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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Tomonobu Itagaki steps down as Valhalla Game Studios' director

Dead or Alive creator will move to "prime advisor" role, and offer help to young developers outside the company

Nordeus: The difficult second game

Branko Milutinović on making only the second game in the company's history, Spellsouls, and the imminent AAA age for mobile games

By Matthew Handrahan

Creative Assembly tackles "skills shortage" with ELAM partnership

Game Design course at East London Arts and Music has a curriculum designed and taught in partnership with the UK studio

By Matthew Handrahan

Splash Damage's Brink is now "Free to Play" on Steam

The Bethesda-published FPS has apparently switched business model, but only on PC

By Matthew Handrahan

"Don't treat your players like they're stupid"

Bluehole's Brendan Greene on maintaining honesty and transparency with PlayerUnknown's Battlegrounds' Early Access community

By Matthew Handrahan

Playerunknown's Battlegrounds hits 8 million sales

Bluehole's breakout hit will be published by Microsoft when it launches on Xbox this year

By Matthew Handrahan

InnoGames: "Spreading risk also means you're spreading your energy"

Ahead of his talk at Devcom, CEO Hendrik Klindworth reflects on how a focused portfolio aided the transition from browser to mobile

By Matthew Handrahan

Funcom's The Secret World picked up for a TV series

Johnny Depp's production company Infinitum Nihil will be involved in screen adaptation of relaunched MMO

Rovio considers raising $400 million through local IPO - report

Public listing rumours persist, with the Finnish company valued at $2 billion

By Matthew Handrahan

The International 2017 reached 5m peak concurrent viewers

The Dota 2 tournament's peak audience has more than doubled in three years

By Matthew Handrahan

Novaquark pushes total funding for Dual Universe to $7.4 million

New $3.7 million round came from French private investors and London-based VC Andurance Ventures

By Matthew Handrahan

Paradox hires Hearts of Iron, Cities: Skylines composer as head of music

Tobias Gustavsson will develop "new ways to integrate music and game experiences" as part of his role

Nvidia earned a record $2.23 billion revenue in Q2

Profits more than doubled to $583 million for the quarter as Nvidia capitalises on "the era of AI"

Xbox Live Creators Program is now open to everyone

Simplified cert process and no concept approval opens up Xbox One and Windows 10 PCs to "the full gamut" of developers

By Matthew Handrahan

Blizzard to launch "global diversity and inclusion initiative"

Mike Morhaime wants to raise number of women and "under-represented minority groups" working at the company

By Matthew Handrahan

Against Gravity: "Physical harassment in VR can be really intense"

CCO Cameron Brown on nurturing Rec Room's thriving community, and the "very real" sense of physical threat in a virtual world

By Matthew Handrahan

Overwatch League adds first UK franchise

London team will be owned by Cloud9, second Los Angeles team will be owned by Kroenke Sports & Entertainment

By Matthew Handrahan

Plarium acquired in $500 million deal

Vikings: War of Clans studio bought by Australian casino specialist Aristocrat

By Matthew Handrahan

Access to Music branches into games with 1 million investment

Independent Manchester-based college will offer B-Tech courses in Game Design, Games Art & Technology and Animation & VFX

By Matthew Handrahan

Mixi reports flat revenue and profits in Q2

New game Fight League launched too late in the quarter to register

New Steam games on the rise following launch of Direct

Ico Partners' data indicates 730 games released in the last four weeks, with 213 games last week alone

By Matthew Handrahan

Bandai Namco's Home Video Game sales down 28% in Q1

Unit sales down 26% to 5.6 million for the quarter

NCsoft's tumbling Q2 profits balanced by Lineage M success

Sources claim mobile title was earning a peak of $11.5 million a day in its first month in South Korea

By Matthew Handrahan

The International 2017 starts with $24 million prize pool

Dota 2 tournament prize money is 16% up over last year, fourth consecutive year of setting a new record for esports

By Matthew Handrahan

Oculus now lets Rift users launch Steam games in VR

New patch includes seamless integration of "off-platform apps" for the first time

By Matthew Handrahan

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