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Recent articles by Rob Fahey

Pokemon GO is the perfect marriage of IP and technology

Both Niantic and Nintendo deserve credit; if Nintendo can find such good matches for its other core IPs, the company's future is bright

By Rob Fahey

Broadcasting is Sakaguchi's next Fantasy

Final Fantasy creator's new Tokyo studio will explore new ways to connect with gamers through online streaming and broadcasting

By Rob Fahey

Rubbing shoulders with the greats at BitSummit

Now in its fourth year, Kyoto's BitSummit is innovative, egalitarian, and fully deserves its place as a key event in Japan's videogame calendar

By Rob Fahey

YouTube corruption sinks even deeper into the gutter

Promoting illegal gambling could finally see governments on YouTube's doorstep - and perhaps on Valve's

By Rob Fahey

Sony's entire future now rests on PlayStation

As Kaz Hirai's painful restructuring comes to a close, a new Sony emerges - one whose growth is almost entirely centered on the success of PlayStation

By Rob Fahey

Tencent is the games industry's silent giant

The record-breaking acquisition of Supercell is just the latest move into gaming from a little-known company with its fingers in a great many pies

By Rob Fahey

Is VR just a stepping stone to something bigger?

Hype for VR platforms may conceal fundamental limitations; but AR, just over the horizon, has the potential to revolutionise personal computing entirely

By Rob Fahey

Professionalism and toxicity threaten eSports' breakthrough

We're on the cusp of a revolution in eSports dreamed of for almost 20 years, but a toxic culture and lack of professionalism must be tackled first

By Rob Fahey

Steam's turned toxic, and Valve doesn't care

PC gaming's most important storefront is all too often an unmoderated playground for harassers and trolls, damaging developers and gamers alike

By Rob Fahey

Smart device pivot could cost Nintendo at home

Kimishima embraces smartphones in his NX strategy, but it's a move that'll be tough to sell to the firm's most loyal customers - Japanese families

By Rob Fahey

2016 is about VR experiences, not VR sales

The biggest task facing VR in 2016 is getting as many consumers as possible to experience it, even if they can't buy into it yet

By Rob Fahey

What causes indie games to fail?

Studios are seeing diminishing returns, but most of those can be attributed to crucial misunderstandings of market realities

By Rob Fahey

Sony's making a big mistake by not addressing PS4.5 rumors

With stories flying of 4K, doubled GPU speeds and upgrades essential for PSVR, Sony needs to get back out in front of the narrative

By Rob Fahey

Wii U won't make it to Christmas, so what's next?

Newspaper reports of Wii U production ending are substantiated by Japanese retail shortages - indicating an NX announcement sooner rather than later

By Rob Fahey

What Miitomo really means to Nintendo

The first fruit of the firm's DeNA partnership is a very strange app - but offers clear evidence of a commitment to mobile, and ability to learn fast

By Rob Fahey

Microsoft needs to clearly articulate its vision for PC gaming

Developer unrest over the UWP is justified; MS has not earned the benefit of the doubt, and has a responsibility to be transparent with its partners

By Rob Fahey

Expectations mount for NX in 2016

Less and less time remains before the putative year-end launch for Nintendo's latest; is a console launch in this window even possible, let alone desirable?

By Rob Fahey

Microsoft hints at its Xbox endgame

Phil Spencer gave glimpses of a future for Xbox with short product cycles and a smartphone-like business model

By Rob Fahey

There's still merit in console secrecy

Not every studio gets the access needed to develop launch titles for new consoles - but there are solid commercial and economic reasons for that

By Rob Fahey

Smartphones that rival console performance are not a threat

Smartphone chipsets that rival the performance of the PS4 in late 2017 isn't a threat to consoles; the usage context remains entirely different

By Rob Fahey

No, Nintendo isn't going to make VR games

Saying it's “looking into” VR is merely Nintendo acknowledging VR's existence; the tech itself is anathema to Nintendo's whole design philosophy

By Rob Fahey

PlayStation's move to America won't change its DNA

Shifting the base of SCE from Tokyo to California seems dramatic - but PlayStation has always been an impressively international enterprise

By Rob Fahey

A final nail in the coffin of cloud streaming

Streaming gameplay from data centres was never a good idea, and now it's a dead one - but the tech that drove it is helping to reshape our industry

By Rob Fahey

Oculus must open the warchest and show us the software

$600 makes Oculus Rift into a platform, not a gadget - and that makes it absolutely essential that Oculus prove its worth in software

By Rob Fahey

Landing Kojima was a necessity for Sony

As third-party pubs become increasingly wary of the rising costs and high risk of AAA development, Sony must step into the breach to keep PS4 customers happy

By Rob Fahey

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