Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

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2 DeltaDNA: Whales don't respond to expensive items

3 days ago New data shows that, "very expensive individual items or bundles will not make an impact" on monetisation

China accounted for 31% of Unity game installs in Q1

3 days ago The US was a distant second with 11 per cent of Unity's 4.2 billion installs

FTC strikes a blow against Amazon in IAP lawsuit

3 days ago US judge calls out, "millions of dollars billed to Amazon customers without a mechanism for consent"

Exclusive

4 "The roadmap for a successful Nintendo console is unclear"

4 days ago Launching the NX and delaying Zelda is the right call, analysts say, but Nintendo's place in the modern console market is not assured

Nolan Bushnell inks three game deal with Spil Games

4 days ago The Atari founder's first game is expected to launch in early 2017

Minecraft makes its VR debut

4 days ago The game John Carmack called his "grail" is now available for Samsung Gear VR

Nintendo to sell majority stake in Seattle Mariners

4 days ago Initial $125 million deal was struck in 1992 by legendary president Hiroshi Yamauchi

Sony shipped 17.7 million PS4s in the last fiscal year

4 days ago Operating profit for games up 84 per cent, while Network revenue doubled year-on-year

Exclusive

3 CD Projekt wants to emulate "the Rockstar model"

5 days ago The Witcher 3's success won't turn the company into a ten-project studio, says CEO Marcin Iwinski, but it has raised its ambitions for Cyberpunk

1 Crytek launches Film Engine VR production tech

5 days ago Creative director Jean-Colas Prunier brings VFX experience from Avatar, The Lord of the Rings and Guardians of the Galaxy

2 Nintendo's tumbling profits underline need for new hardware

5 days ago Fiscal year net income down 60 per cent; Wii U sold 3.26 million units in 12 months, could halt production by March 2018

13 Nintendo NX will launch in March 2017

5 days ago The console will be a "brand-new concept," and it won't make its debut at E3 - but new Zelda will

Jobs

11 UK games industry behind in female employment

6 days ago Creative Skillset survey shows improvement, but games still had the lowest proportion of women of any Creative Sector industry

1 PewDiePie asks fans to confront his "immature" past

6 days ago YouTube has "grown past" insensitive use of language, but his community still pines for the good old days

Paradox will offer 15 per cent of its stock in IPO next month

6 days ago IPO will be done in the "Paradox way," focusing on, "employees, fans and the general public in Sweden"

Kamcord raises $10m from Time Warner at $100m valuation

6 days ago Mobile streaming platform is now looking beyond games with its new "app casting" feature

Jobs

2 Gameloft has closed its Spanish studio - report

7 days ago French mobile publisher cuts another 18 jobs as remaining team at Valencia office are let go

Ratchet & Clank unseats Dark Souls III as UK #1

7 days ago But Star Fox Zero finished the week in sixth place

1 ESL cuts ties with YouPorn sponsored eSports team

7 days ago Regional laws against advertising pornography cited, ESL turned down Team YP's offer to rebrand

1 Toca Boca acquired by Canadian toy firm Spin Master

7 days ago Swedish developer amassed 140 million downloads in five years from its interactive toys for children

Exclusive

13 "Gamers are bored... They're ready to spend on something new"

10 days ago Jesse Schell has waited 25 years for consumer VR to arrive, and he has a few theories about how the market will take shape

AMD's "design wins" point to new console hardware in 2016

10 days ago More than $1.5 billion in revenue expected from three new products in AMD's console-focused Semi-Custom business

2 Titan MMO's "horrific" collapse led to the creation of Blizzard's Overwatch

10 days ago Game director Jeff Kaplan describes his team's, "ravenous hunger to show the world that we're not failures"

2 "No matter how awesome Star Wars is, we don't need another one"

11 days ago Ubisoft Montreal's Alex Hutchinson on how diversity in its many forms can lead to better games

6 Don Daglow: "I'm calling bullshit on core, mid-core and casual"

13 days ago Veteran developer believes restrictive marketing language stems from industry's outdated veneration of difficulty