Archive - James Brightman
James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz prior to that.
2 months ago Nexon's Min Kim explains the thinking behind its partnership with Splash Damage for the shooter Extraction
2 months ago I wouldn't touch mobile with a ten foot pole - we chat with several devs about the challenging mobile market
2 months ago Company hopes new models will attract bigger audience in tablet market this time around
2 months ago New App Developer Conference survey finds 26% of devs have had their apps pirated, and many struggle to make any profit
2 months ago Free-to-play studio says title needs "final polish," won't release until mid-November
2 months ago Rockstar's epic title is officially the fastest to reach the sales milestone of any entertainment property
2 months ago Campo Santo will make games "about interesting people in fascinating places" for PC, Mac and Linux
2 months ago Rockstar's hit title quickly sold 1.57 million units on its first day at retail
2 months ago Michael Pachter also tells us that EA may risk losing Peter Moore and/or Frank Gibeau with the Wilson appointment
2 months ago In his first interview as new CEO, Andrew Wilson also notes that "there is absolutely growth in consoles"
2 months ago Developer acknowledges that it "ultimately undermines Diablo's core game play: kill monsters to get cool loot"
2 months ago The newest epic from Rockstar is about to go on sale, and analyst Colin Sebastian expects it to be massive
3 months ago PvZ2 is at nearly 25 million downloads, which is more than the total lifetime downloads for the original PvZ game, EA said
3 months ago [a]list daily talks with the marketer turned game developer about its advantages in the mobile racing sphere
3 months ago Analysts debate whether Microsoft should get out of the devices business, including Xbox, following Ballmer's retirement
3 months ago On the game's one-year anniversary, [a]list daily speaks to ArenaNet's global marketing head about the game's success
3 months ago New cross-platform SDK makes it easier for Unity devs to bring core titles to Facebook at the same time as other platforms
3 months ago PC version of game more than tripled its first week's sale numbers over Saints Row: The Third
3 months ago Pete Parsons talks to us about future-proofing Bungie and how the studio believes next-gen gaming is no longer just about the hardware
3 months ago Riot Games has signed a five-year lease for a building in Manhattan
3 months ago Casual firm discontinuing its cloud business, which "is not growing as fast as we had hoped it would and is not on a path to profitability"
3 months ago 15 New titles announced at last night's Gamescom briefing
3 months ago Wedbush analyst sees a longer tail for the leading retailer's core business despite the rise of digital
3 months ago The 3DS handheld was the best-selling platform for the third straight month, but NPD revealed double digit declines overall
3 months ago Eric Hirshberg is excited about the possibilities that ubiquitous mobile devices bring to the console experience