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David Radd, Writer - GamesIndustry International/[a]list

David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz. He was previously senior editor at IndustryGamers.

Recent articles by David Radd

Suda51's Killer is Dead will see "wide" appeal, says Xseed

Executive Ken Berry talks about how Killer is Dead will be a unique opportunity for the company

By David Radd

Consoles should empower players to create content, says Raptr boss

Raptr CEO Dennis Fong believes Sony's new 'Share' button on the DualShock 4 is a small step in the right direction

By David Radd

Tom Hall: Games need to be "democratized like MP3s"

The id veteran also talks about his Commander Keen inspired Secret Spaceship Club

By David Radd

ESRB: We help "protect creative freedom"

Patricia Vance talks about fighting the image of being a "censor" and outlines the benefits of ESRB's new automatic rating tool

By David Radd

American McGee on Kickstarter: “We turned it into Kicklauncher”

The Akaneiro developer thinks more Kickstarter projects should involve nearly finished games

By David Radd

Assassin's Creed III: Ubi wanted to avoid the “glorified add-on pack”

Ubisoft exec Tony Key on pitfalls of having an annual franchise and the marketing differences in the US and Europe

By David Radd

Ubisoft: Just Dance won't go the route of Guitar Hero

Ubi marketer Tony Key talks about keeping Just Dance fresh and why it's like an annual sports franchise

By David Radd

Rift: Storm Legion early sales "beyond expectations" says Trion

Adoption rate nearly double what the company was hoping for

By David Radd

Single player is a "gimmick" says mid-core developer

Gogogic CEO Jonas Antonsson says games are meant to be played with others, whether simultaneously or not

By David Radd

Zynga can be saved with advertising, says Pachter

The analyst also details his bearish opinion on the Wii U

By David Radd

Cryptic: Game ratings don't "do a great justice to MMOs"

Star Trek producer Dan Stahl on free-to-play and the value of one-off reviews for MMOs

By David Radd

Deadpool has taken over, says High Moon manager

Greg Agius says that the studio was given more marketing input after War for Cybertron

By David Radd

World of Warcraft, Raph Koster will be honored at GDC Online Awards

Awards will be presented at a ceremony on October 10 during GDC Online

By David Radd

Steam Greenlight officially launches

Indies have a new way to earn approval on Steam

By David Radd

OnLive founder Steve Perlman says goodbye

Perlman believes it was time for him to move on

By David Radd

Heavy Rain 2 never seriously discussed between Quantic Dream and Sony

David Cage says that creative people have to do something different or 'you're just a marketing guy'

By David Radd

Assassin's Creed sequelization put in context by Ubisoft

"Assassin's Creed is a franchise, like Mario or Resident Evil, that will have ups and downs," says Alex Hutchinson

By David Radd

Sony downplays lack of 3D at E3, Gamescom

Jim Ryan indicates they don't have to talk about it anymore

By David Radd

David Cage says games "need to grow up"

"How many monsters/aliens/zombies can you kill in games?" asks Cage

By David Radd

Sony says "it's too early" for PS Vita price cut

Cost reductions will come, but Shuhei Yoshida says it will take time

By David Radd

Last Story publisher says core gamers "follow the best games regardless of the system"

Ken Berry says Xseed was very excited to work on the latest from Sakaguchi and Uematsu

By David Radd

Zynga offered to port Fez to mobile, says Polytron

The indie platformer would have been a departure from Zynga's usual offerings

By David Radd

Double Fine looks to completely shift away from work-for-hire

Company wants to maintain its independence using investors and crowdfunding

By David Radd

Tera lawsuit settled between En Masse/NCsoft

En Masse will continue to provide Tera unimpeded

By David Radd

Dungeon Defenders publisher gets four more recruits

Reverb Publishing is looking to keep up with its growing lineup of games

By David Radd

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