Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
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8 hours ago For Paradox Interactive and 11 Bit Studios, the best solution to "communication clutter" is to make games worth talking about
13 hours ago Indian developer conference reaches out to international partners as it moves to new location in Hyderabad
15 hours ago Microsoft is working on several new Xbox devices, and its headline act will be even more powerful than Sony's rumoured Neo
1 days ago Six years is a long time in mobile gaming. For Randy Smith, it meant the difference between success and failure
2 days ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans
3 days ago Deep Silver's long in the making sequel settles for third place in its debut week
4 days ago 4J Studios' official Wii U add-on was supposed to be exempt from Nintendo's insistence on taking a cut of YouTubers' revenue
4 days ago But ustwo gave 80 per cent of the game's 26 million downloads away for free
4 days ago But after a $400 million Sony marketing push, how much further does it have to fly to return a profit?
4 days ago UPDATE: Apple relents - Liyla & the Shadows of War published under the App Store's Games category
7 days ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities
7 days ago Microsoft is partnering with NetEase to develop and release a new version of Mojang's game in the world's most populous country
7 days ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
7 days ago Tamriel Unlimited and ESO's console launch were big hits, says Firor, "and mostly because we didn't go free-to-play"
8 days ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?
8 days ago The creators of two new maps were paid "several months salary" and hired by the company
9 days ago An incident at a recent live-streamed Hearthstone tournament has highlighted the need for change in eSports
13 days ago New role for ex-Ubisoft Reflections managing director and Jeffrey Lin leaving Riot Games lead our first movers and shakers round-up
14 days ago But revenue across Sega's games business was flat or in decline as new products failed to excite
14 days ago Blizzard's hero shooter attracted more players than Battlefront and The Division
14 days ago "Sometimes experience is a trap. As an experienced developer you might think, 'In this case, let's do that.' But you're wrong"
15 days ago No more than 10% will be accepted, devs encouraged to invest sales revenue in other games on the platform
15 days ago Salesforce exec Nasi Jazayeri has joined the company formerly known as Machine Zone to lead its cloud tech strategy
16 days ago From Software's has shipped 3 million, but it launched a few days from the close of the fiscal year
16 days ago Fuze's new Tomahawk F1 console is smaller and digital only, but the similarities are plain to see