Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
A month ago For Paradox Interactive and 11 Bit Studios, the best solution to "communication clutter" is to make games worth talking about
A month ago Indian developer conference reaches out to international partners as it moves to new location in Hyderabad
A month ago Microsoft is working on several new Xbox devices, and its headline act will be even more powerful than Sony's rumoured Neo
A month ago Six years is a long time in mobile gaming. For Randy Smith, it meant the difference between success and failure
A month ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans
2 months ago Deep Silver's long in the making sequel settles for third place in its debut week
2 months ago 4J Studios' official Wii U add-on was supposed to be exempt from Nintendo's insistence on taking a cut of YouTubers' revenue
2 months ago But ustwo gave 80 per cent of the game's 26 million downloads away for free
2 months ago But after a $400 million Sony marketing push, how much further does it have to fly to return a profit?
2 months ago UPDATE: Apple relents - Liyla & the Shadows of War published under the App Store's Games category
2 months ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities
2 months ago Microsoft is partnering with NetEase to develop and release a new version of Mojang's game in the world's most populous country
2 months ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
2 months ago Tamriel Unlimited and ESO's console launch were big hits, says Firor, "and mostly because we didn't go free-to-play"
2 months ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?
2 months ago The creators of two new maps were paid "several months salary" and hired by the company
2 months ago An incident at a recent live-streamed Hearthstone tournament has highlighted the need for change in eSports
2 months ago New role for ex-Ubisoft Reflections managing director and Jeffrey Lin leaving Riot Games lead our first movers and shakers round-up
2 months ago But revenue across Sega's games business was flat or in decline as new products failed to excite
2 months ago Blizzard's hero shooter attracted more players than Battlefront and The Division
2 months ago "Sometimes experience is a trap. As an experienced developer you might think, 'In this case, let's do that.' But you're wrong"
2 months ago No more than 10% will be accepted, devs encouraged to invest sales revenue in other games on the platform
2 months ago Salesforce exec Nasi Jazayeri has joined the company formerly known as Machine Zone to lead its cloud tech strategy
2 months ago From Software's has shipped 3 million, but it launched a few days from the close of the fiscal year
2 months ago Fuze's new Tomahawk F1 console is smaller and digital only, but the similarities are plain to see