Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
19 days ago Marcin Iwinski sees a bright future for CD Projekt's GOG Galaxy, even in a world where Steam and UWP exist
19 days ago Samsung pledges to, "push your game to a very good audience," as it seeks to bolster its Galaxy App Store
20 days ago CEO thinks desktop VR is two or three years from inflection point, and mobile VR is even further than that
20 days ago The Alien Wasteland now called Action Alien following cease and desist letter over "Wasteland" trademark
20 days ago "We cut nothing that was actually going to deliver in our mind certain revenue later this year"
20 days ago Studio founded by Treyarch vets will become a VR focused subsidiary of Skydance
22 days ago Newzoo and TalkingData report pegs annual revenue for 2015 at $7.1 billion, rising to $10 billion this year
22 days ago Legal back-and-forth started with an Nvidia lawsuit in 2014, settlement arrived hours before final hearing
22 days ago Part of Brendan Iribe's $31 million complex will be named after co-founder Andrew Reisse, who died in 2013
22 days ago Free analytics service can be integrated with any game made with Unreal
25 days ago New data shows that, "very expensive individual items or bundles will not make an impact" on monetisation
25 days ago The US was a distant second with 11 per cent of Unity's 4.2 billion installs
25 days ago US judge calls out, "millions of dollars billed to Amazon customers without a mechanism for consent"
26 days ago Launching the NX and delaying Zelda is the right call, analysts say, but Nintendo's place in the modern console market is not assured
26 days ago The Atari founder's first game is expected to launch in early 2017
26 days ago The game John Carmack called his "grail" is now available for Samsung Gear VR
26 days ago Initial $125 million deal was struck in 1992 by legendary president Hiroshi Yamauchi
27 days ago Operating profit for games up 84 per cent, while Network revenue doubled year-on-year
27 days ago The Witcher 3's success won't turn the company into a ten-project studio, says CEO Marcin Iwinski, but it has raised its ambitions for Cyberpunk
27 days ago Creative director Jean-Colas Prunier brings VFX experience from Avatar, The Lord of the Rings and Guardians of the Galaxy
27 days ago Fiscal year net income down 60 per cent; Wii U sold 3.26 million units in 12 months, could halt production by March 2018
28 days ago The console will be a "brand-new concept," and it won't make its debut at E3 - but new Zelda will
28 days ago Creative Skillset survey shows improvement, but games still had the lowest proportion of women of any Creative Sector industry
28 days ago YouTube has "grown past" insensitive use of language, but his community still pines for the good old days
28 days ago IPO will be done in the "Paradox way," focusing on, "employees, fans and the general public in Sweden"