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David Radd, Writer - GamesIndustry International/[a]list

David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz. He was previously senior editor at IndustryGamers.

Recent articles by David Radd

Game sales down another 20 percent during July for US

NPD reports that not even the combined powers of Spider-Man and Batman can save the industry

By David Radd

Crowd-funding developer compares project to Breaking Bad

Pendulo also discusses why they're on Gamesplanet Lab and not Kickstarter

By David Radd

iQU expands to the US

New Los Angeles studio will be headed up by Jeannette Weinstein

By David Radd

Mass Effect, IGN veterans hired by Reverb

Doug Perry, Matt Atwood and Dakota Grabowski will shore up Reverb's PR squad

By David Radd

Guild Wars 2 could impact Activision Blizzard's stock

A break down of the possible repercussions of World of Warcraft subscriber loss

By David Radd

World of Warcraft film gets new script

Kotick says Blizzard is "very excited" about the movie

By David Radd

StarCraft II skillsets similar to online poker, says Playhem

Also, Playhem co-founder Keith Swan talks e-sports as the next major sports league

By David Radd

SOCOM "not done" according to Shuhei Yoshida

"We never retire any franchise," says the Sony WWS head

By David Radd

Dragon's Dogma likely to become franchise

After one million worldwide sales, Capcom is leaning towards making a sequel

By David Radd

Ouya lands Vevo music video support

Top musical acts are coming to Ouya when it launches

By David Radd

Google enters cable/Internet provider war

Google Fiber puts cable companies on notice... and could change cloud gaming forever

By David Radd

Aeria Talks Expanding from PC to Mobile, Tablets

Free-to-play company also enhances offerings with three ijji titles

By David Radd

Seamus Blackley: "The industry itself is undefeatable"

"We work in the greatest industry out there," asserts Blackley

By David Radd

Indie Kickstarter media attention 'like trying to make a sales pitch to a brick wall'

Sebastian Haley talks about visibility issues for smaller Kickstarter projects

By David Radd

Kickstarter physical backer rewards can add complications

An organizer for the Z. project talks about the issues of managing a budget using crowdfunding

By David Radd

George R.R. Martin: Disruptor Beam on working with the author

The acclaimed author "gets it" when it comes to video games, even if he isn't a gamer

By David Radd

Game of Thrones a good setting for social games, says Disruptor Beam

Jon Radoff is less enthusiastic about more traditional games set in Westeros

By David Radd

What venture capitalists think about Kickstarter

Crowd-funding is a "breath of fresh air" for gaming, says Takahashi

By David Radd

Nintendo's Wii U has "major issue" with capability

Dean Takahashi discusses issues with the Wii U's tablet controller

By David Radd

Epic Mickey Marketing to the Second Power

Disney talks enhancing the marketing for Epic Mickey 2

By David Radd

Android 4.1 Jelly Bean Due in July

Plenty of new features for the latest version of Google's mobile OS

By David Radd

Schilling says 38 Studios "employees got blindsided"

For the first time since the bankruptcy, Curt Schilling speaks out publicly

By David Radd

Sony's Ueda on The Last Guardian: "it's been business as usual"

Work continues on The Last Guardian, but there's frustratingly little progress to report

By David Radd

Journey‬ Collector's Edition confirmed

First retail release for Thatgamecompany

By David Radd

Xbox 360 "has more than two years left" says Phil Spencer

The head of Microsoft Game Studios says the console is "doing incredibly well"

By David Radd

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