Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
A month ago IO Interactive's Hannes Seifert, Bossa Studios' Henrique Olifiers and Flare Games' Klaas Kersting will also speak at Barcelona conference
A month ago YouTube guidelines, "could have the unintended consequence of discouraging creators from making edgy, interesting content"
A month ago Purchase of a further 4 million shares will add protection against a possible Vivendi takeover
A month ago More competition and vanishing launch windows make indie publishing an unforgiving environment, says GM Steve Escalante
A month ago CEO Kaz Hirai believes AR could "lift all boats" in the market for mobile games
A month ago Lloyds Development Capital will help fund British company's portfolio growth and international expansion
A month ago Berlin based mobile publisher forced to act following several underperforming releases
A month ago Development partners have a limited time to recover owed money and other assets from bankrupt French publisher
A month ago CCP Games is adding a free tier in November, but EVE's subscription tier will be unaffected
A month ago The risks of the past may not be taken today, says Patrick Söderlund, but that's down to a clearer perception of what the audience wants
A month ago But Mankind Divided has fallen short of Human Revolution's "much stronger" debut week
A month ago 11 bit Studios' Paweł Feldman on becoming the "first choice" publisher for meaningful games
A month ago Techland prompted a change in policy - and a reversal of prior decisions - at Steam Spy
A month ago Mobile arm shuttered less than a year after its inception due to "a very difficult market"
A month ago CEO Kevin Chou details the company's ambitious new product strategy, and explains the "healthy" lack of mobile game IPOs
A month ago Amended complaint makes direct accusations against John Carmack, questions Luckey's role in Rift's creation
A month ago German company will focus its resources on mobile and PC strategy titles, and cease production of casual and client games
2 months ago In seeking long-term success, Aaron Loeb believes mobile developers can learn from the long-term strategies found in television shows
2 months ago With Lost in Harmony, Digixart's Yoan Fanise confronted the death of premium on mobile, but that shouldn't mean the death of variety
2 months ago Japanese firm readies for "new release blitz" in the next fiscal year after 12 months of declining revenue
2 months ago "It's tough to be disciplined and understand where you want to draw the line between monetisation and fun gameplay" - Niantic CEO John Hanke
2 months ago "Denuvo allowed 650,000 pirates to breach their servers for 3 days. And they call themselves the most secure company?"
2 months ago Sony has confirmed a "PlayStation Meeting" will take place in NY City on that date, and rumours suggest it will be Neo's official unveiling
2 months ago Hello Games' Sean Murray believes success could have a "real impact" on how big publishers see indie games
2 months ago The International sets another record, but the real money remains in eSports' future