Archive - Matthew Handrahan

Senior Staff Writer

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @@MattHandrahan

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Developers protest intolerance of diversity

28 minutes ago Almost 1400 devs sign an open letter calling for an end to harassment and death threats

BuzzFeed to start developing casual games

Yesterday $50 million funding will give rapidly growing site an advantage in game development

5 Australian government to challenge Steam's no refunds policy

4 days ago Valve faces federal court case for restrictions on Australian consumer law


6 Oculus VR: Finding the Holodeck Solution

5 days ago With the hardware taking shape, Palmer Luckey and Nate Mitchell are now turning their attention to content

KongZhong revenues rise on Guild Wars 2, World of Warplanes

5 days ago Chinese publisher stays profitable thanks to new game launches

1 UK studios will return to console development

6 days ago TIGA survey shows rapidly resurgent interest around Xbox One and PlayStation 4

6 Rockstar: Lohan's GTA suit is "for publicity purposes"

6 days ago Actress's claims dismissed in Rockstar court documents as "frivolous"

EA's annual DLC revenue on course to hit $1 billion

6 days ago Extra content like Ultimate Team is really helping EA's bottom line

12 "We're very close to having the first death in VR"

11 days ago Cloudhead Games' Denny Unger warns devs of the responsibility that comes with VR's immersive power


6 Ubisoft: "Super Smash Bros. will increase the momentum of Wii U"

11 days ago Alain Corre on a possible turning point for the Wii U, and the state of play in the new generation

5 Unity starts open source initiative

13 days ago Test Tools and new GUI will be released under MIT license, with more engine components "in the pipeline"

Unity acquires cloud development firm Tsugi

13 days ago Texan startup will become Unity Austin, its technology will be integrated into Unity's engine

3 Watch the Unity conference keynote here

13 days ago CEO David Helgason will open Unite 2014 today at 9am PST / 5pm GMT

Perfect World doubles profit in Q2

14 days ago Publisher eyes growth through international business and Chinese Xbox One launch

10 Star Citizen hits $50 million in funding

15 days ago New ships priced between $200 and $400 push Cloud Imperium past new milestone

5 World of Warcraft gets a price hike in the UK

15 days ago New expansion will see subs rise by around 1 a month - [UPDATE] Price change is UK only

1 Evolve picks up Best of Gamescom award

15 days ago Turtle Rock's shooter has now won top awards at both E3 and Gamescom


9 EA: "We haven't always been great listeners, but we're getting better"

15 days ago CEO Andrew Wilson sees EA Access as key to meeting the needs of an increasingly diverse audience

Profits fall at Nexon despite strong FIFA Online performance

19 days ago Korea the only territory to show revenue growth in Q2


21 Sony: PS4 success is "important for the shape of the whole industry"

19 days ago Jim Ryan explains how strong sales make innovation easier, and clarifies SCE's position on EA Access

1 Sony: Five guidelines for effective VR design

21 days ago Jed Ashforth on how to "reboot your thinking" for the VR revolution

ID@Xbox devs can now get Unity for free

21 days ago Alliance between Unity and Microsoft comes to fruition, first round of games incoming

19 "If they let me change League of Legends I could double its revenue"

22 days ago Ubisoft's Teut Weidemann explains why Riot's smash hit is a bad role model for good monetisation

Tegra processors drive Nvidia profits in Q2

25 days ago Mobile chip sales up 200 per cent, GeForce GPUs up 10 per cent

Gone Home, Hearthstone, Device 6 up for top prize at Unity Awards

26 days ago Unity's thriving community can now cast their votes on nine awards