Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

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Kabam targets "$1 billion annual mobile game franchises"

A month ago Mobile developer is restructuring to create fewer, bigger games, with China as its main focus


Gears of War cinematics director leaves Epic for Black Tusk

A month ago Greg M. Mitchell joins Microsoft to continue working on the Xbox exclusive franchise

Channel 4 to open a mobile games publisher

A month ago DMA Design veteran Colin MacDonald will lead All 4 Games from Cthe broadcaster's Glasgow office

AMD lost $180 million and GPU market share in Q1

A month ago "PC gaming and gaming in general is a growth opportunity in the market and a growth opportunity for AMD" - Lisa Su, CEO


Linda "Brasse" Carlson joins Trion Worlds

A month ago Sony Online Entertainment veteran is the new Director of Community Relations


Quo Vadis 2015: From regional to global

A month ago The German developer conference is marking its 13th consecutive year with more space, more speakers and a broader remit than ever before

5 EA is closing two-thirds of its core free-to-play games

A month ago Only The Old Republic and C&C: Tiberium Alliances will remain after FIFA, Battlefield and Need For Speed titles close


"If you're not a player in Asia you are by definition a regional player"

A month ago Warner Bros. Interactive's Greg Ballard on the "huge opportunity" awaiting companies willing to head east

China is now the world's biggest market for iOS downloads

A month ago Q1 2015 brought a changing of the guard, according to the latest data from App Annie

GTA V steals Skyrim's concurrent players record on Steam

A month ago The third version of Rockstar's opus is the most played non-Valve game on Steam

Frenzoo raises $1 million to expand Me Girl lifestyle IP

A month ago meTropolis will unite the seven existing Me Girl titles in one universe

37 Maximum sentence for internet trolls raised to 2 years in the UK

A month ago Proposed legislation now in effect, quadruples the previous maximum sentence

New 3DS and New 3DS XL get Unity support

A month ago Nintendo's handhelds open up to millions of independent developers

Keywords Studios doubled revenue and profit in 2014

A month ago And a string of acquisitions leaves it well positioned for the year ahead

Xbox One now priced at 300 in the UK

A month ago Microsoft slashes another 30 off its console in another "retail promotion"

3 Phantom Dust dev collapsed under Microsoft's demands - report

A month ago Sources say that Darkside Games struggled to stretch its modest budget to fit Microsoft's changing vision for the project


Rovio looks to Asia with new Chief Commercial Officer

A month ago Former TV sales executive Alex Lambeek will bring his experience working in the Asia Pacific markets


1 Larian Studios: "Failure is important for creativity"

A month ago CEO Swen Vincke reflects on the success of Divinity: Original Sin, the value of mistakes, and why 20,000 Kickstarter backers can sometimes be wrong

WearVR app store raises $1.5 million ahead of VR explosion

A month ago Independent storefront is aiming to be the number one destination outside of the platform holders

Rovio awarded $2.7 million in copyright case

A month ago Toy Amazon Corporation ordered to pay up after failing to attend the court hearing

6 Amazon licensing deal may have saved Crytek - report

A month ago Sources say the German developer received as much as $70 million for CryEngine licensing agreement

1 Nexon to acquire Boolean Games

A month ago The South Korean mobile developer behind the Dark Avenger series has a new home

Line's new CEO restarts IPO prep after a strong 2014

A month ago Chat service now has 181 million MAUs and more than $100m in quarterly game revenues

Devolver: Steam could be "incredibly important" for indie cinema

A month ago "Indie films have a chance to see much greater success on Steam than on mainstream platforms"


5 The harsh reality of living the dream

A month ago For three Dutch indies, making a living from mobile development is becoming harder by the day - "This is when the bubble bursts"