Sections

James Brightman, Editor in Chief

James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.

Recent articles by James Brightman

VR hardware to hit $3.6 billion in revenues in 2017 - SuperData

Revenue from VR software and services will also grow to $1.3 billion, according to the research firm's new forecast

By James Brightman

Irrational Games has rebranded as Ghost Story

"Our mission is simple: to create immersive, story-driven games for people who love games that ask something of them"

Oculus: Going all-in on VR not a good plan for most devs

Insomniac CEO Ted Price interviews Oculus head of content Jason Rubin at the 2017 DICE Summit

By James Brightman

Blizzard: There is still room for inclusivity in the industry

Overwatch director Jeff Kaplan describes how the title was built around a goal of open-mindedness

By James Brightman

XBLA creator to platform holders: "Don't be afraid to curate"

Greg Canessa, SVP at GSN Games, would love to see more curation from platforms and smarter strategies from devs

By James Brightman

Horizon Zero Dawn may sell upwards of 8m units - SuperData

Analyst firm sees new title as key for PlayStation business, puts it in category alongside Uncharted and Metal Gear

By James Brightman

EA now offering Origin Access for $30 annually

Cost for membership has effectively been halved by the publisher

By James Brightman

Resident Evil 7 drives US software spending up 14% - NPD

Total industry sales dipped 4% overall thanks to a decline in hardware spending

By James Brightman

IMAX continues VR expansion, partners with HTC Vive and more

The company will open four new pilot IMAX VR centers in the coming months across the US and China

By James Brightman

Xsolla launches $30m investment fund for indies

The fund will focus on "the largely underserved independent game development and self-publishing sector"

By James Brightman

Unreal Engine 4.15 adds native Switch support

The new build also offers HDR support, faster C++ compiling, VR editing improvements and more

Amazon hires John Smedley to lead new San Diego studio

SOE veteran tells us he's encouraged by Amazon's "desire to do big things in gaming"

By James Brightman

HTC preparing to dive into mobile VR

CFO Chia-lin Chang promises that it's not simply "a phone slapped onto a headset"

By James Brightman

Raw Fury will help devs pay Steam Direct fee

"There's a danger that quality games made by talented developers will not make it onto Steam ," says indie publisher

Xbox promotes Mike Ybarra and Kareem Choudhry

Both have been moved up to vice president positions at the company, a Microsoft spokesperson confirmed

By James Brightman

E3 2017 will be open to 15,000 fans

Show organizers have yielded to pressure to make the expo a partially public event

By James Brightman

Nintendo open to more mobile partnerships

DeNA could be just the start; company has also merged its console and handheld software development teams

By James Brightman

Adam Orth takes his VR skills to First Contact

Developer behind Adr1ft has joined the veteran group that made ROM Extraction

By James Brightman

PS4 Pro 'boost mode' runs unpatched PS4 games more smoothly

Sony has confirmed the performance boost and shorter loading times for some titles

Disruptor Beam raises $8.5m

Star Trek: Timelines studio doubled its headcount and grew revenue by over 300 percent in 2016

John Carmack refutes "misdirection" of ZeniMax lawyers

The Oculus chief technology officer has taken to Facebook to complain about the $500 million verdict [UPDATE: ZeniMax responds]

By James Brightman

Oculus verdict: Judge awards ZeniMax $500 million

Facebook owned VR company did not misappropriate trade secrets as ZeniMax alleged, however [UPDATE: Oculus & ZeniMax both respond]

By James Brightman

Blazing Griffin raises 5 million

Independent digital entertainment company gets help from Scottish Investment Bank and private investors

Crytek sees yet more layoffs as it scales down

German developer is cutting 15 from its publishing team at its Frankfurt HQ

By James Brightman

Tim Sweeney to receive Lifetime Achievement Award at GDC

The Epic Games founder has had a huge impact as the main architect of the first-generation Unreal Engine

By James Brightman

Subscribe to the GamesIndustry.biz Newsletters