Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

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Kabam targets "$1 billion annual mobile game franchises"

A month ago Mobile developer is restructuring to create fewer, bigger games, with China as its main focus

Jobs

Gears of War cinematics director leaves Epic for Black Tusk

A month ago Greg M. Mitchell joins Microsoft to continue working on the Xbox exclusive franchise

Channel 4 to open a mobile games publisher

A month ago DMA Design veteran Colin MacDonald will lead All 4 Games from Cthe broadcaster's Glasgow office

AMD lost $180 million and GPU market share in Q1

A month ago "PC gaming and gaming in general is a growth opportunity in the market and a growth opportunity for AMD" - Lisa Su, CEO

Jobs

Linda "Brasse" Carlson joins Trion Worlds

A month ago Sony Online Entertainment veteran is the new Director of Community Relations

Exclusive

Quo Vadis 2015: From regional to global

A month ago The German developer conference is marking its 13th consecutive year with more space, more speakers and a broader remit than ever before

5 EA is closing two-thirds of its core free-to-play games

A month ago Only The Old Republic and C&C: Tiberium Alliances will remain after FIFA, Battlefield and Need For Speed titles close

Exclusive

"If you're not a player in Asia you are by definition a regional player"

A month ago Warner Bros. Interactive's Greg Ballard on the "huge opportunity" awaiting companies willing to head east

China is now the world's biggest market for iOS downloads

A month ago Q1 2015 brought a changing of the guard, according to the latest data from App Annie

GTA V steals Skyrim's concurrent players record on Steam

A month ago The third version of Rockstar's opus is the most played non-Valve game on Steam

Frenzoo raises $1 million to expand Me Girl lifestyle IP

A month ago meTropolis will unite the seven existing Me Girl titles in one universe

37 Maximum sentence for internet trolls raised to 2 years in the UK

A month ago Proposed legislation now in effect, quadruples the previous maximum sentence

New 3DS and New 3DS XL get Unity support

A month ago Nintendo's handhelds open up to millions of independent developers

Keywords Studios doubled revenue and profit in 2014

A month ago And a string of acquisitions leaves it well positioned for the year ahead

Xbox One now priced at 300 in the UK

A month ago Microsoft slashes another 30 off its console in another "retail promotion"

3 Phantom Dust dev collapsed under Microsoft's demands - report

A month ago Sources say that Darkside Games struggled to stretch its modest budget to fit Microsoft's changing vision for the project

Jobs

Rovio looks to Asia with new Chief Commercial Officer

A month ago Former TV sales executive Alex Lambeek will bring his experience working in the Asia Pacific markets

Exclusive

1 Larian Studios: "Failure is important for creativity"

A month ago CEO Swen Vincke reflects on the success of Divinity: Original Sin, the value of mistakes, and why 20,000 Kickstarter backers can sometimes be wrong

WearVR app store raises $1.5 million ahead of VR explosion

A month ago Independent storefront is aiming to be the number one destination outside of the platform holders

Rovio awarded $2.7 million in copyright case

A month ago Toy Amazon Corporation ordered to pay up after failing to attend the court hearing

6 Amazon licensing deal may have saved Crytek - report

A month ago Sources say the German developer received as much as $70 million for CryEngine licensing agreement

1 Nexon to acquire Boolean Games

A month ago The South Korean mobile developer behind the Dark Avenger series has a new home

Line's new CEO restarts IPO prep after a strong 2014

A month ago Chat service now has 181 million MAUs and more than $100m in quarterly game revenues

Devolver: Steam could be "incredibly important" for indie cinema

A month ago "Indie films have a chance to see much greater success on Steam than on mainstream platforms"

Exclusive

5 The harsh reality of living the dream

A month ago For three Dutch indies, making a living from mobile development is becoming harder by the day - "This is when the bubble bursts"