Sections

James Brightman, Editor, North America

James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.

Recent articles by James Brightman

Isolation, depression "running rampant" among indies - Devolver co-founder

Mike Wilson on the state of indie development as he relaunches Gambitious as Good Shepherd Entertainment

By James Brightman

John Davison to lead media for N3twork

Mobile games company brings on former Glixel leader to oversee media products and content

Devs must define success for themselves - Spector

Ahead of his keynote address at Pax Dev, the Deus Ex and System Shock designer warns that it simply isn't enough to "make a fun little game"

By James Brightman

Fig's first funded game released sees 100% return on investment

Investors in Kingdoms and Castles have doubled their money in just a couple weeks after launch

By James Brightman

Ubisoft taps Patrick Bach to lead new Stockholm studio

French publisher expands in Nordic region and looks to former EA DICE head Patrick Bach to lead the way

By James Brightman

Super Evil Megacorp snags $19m

Vainglory studio doubles office space and expands team with plans to bring the MOBA to more audiences

By James Brightman

Video game remasters are a win-win for publishers

With low costs and strong interest from players, it's easy to see why the remastering trend is catching on

By James Brightman

Zynga's turnaround in full effect with $5.1m profit in Q2

90% of Zynga's audience now comes from mobile, CEO Frank Gibeau stressed to us

By James Brightman

Friday the 13th "stumbles" to 1.8m sold

Despite massive technical hurdles and poor reviews, the game has been profitable, Gun Media's Wes Keltner explains

By James Brightman

The Verge's Chris Plante to take executive editor role at Polygon

Plante to take Brian Crecente's vacant role, while Verge's Ross Miller also will become Polygon's first director of programming

Video games declining on Kickstarter - ICO

Number of projects down, but funding stable; meanwhile tabletop games are enjoying "crazy growth," says ICO Partners

By James Brightman

Oculus co-founder Jack McCauley joins Lucid VR

VR veteran was also chief engineer at RedOctane, and now will help consumers capture VR experiences on smartphones

Hinterland sells 1.3m copies of The Long Dark

Canadian studio's survival game gains momentum with film deal for live-action adaptation from Resident Evil producer Jeremy Bolt

By James Brightman

Epic's Fortnite sells 500,000 in Early Access

The co-op survival title will be F2P next year, but half a million players wanted to pay for it in advance

Danny Bilson to run USC film school's games division

Tracy Fullerton moves out of leadership role while the former THQ exec runs the games department

By James Brightman

EA: Streaming plus subscription will be the great disruptor in gaming

"We do believe there's going to be more change in the next five years than there has been in the last 45," says Andrew Wilson

By James Brightman

Nintendo Switch annual forecast bumped up to 12m by Wedbush

Analyst Michael Pachter says Nintendo may be stockpiling "excess" units in preparation for the holiday season

By James Brightman

No, digital isn't cannibalizing retail - NPD

We talk with The NPD Group as it expands its digital tracking with a pilot program in the Americas

By James Brightman

GDC names Katie Stern GM

Co-Founder of Designers of Things Conference replaces Meggan Scavio; Victoria Petersen also named Lead Conference Manager

By James Brightman

How death can breathe life into video games

The industry's evolving relationship with death is a sure sign of the medium's maturity

By James Brightman

Gfinity expands into North America with CEVO purchase

The London-based esports firm has acquired the American esports services company for $2.7m

By James Brightman

Oculus: The Climb is Rift's best-seller to date

It's one of several titles that have made over $1m on the Oculus store alone, according to Jason Rubin

By James Brightman

Roblox expects to pay $30m to devs this year

Kids-focused user-generated platform seeing 10x increase in developer earnings over past three years

By James Brightman

WoW composer Russell Brower made redundant

Position of 12 years eliminated but "there is an excellent chance I will continue to contribute to Blizzard's projects as a freelance composer"

PS4, Tekken 7 drive June US game sales - NPD

Hardware was up 27% y-o-y thanks to PS4 and Nintendo Switch

By James Brightman

Subscribe to the GamesIndustry.biz Newsletters