Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
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11 hours ago But: "Keeping this back catalogue of games playable is something we care about"
12 hours ago UPDATE: G2A responds to Riot's ban, calls for the same from the esports community
13 hours ago "Early Access is a privilege, not an excuse," says Studio Wildcard co-founder Jesse Rapczak
Yesterday More than 95 per cent of union's voting members voted yes in the referendum, negotiations to re-open
2 days ago "Money is all that we need. Nothing can happen without money. Money is our final boss"
3 days ago "Mid career" candidates seeking to realise a specific career objective wanted for six-month programme
3 days ago Traveller's Tales aces the toys-to-life genre, but series expectations sit uneasily next to the cost of the experience
3 days ago Cloud Imperium has denied accusations of mishandling funds and workplace discrimination, claims unethical journalistic practice
4 days ago CEO Alex Nichiporchik took overcrowding on Steam as incentive to improve, expanding into mobile, console, publishing and esports
5 days ago But a strong week one performance didn't shift FIFA 16, which remained on top
5 days ago The Pokemon Company wants $4,000 to drop the lawsuit over a cancelled fan party at PAX Prime
8 days ago "It's important that the streaming media players we sell interact well with Prime Video in order to avoid customer confusion"
8 days ago "We're roughly in that ballpark... but it's going to cost more than that," says Oculus VR founder Palmer Luckey
9 days ago RosePortal Games paid a high price for swapping game access for community reviews
9 days ago "We think that Prison Architect could be the biggest hit of the next 15 years at Introversion"
9 days ago Niche PC franchises and European dev talent is now the bedrock of Sega's games business, with Creative Assembly leading the charge
10 days ago Taiyo subsidiary will offer "voluntary retirement" to 200 employees as part of restructuring effort
10 days ago Three new operating segments also include Productivity and Business Processes and Intelligent Cloud
11 days ago Android developers given more control over the quality and complexity of their games
11 days ago Microsoft exits "the content creation business" as it transitions to an "incubation environment"
11 days ago Chet Faliszek told the EGX crowd that the developer, not the hardware, is responsible for creating feelings of nausea
12 days ago Unit sales slip 7 per cent, but EA's franchise still claims the UK number one
12 days ago Reaches agreement with Cryptozoic and Hex over similarities with Magic: The Gathering
14 days ago Oculus CTO revels in "huge, huge win" for the Rift; details of Oculus Platform online service revealed
14 days ago Rift bundles will be an option; Touch controllers to ship in Q2 2016