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Matthew Handrahan, European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

"We've heavily invested to make the best premium games out there"

Square Enix Montreal's Patrick Naud on proving that premium mobile games aren't dead with Hitman, Lara Croft and Deus Ex GO

By Matthew Handrahan

YouTube points the way forward for monetising video content

Acquisition of FameBit's "democratised marketplace" will increase frequency of branded content and product placement

By Matthew Handrahan

Critical Consensus: Gears of War 4 offers spectacular, familiar pleasures

The Coalition's first stab at the franchise is visually splendid and generously stocked, but light on new ideas

By Matthew Handrahan

Jam City: We're "halfway towards an IPO"

CEO Chris DeWolfe lays out his growth strategy, and what the "game changing" TinyCo. acquisition means for the company's plan to go public

By Matthew Handrahan

John Carmack says VR devs are "coasting on novelty"

CTO asks Oculus Connect audience to raise its game and shift focus to mobile

By Matthew Handrahan

Oculus lowers the price of a VR-ready PC by half

Engineering innovation allows $500 PC to support Rift, around half the previous entry level

By Matthew Handrahan

"If people say that's console wars, I think they're wrong"

Phil Spencer addresses the Xbox team's response to PlayStation 4 Pro's 4K capabilities

By Matthew Handrahan

NGD Studios eyes AAA development with Red Katana acquisition

Argentinian studios merge to tackle global market from base in Latin America

By Matthew Handrahan

"We're definitely at the point where something's gotta give"

Amy Hennig calls AAA development "an arms race that is unwinnable" where crunch is still a big problem

By Matthew Handrahan

"We are now a reference for Brazil. We are proud to be"

With its mobile hit Horizon Chase, Aquiris Game Studio has set the standard for Brazilian developers

By Matthew Handrahan

Kerbal Space Program team suffers eight departures

Fans surprised at mass team change, Squad insists that more content is planned

By Matthew Handrahan

Niantic facing court in The Hague over Pokémon Go

Fears over damage to a protected beach raise questions over efficacy of Niantic's grievance procedures

By Matthew Handrahan

SEC clears Fig for unaccredited investments in Psychonauts 2

"This qualification paves the way for Fig to create and register new Fig Game Shares for its other games"

By Matthew Handrahan

Ubisoft: "We won't relax until they sell their shares"

UPDATE: Ubi succeeds in adding two new independent directors to the board, and reelects Yves and Gerard Guillemot

By Matthew Handrahan

Game Digital sells UK head office and distribution centre

Ł13.5 million deal involves an immediate leaseback, so the retailer will rent the premises from now on

By Matthew Handrahan

Colabee Studios: Taking on the World

With their new studio, Never Alone's creative leads want to turn "world games" into a sustainable business

By Matthew Handrahan

Real-world teams march further into eSports

Philadelphia 76ers become the first North American franchise to buy an eSports team, but it's just the latest deal in an ongoing trend

By Matthew Handrahan

Ubisoft buys back €122.5 million in stock

Publisher regains 3.2% in share capital ahead of Vivendi's request for greater board representation

By Matthew Handrahan

Riot commits to revenue sharing with LoL eSports players

"We recognize that the current ecosystem isn't consistently profitable yet for team owners or for the league"

By Matthew Handrahan

Palmer Luckey is funding a pro-Trump "shitposting" group

Nimble America's anti-Clinton campaign is being secretly bankrolled by Oculus VR's founder

By Matthew Handrahan

Iceland rejected EA's $15k offer for FIFA 17 national team rights

"They are the ones buying these rights and they almost want it for free"

By Matthew Handrahan

Watch Arkane Studios and Guerrilla Games at EGX 2016

The first day of EGX Developer Sessions starts at 1pm BST

By Matthew Handrahan

Boss Fight, Fireproof and SWERY to speak at NASSCOM GDC

India's biggest developer conference will also host Stoic's John Watson and Pencil Test Studios' Mike Deitz

By Matthew Handrahan

Is AR the future of the VR market?

VR's immersive qualities may limit its commercial potential, and AR could be the technology to pick up the slack

By Matthew Handrahan

Supercell buys majority stake in Frogmind

Badland developer is preparing to launch three free-to-play games next year

By Matthew Handrahan

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