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Mike Williams, Staff Writer

M.H. Williams has been writing in some form or another for ten years and has been a hardcore gamer since the NES first graced American shores. You can catch him on Twitter as @AutomaticZen.

Recent articles by Mike Williams

Minecraft adding Twitch broadcasting soon

Mojang's popular game will soon have integrated Twitch streaming

By Mike Williams

Android 4.4 aims at budget phones

Google officially announces the next Android and the Nexus 5

By Mike Williams

South Park: The Stick of Truth delayed until 2014

Ubisoft's acquisition from THQ has been pushed back until next year

By Mike Williams

Wargaming on "tank porn" and being "drug dealers of experiences"

Will Wright interviews Wargaming CEO Victor Kislyi on making World of Tanks a global hit

By Mike Williams

Asian markets "two years ahead" of West in mobile monetization

Venture partners talk about strength of Asian markets in the growing mobile space.

By Mike Williams

Journey producer: Start with feelings, not mechanics

Robin Hunicke believes the game industry can create better games if it gets in touch with its feelings.

By Mike Williams

Rumble CEO: Tablets will be the clear winner of the console war

Nexon invests in Rumble Entertainment as it closes a $17.5 million second round of funding.

By Mike Williams

The Witcher series sales top 6 million in 6 years

With The Witcher 3 on the horizon, CD Projekt celebrates a milestone

By Mike Williams

Nintendo may outsource more HD remakes, says Miyamoto

Nintendo wants to keep its focus on new games, not more HD remakes

By Mike Williams

Ouya will "absolutely" embrace the cloud

Ouya CEO Julie Uhrman says cloud gaming could be in Ouya's future

By Mike Williams

John Romero joins Corona Labs advisory board

The mobile SDK will benefit from Romero's help and advice

By Mike Williams

Game Devs: When Does Crunch Cross The Line?

Rubin, Spector, and more on crunch and why it won't ever die

By Mike Williams

Autodesk Scaleform offered free to Project Anarchy users

Users of Havok's 3D mobile engine benefit from Autodesk's UI solution

By Mike Williams

The Sims 4 delayed until Fall 2014

The delay of the newest Sims game won't affect EA's fiscal year 2014 guidance

By Mike Williams

MLG and Relativity Media form content and marketing partnership

Both companies will work together to expand MLG's reach into other media

By Mike Williams

Oddworld's Lanning: Industry needs more 'Pink Floyd' and less 'Britney Spears'

Lanning believes marketing and sales is holding back deeper, more meaningful content

By Mike Williams

Need for Speed: Rivals skipping Vita and Wii U due to poor sales

Low sales on Need for Speed: Most Wanted means no Vita or Wii U ports for Rivals

By Mike Williams

EA working on "high-end" Battlefield mobile game

EA and DICE want you to be able to take your iron sights wherever you go

By Mike Williams

Oculus working on 4K Rift headset

Even though the Rift isn't out yet, 4K is coming

By Mike Williams

Xbox One headset adapter not coming until 2014

Turtle Beach extends its hardware agreement with Microsoft, but its headsets are pushed back until 2014

By Mike Williams

Xbox 360 reaches 80 million consoles sold worldwide

Microsoft's console holds onto its lead as the number one console in the United States in 2013

By Mike Williams

US monthly digital revenue approaches $1 billion

Mobile sees big gains in September as GTA V, Madden, and FIFA lead boxed digital sales

By Mike Williams

Nintendo wants to "change movies" with an interactive Zelda film

Nintendo wants to "change what a movie is" before it attempts a Legend of Zelda film adaptation

By Mike Williams

Polygon owner Vox Media raises $40 million

The owner of Polygon and The Verge raises $40 million in a second round of funding

By Mike Williams

Middle East games market "growing like crazy"

The Middle East and North African region has been a strong growth area for Peak Games

By Mike Williams

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