Archive - Matthew Handrahan
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
14 days ago Unity Technologies will also host events in cities across Asia and South America this year
14 days ago Series A round led by Greylock Partners, company opens California office
14 days ago Deal with Bingo Bash developer reported to be worth $160 million
14 days ago Complaint lacked "basic factual details," plaintiffs vow to submit a revised version
14 days ago Funding from Capnova allows hobbyist team to go pro
15 days ago After a long period of development, just what does the press expect from the reboot of a design classic?
15 days ago Two-day sales figures beat Wii U and PS3, global total now at least 5.6 million
16 days ago Ex-CCP design director will work on "new breed of MMO"
16 days ago Respawn confident that its Xbox One exclusive will avoid launch-day problems
16 days ago Unauthorised Duke Nukem game with Interceptor Entertainment marks new chapter in ongoing saga
19 days ago Embattled publisher struggles to stay one step ahead of Nasdaq delisting
20 days ago Controlling stake in Filipino publisher will offer opportunities for expansion in the region
20 days ago New premises signal a greater focus on thriving Korean market
20 days ago Tropical Freeze frozen out in another strong week for Dragon Quest Monsters
21 days ago Being acquired by Microsoft should be the end of independence, but Rune Dittmer and Ole Teglbjaerg believe it needn't be that simple
22 days ago Services company buys localisation specialist, adds New Delhi office to global presence
22 days ago Recent acquisition will become two companies: Index and Atlus
23 days ago Mobile devs complain of rejection for including "flappy" in game titles
23 days ago CEO advises users to change passwords after sensitive data is seized in security breach
26 days ago Gregory returns to magazine publisher after brief flirtation with Which?
26 days ago "If we see a good opportunity we'll definitely go after it" - Owen Mahoney
26 days ago Savings on labour and marketing push up bottom line as Lineage continues to grow
28 days ago Free Realms creative lead Laralyn McWilliams describes the pitfalls of metrics-driven game design
29 days ago Veteran designer claims remake sacrifices the original's pace in the name of making money