Archive - Matthew Handrahan

Staff Writer

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Page 2 of 46   (1133 items) « Previous Page Next Page »

2 Turbulenz makes HTML5 engine open-source

20 days ago 3D JavaScript engine and tools now open to the community, introductory webcast on May 21

37 Asda cuts Wii U price to £149 and £199

20 days ago Nintendo's struggling console now £100 cheaper than six months ago

Zynga.org to invest $1 million in educational game devs

20 days ago Zynga's non-profit off-shoot to partner with NewSchools on learning game accelerator

8 Sony execs give up bonuses for second year

20 days ago CEO Kaz Hirai proposes that execs respond to company's poor performance

Dragon's Dogma returns to Japanese charts with Dark Arisen

20 days ago Tomodachi Collection holds first place as Tomb Raider and Bioshock Infinite also make the top ten

Exclusive

4 Critical Consensus: Far Cry 3: Blood Dragon

21 days ago Ubisoft nailed the marketing, but Blood Dragon's posturing has divided the critics

Jobs

1 Nvidia appoints new Tegra boss

21 days ago Phil Carmack makes way for Deepu Talla as Nvidia makes Tegra central to its strategy

DeNA shuts five Mobage games in Japan

21 days ago Ninja Royal and Infinity Blade Cross join Keiji Inafune and Suda51 among the recent casualties

2 Apple raises $17 billion in record bond sale

21 days ago Low interest rates guide Apple's hand in attempt to satisfy investors

10 Iwata backs quality over consistency as Wii U falters

22 days ago Nintendo's president says gaps in Wii U release schedule were due to a conscious choice for better products

Chucklefish makes $1m from Starbound pre-orders

22 days ago Indie dev passes milestone two weeks after opening multi-tiered pre-orders

French team launches digital-focused Seaven Studio

22 days ago Self-funded, self-publishing team is making its passion project a reality

ChangYou's paying user revenue up 77 per cent in Q1

22 days ago Profits and revenues on the rise as big spenders keep spending

Rovio and Ragnar Tornquist among the speakers at Unite Nordic

23 days ago Regional Unity show will overlap with Nordic Game Conference in May

EA's PGA Tour franchise to skip a year - report

23 days ago Outsourced next installment cancelled as core team works with next-gen hardware

3 RIP: Flight sim pioneer Jim Mackonochie

23 days ago Former Navy officer and instrumental figure in the evolution of flight sims passes on

Jobs

GigaMedia appoints new COO ahead of China push

23 days ago Former Gamania COO joins Taiwanese online firm to oversee Chinese expansion of FunTown platform

Zynga: Closing games puts the best talent in the right places

26 days ago With costs under control, Zynga's Dan Ko looks towards building better franchises

Jobs

1 Arkadium hires EA vet David Elton as new GM

26 days ago Elton brings experience at EA Canada, EA Blackbox, Microsoft Game Studios and Silicon Knights to new role

2 Tomodachi Collection boosts 3DS XL in Japan

27 days ago Handheld sales double as Nintendo release shifts 400,000 in debut week

2 GungHo hits $9 billion market cap after stock surge

27 days ago Puzzle & Dragons dev is now the most valuable company in mobile gaming

AnyoneGame raises $1 million for Just Sing It

27 days ago Mobile karaoke game secures funding after strong early performance

9 EA Partners to close - report

27 days ago Multiple sources indicate the imminent demise of EA's co-publishing arm [UPDATE: Respawn Entertainment confirms it's "business as usual"]

13 Dark Souls has sold over 2.3 million units

A month ago From Software's tough RPG cut against the grain and found success

6 Ska Studios challenges view that Microsoft is bad for indies

A month ago The Dishwasher developer claims that press-created "narrative" harms indies