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Rob Fahey, Contributing Editor

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

Recent articles by Rob Fahey

AppleTV has games potential, but its limitations disappoint

Technical limits create headaches for developers as lack of service offering could prevent new platform finding a big market early on

By Rob Fahey

Can Apple TV shake up living room gaming?

A new platform from the industry giant promises new opportunities for developers - and perhaps even new experiences for consumers

By Rob Fahey

Regional games shows reflect the evolving market

We shouldn't expect Gamescom, TGS or their ilk to be "mini-E3s"; they exist to serve regional audiences, not the Anglo-American press

By Rob Fahey

Konami's draconian workplace raises no eyebrows in Japan

Japanese publishers and studios routinely treat staff badly; if they hope to hold on to talent this attitude must change

By Rob Fahey

When guarantees go wrong, developers get hurt

Razer's rescue of Ouya's devs highlights the need for much greater scrutiny of such schemes

By Rob Fahey

Obituary: Satoru Iwata

Enthusiastic, warm and genuine, the Nintendo boss was a unique industry figure who pushed his company to find new ways to entertain and delight

By Rob Fahey

Corporate crowdfunding might not be all bad

Sony's First Flight is a morally uncomfortable development - but could result in better games and products

By Rob Fahey

Fallout Shelter shatters the dogma of core gamers hating F2P

If the brand, the game and the business model are right, core F2P can be just as successful in the west as it has been in Japan

By Rob Fahey

Could Nintendo take the Android plunge?

It would be crazy if Nintendo wasn't considering the Android architecture; but it's not like it'll make any difference to the NX' functionality either way

By Rob Fahey

Region lock stubbornness costs Nintendo a PR win

Maintaining this anti-consumer policy for so long is symptomatic of bad corporate decision-making

By Rob Fahey

A Red Flag for Greenlight

Valve was laudably quick to deal with homophobia, but Greenlight is still failing devs and consumers alike

By Rob Fahey

What is happening at Konami?

After years of decline, one of Japan's publishing legends is poised to exit the console market

By Rob Fahey

Can Zynga be saved?

Swapping Mattrick for Pincus is just executive musical chairs; Zynga is still in serious trouble if it can't find a bona fide mobile hit

By Rob Fahey

Is mobile success now impossible for small developers?

Enormous budgets at the top end don't have to mean the end of the dream for everyone else

By Rob Fahey

Xbox For Sale - the rumours just won't quit

Microsoft is said to still be seeking a buyer, but who's in the market?

By Rob Fahey

Japan: Mobile game marketing reaches new heights

Huge outdoor and TV campaigns have become essential for mobile game launches in Japan; success in this field has never been so expensive

By Rob Fahey

Nintendo/DeNA: The Best of Both Worlds?

Nintendo IP on smartphones could hardly be more cautious; the endgame is still dedicated hardware

By Rob Fahey

Stock Ticker: Sony soars, Microsoft slumps and EA reclaims its crown

Platform holder fortunes are reflected in their 2015 performance to date, while Japan's Gumi hits the skids after its billion-dollar IPO

By Rob Fahey

Free-to-play hate threatens health of the industry at large

Increasing negativity around F2P tars both good and bad games with the same brush

By Rob Fahey

Could Godus' failure fuel a crowdfunding backlash?

22cans' bad handling casts a shadow over the Kickstarter dream

By Rob Fahey

What does "core" even mean any more?

One thing's for sure: the industry schism is an imagined one

By Rob Fahey

Streaming can only work if the price is right

PlayStation Now is accomplished; but customers expect better value

By Rob Fahey

Spoiled Xmas Mornings: The Dark Side of the Online Future

The XBL and PSN outages are a warning shot; consoles and games must be built to recognise that “always-online” services aren't

By Rob Fahey

Stock Ticker: 2014 in Review

This year's winner and losers from the world's gaming stocks. Can you guess which company was the best investment of 2014?

By Rob Fahey

Buggy games deserve much harsher treatment

Publishers that don't respect QA don't respect their customers either

By Rob Fahey

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