Archive - James Brightman

Editor in Chief

James Brightman has been covering the games industry since 2003 and has been an avid gamer since the days of Atari and Intellivision. He was previously EIC and co-founder of IndustryGamers and spent several years leading GameDaily Biz at AOL prior to that.

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HTC Vive founder, FarmVille co-creator launch seed fund for VR/AR

A month ago Harmonix, Baobab among first studios to receive funding from Presence Capital

Jobs

Rovio CEO stepping down after one year on the job

A month ago Angry Birds maker is replacing Pekka Rantala with Kati Levoranta as it emphasizes separation in games and media divisions

eSports network Azubu raises $60 million

A month ago Azubu's viewership has increased 1,200% in the last 12 months

Jobs

CCP hires chief customer officer

2 months ago Maria Sayans will serve in the newly created role to focus on the company's relationship with customers

10 "We're not building the next version of Wii or Wii U"

2 months ago Nintendo president Tatsumi Kimishima discusses the NX and his company's approach to mobile

Exclusive

5 "Nintendo has always been like that, we are like indies"

2 months ago NES designer Masayuki Uemura on the console's impact and the state of the industry today

1 Video games contributed $3bn to Canada's GDP in 2015

2 months ago New economic report from the Entertainment Software Association of Canada (ESAC) shines light on "meteoric growth" for Canada's games business

1 "Gap between console and mobile is not as big as it seems" - Newzoo

2 months ago New report shows that the heavy spenders on mobile are actually the same core demographic that spends on traditional platforms

Nintendo wins another patent case against Wii U, 3DS

2 months ago California federal court rules that Nintendo's hardware does not infringe

Mobile games market worth $25bn - EEDAR

2 months ago The Asia Pacific markets control over half the revenues worldwide, with Japan seeing the biggest percentage of heavy spenders

1 CCP raises $30 million to support VR efforts

2 months ago Developer gets huge injection of funds "to drive innovation in VR as the technology begins to transform the entertainment industry"

Nintendo's first mobile games will be free-to-play

2 months ago DeNA CEO confirms that the initial games to come from its alliance with Nintendo will indeed be F2P

5 Star Wars director J.J. Abrams making a game

2 months ago Hollywood veteran teams up with Chair Entertainment (Infinity Blade) on new property Spyjinx

Tencent sees $1.2bn profit in Q3

2 months ago Chinese firm with stake in several gaming companies sees fastest growth in five quarters

Gear VR shipping on November 20

2 months ago Pre-orders start today for the $99 mobile headset from Oculus and Samsung

NBA 2K16, GTA V drive $55m profit for Take-Two

3 months ago Slam dunk Q2 sees revenues jump 175%, publisher raises full-year guidance

Despite population gap Japan far outspends China in mobile gaming

3 months ago Newest SuperData report shows $14bn Asian mobile games market accounts for more than half of world's mobile games revenue

Edge Case Games raises $2.7m

3 months ago Developer behind Fractured Space gets boost from Mercia Technologies and Seasun Games

9 "Games are far too obsessed with technical innovation" - Bogost

3 months ago Designer and professor says that games are also "too cloistered, too internally-directed"

Ubisoft loses $71 million in quiet first half

3 months ago Tough comparison to prior year when Watch Dogs launched also reveals 57% dip in revenues [UPDATE: Assassin's Creed Syndicate sales down in first week]

3 Halo 5 generates $400 million in software and hardware sales

3 months ago Fastest selling Xbox One title pushes Halo franchise past $5 billion in lifetime sales

Exclusive

2 Activision got King "cheaply" - Pachter

3 months ago Analysts weigh in with mostly positive comments on the massive $5.9 billion purchase of the Candy Crush Saga maker

EA raises full-year outlook in advance of Star Wars Battlefront launch

3 months ago Publisher exceeds guidance in Q2, but loses $140 million on a GAAP basis [UPDATE: Mirror's Edge Catalyst delayed]

5 Paradox Interactive buys White Wolf Publishing

3 months ago Former CCP company to operate independently as new Paradox subsidiary

eSports market to approach $2bn by 2018 - report

3 months ago SuperData pegs global market for eSports at $748 million this year, and it's expected to rise to $1.9 billion in 2018