago What are the non-gaming applications for AR? Microsoft is keen to find out

Gree funds SE Asian mobile dev Touchten

A month ago Indonesian company is Gree's first investment in the fast-growing region

Square Enix pulls Mac Final Fantasy XIV from sale

A month ago Incorrect system requirements were published in the "chaos" of Heavensward's multi-platform launch

Ourpalm acquires Animoca stock for $2.3 million

A month ago Chinese publisher buys an 11 per cent stake in the brand-focused mobile developer

Inafune: Kickstarter is "confidence-building" for Japanese devs

A month ago Mega Man creator believes Bloodtstained and Shenmue 3 success proves that demand still exists

2 European devs are moving from mobile to PC

A month ago GDC Europe survey shows PC ahead of mobile for previous, current and future projects

3 Microsoft wants to see Minecraft in the classroom

A month ago A new online space invited educators to come together and discuss the best uses for Mojang's game

10 Sony launches a crowdfunding platform for internal projects

A month ago First Flight will let its employees assess "the needs of the market" for innovative new concepts

1 MAG Interactive acquires Delinquent

A month ago Brighton studio is now a part of Ruzzle developer's 50-person team

Minecraft just hit 20 million sales on PC

A month ago 4 million units in the last 12 months, with more than 70 million sold across all platforms

Exclusive

23 "VR is going to yield this staggering orgasm of the new"

A month ago Unity CEO John Riccitiello on the company's role in building a market for VR software, and why he's no fan of the "sour grapes" offered by the cynics

Jobs

Kongregate's Emily Greer joins the board at PlayFab

A month ago Mobile backend company has also hired new leaders in technology, marketing, business development and operations

SteamSpy: Bigger discounts don't lead to more revenue

A month ago Summer Sale analysis shows 50 per cent as the maximum price cut before revenue starts to decline

Jobs

Gearbox hires The Elder Scrolls Online's creative director

2 months ago Paul Sage leaves Bethesda just a few weeks after TESO's console launch

Batman: Arkham Knight is the UK's biggest launch of 2015

2 months ago Rocksteady's return topples The Witcher 3, posts biggest week 1 sales in the series' history

1 New British studios are choosing PC over mobile

2 months ago TIGA survey indicates a trend towards the less crowded PC market among new UK developers in 2014

Microsoft puts Windows and games at the centre of its strategy

2 months ago Satya Nadella memo lays out his vision for the company's future, reveals a new official mission statement

2 Fallout Shelter was a top five earner in 37 countries

2 months ago E3 exposure also pushed Bethesda's mobile game to the top of the download chart in 48 countries

7 Cliff Bleszinski makes a business case for diversity

2 months ago "Even if I didn't care about diversity - which I do - I want everybody's money, of all walks of life"

9 Suzuki: Sony won't get "a cent" of Shenmue 3's Kickstarter cash

2 months ago But it will offer production, marketing and publishing support, leaving more money for development