Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
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20 hours ago Mobile arm shuttered less than a year after its inception due to "a very difficult market"
3 days ago CEO Kevin Chou details the company's ambitious new product strategy, and explains the "healthy" lack of mobile game IPOs
3 days ago Amended complaint makes direct accusations against John Carmack, questions Luckey's role in Rift's creation
4 days ago German company will focus its resources on mobile and PC strategy titles, and cease production of casual and client games
8 days ago In seeking long-term success, Aaron Loeb believes mobile developers can learn from the long-term strategies found in television shows
15 days ago With Lost in Harmony, Digixart's Yoan Fanise confronted the death of premium on mobile, but that shouldn't mean the death of variety
15 days ago Japanese firm readies for "new release blitz" in the next fiscal year after 12 months of declining revenue
15 days ago "It's tough to be disciplined and understand where you want to draw the line between monetisation and fun gameplay" - Niantic CEO John Hanke
16 days ago "Denuvo allowed 650,000 pirates to breach their servers for 3 days. And they call themselves the most secure company?"
16 days ago Sony has confirmed a "PlayStation Meeting" will take place in NY City on that date, and rumours suggest it will be Neo's official unveiling
17 days ago Hello Games' Sean Murray believes success could have a "real impact" on how big publishers see indie games
17 days ago The International sets another record, but the real money remains in eSports' future
18 days ago Are Hello Games' pre-launch woes evidence of a console industry struggling to come to terms with its digital future?
18 days ago Niantic's game earned a reported $200 million in its first month, giving rise to a cottage industry of external sites
18 days ago Early success of Red subscription service means more funding and support for creators like PewDiePie
21 days ago Weekly Roundup: Gamers and developers both air their grievances, and politicians see Pokemon Go is a tool for predators
22 days ago CEO Pawel Marchewka explains how the compromises of Dead Island led to the triumph of Dying Light, and what that means for the company's future
22 days ago Delay to Salt and Sanctuary's Vita port prompted a backlash from the game's audience
22 days ago Ark developer withdraws free-to-play Survival of the Fittest as a standalone product
24 days ago Accusations of fraudulent transactions on G2A's marketplace has prompted some streamers to break their partnerships
28 days ago Also, 2K hires Sega and THQ veteran Jon Rooke as international marketing director, and HTC appoints head of marketing for Vive's content store
28 days ago ProSieben MAXX cancels ELeague coverage following German government linking the killer's actions to his love of Counter-Strike
29 days ago James Mitchell, Clive Downie, Alex Nichiporchik and Hilmar Petursson will speak on the "World Builders" theme at Barcelona event
29 days ago Facebook's Mark Zuckerberg sheds light on the growing reach of mobile VR, believes that AR will follow the same path
30 days ago Chip-maker will now address imbalance within its ranks, implementing reforms to improve pay and opportunities for women