Archive - Matthew Handrahan

Senior Staff Writer

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @@MattHandrahan

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13 "Nobody cares about performance in indie games any more"

22 hours ago Positech's Cliff Harris lit up GDC with a compelling - and occasionally profane - argument against the ubiquity of the Unity engine

5 Project Morpheus to launch in the first half of 2016

1 days ago Sony announces launch window and latest specs for VR headset, PS4 has now reached 20.2 million sales worldwide

Storm8 games have amassed 1 billion downloads

2 days ago Social company hits major milestone, rebrands games under Storm8 Studios banner

Exclusive

The MENA region prepares for its first developer focused conference

6 days ago "There is a strong games community here, full of serious, passionate people"

Exclusive

What's so casual about 'Casual' games?

7 days ago Lumino City and Velvet Sundown expose how the Casual market is falling short of its potential

Minecraft has sold 500,000 on PlayStation in Japan

7 days ago All of them digital downloads, with the Vita representing 200,000 of that total

Jobs

PR veteran Simon Byron joins Curve Digital

8 days ago Byron leaves Premier PR to join British studio as its publishing director

Exclusive

5 Crossy Road: The freemium game that really doesn't want more of your money

9 days ago Hipster Whale's Matt Hall and Andy Sum have no desire to become "mobile moguls"

8 The Order: 1886 is on top in the UK

10 days ago PS4 exclusive unseats Evolve despite uneven reviews

3 This is how Magic Leap actually works

10 days ago And it's a very different prospect to existing AR and VR technologies

Jobs

Heavenly Sword art director returns to Ninja Theory

10 days ago Hugues Giboire replaces departed Stuart Adcock, still looking for a Senior Character Artist

40 Death threats prompt PAX East exit for Brianna Wu's Giant Spacekat

13 days ago A team vote indicated fears over safety, Wu has received 46 threats on her life in 5 months

Machinima gets another $24 million in funding from Warner Bros.

13 days ago WBE leads a second round, taking total investment to $42 million

8 What do Exploding Kittens and Shadowrun teach us about Kickstarter?

13 days ago A banner week for crowdfunded games has highlighted some important takeaways for developers

2 The Stomping Land stalls again, so why is it still available on Steam?

14 days ago Game's creator is no longer responding to his own team members, 3D artist jumps ship to rival project

Microsoft cuts ties to Phantom Dust dev Darkside

15 days ago Remake is still in development, but rumours abound of mass redundancies at Darkside

Z2 Live vets form new mobile consultancy

15 days ago Mobile Game Partners will offer bespoke services to mobile devs under a payment-on-success model

Jobs

Firefly Games eyes Western markets following $8m funding

15 days ago Mobile-focused publisher will provide a conduit for lucrative Asian titles

Exclusive

14 Rebellion: "Nobody here ever bothers with Metacritic"

16 days ago CEO Jason Kingsley on how the rise of Twitch and YouTube has allowed Sniper Elite to thrive in the face of mixed reviews

20 Bethesda triggers trademark dispute over Fortress Fallout

16 days ago "Essentially, we're being strong-armed into having to change our name" - BluBlox Games

Get 20 per cent off Quo Vadis tickets

17 days ago The Berlin conference is preparing for its biggest ever year, 24-hour offer starts on Friday

28 Obama: Coding should be taught alongside the ABCs

17 days ago "It's got to be everybody. Everybody's got to learn how to code early"

Jobs

Arkham Origins' creative director joins DICE Stockholm

17 days ago Eric Holmes brings extensive experience with open-world third-person combat and movement

Yo-Kai Watch franchise to start worldwide expansion

17 days ago New toy deal with Hasbro signals global ambitions of Level-5's lucrative multimedia IP

22 "They've threatened me, they've threatened my family and it just cannot go on"

20 days ago Peter Molyneux has pledged to stop talking to the press following Godus fallout