Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

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5 Maxis and GLAAD collaborate to remove gender restrictions from The Sims

26 days ago After a year in development, a free update will place The Sims 4 among the most gender positive games in the industry's history

Mad Catz profit turns to $11m loss on "incredibly disappointing" Rock Band 4

27 days ago The resurgence of the music genre did not go according to plan

4 Overwatch and the death of the midnight launch

27 days ago Overwatch ships two days ahead of midnight launch, attracts over 7 million players in less than 10 days

1 Rocket League hit $110m in revenue by giving away content for free

27 days ago PlayStation Plus giveaway and free major DLC updates are behind rapid growth, says Psyonix

13 Microsoft, YouTube, Twitter and Facebook target online hate speech

28 days ago New EC Code of Conduct demands action against reported violations within 24 hours

Mojang: Minecraft is not an advertising platform

29 days ago New rules prevent third-party entities from using Minecraft and its gameplay for promotional purposes

Overwatch steals UK #1 from Uncharted 4

29 days ago Blizzard's shooter secures another win, Total War: Warhammer sneaks into the retail chart

Starbreeze acquires full rights to Payday IP from 505 Games

29 days ago Deal is worth $30 million stock, and Starbreeze has marked the occasion by removing microtransactions from Payday 2

1 From Game of War to public transport

A month ago MZ is putting its new strategy into action, applying its game tech to eradicate inefficiency in New Zealand's public transport system

Exploring the "positive tension" between creativity and marketing

A month ago For Paradox Interactive and 11 Bit Studios, the best solution to "communication clutter" is to make games worth talking about

1 Vlambeer, Sumo and Samsung join NASSCOM GDC advisory board

A month ago Indian developer conference reaches out to international partners as it moves to new location in Hyderabad

16 Xbox One "Scorpio" coming in 2017 - reports

A month ago Microsoft is working on several new Xbox devices, and its headline act will be even more powerful than Sony's rumoured Neo

Exclusive

3 Tiger Style: A tale of two Spiders

A month ago Six years is a long time in mobile gaming. For Randy Smith, it meant the difference between success and failure

6 Uncharted 4 was inspired by the industry's struggle against crunch

A month ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans

Uncharted 4 resists Homefront onslaught to remain UK #1

A month ago Deep Silver's long in the making sequel settles for third place in its debut week

2 Minecraft videos based on Super Mario DLC hit with copyright claims

A month ago 4J Studios' official Wii U add-on was supposed to be exempt from Nintendo's insistence on taking a cut of YouTubers' revenue

3 Monument Valley has earned over $14 million in two years

A month ago But ustwo gave 80 per cent of the game's 26 million downloads away for free

Rovio's Angry Birds film has earned $150 million worldwide

A month ago But after a $400 million Sony marketing push, how much further does it have to fly to return a profit?

13 Apple deems Palestinian dev's game "not appropriate" for the App Store

A month ago UPDATE: Apple relents - Liyla & the Shadows of War published under the App Store's Games category

7 Uncharted 4 is a paragon of AAA accessibility

A month ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities

Minecraft to launch on PC and mobile in China

A month ago Microsoft is partnering with NetEase to develop and release a new version of Mojang's game in the world's most populous country

Google Play is adding an Early Access section

A month ago Curated storefront will be the most visible part of a push to make open betas more visible to the public

Exclusive

The Elder Scrolls Online added "millions" of new players in 2015

A month ago Tamriel Unlimited and ESO's console launch were big hits, says Firor, "and mostly because we didn't go free-to-play"

5 Raw Fury wants to close the gates on the "developer valley of death"

A month ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?

Studio Wildcard will pay for ARK: Survival Evolved mod content

A month ago The creators of two new maps were paid "several months salary" and hired by the company