Archive - Rob Fahey

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

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58 The Games Media Must Renew the Trust of its Audience

Opinion A year ago A culture of casual corruption has become ingrained in the games media - but this week's scandals give us a golden chance to change

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13 Financial pain is inevitable as Nintendo faces its toughest challenge

Opinion 2 years ago Selling the Wii U at below cost is a difficult decision - but don't try to shoehorn it into another tired "death of Nintendo" narrative

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18 CoD Elite: Lessons from Activision's failed experiment

Opinion 2 years ago We can sell content or services; but trying to do both will repel consumers

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34 Who's afraid of the big bad Windows?

Opinion 2 years ago Developers hate Windows 8 - and rightly so. Microsoft's confused, dysfunctional OS threatens their markets

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23 Sony's steep learning process

Opinion 2 years ago Can the firm grasp how much the market has changed - in time to save the foundering Vita?

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21 Blizzard's success isn't magic; just hard work and open minds

Opinion 2 years ago Stop acting like World of Warcraft is an outlier; a decade later, we could still learn many lessons from its success

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11 Tokyo Game Show and the myth of the "average gamer"

Opinion 2 years ago We debate whether TGS is "relevant"; but in the internet age, all audiences can be global

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6 Wii U: Fantastic games make up for high price

Opinion 2 years ago Nintendo strikes again, showing off its software prowess and winning over the doubters

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56 iPhone 5: "disappointment" that'll sell millions

Opinion 2 years ago Forget your exaggerated sighs; this is Apple's finest gaming platform yet

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22 Believing in the Second Screen

Opinion 2 years ago Just because you don't like what they do doesn't make your consumers "wrong"

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19 Has the world unsubscribed?

Opinion 2 years ago The Old Republic stumbles; Guild Wars 2 soars. Is the age of the subscription completely finished?

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41 Head in the Clouds

2 years ago OnLive's failure underlines a harsh truth - there's no future for a consumer cloud gaming service

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20 Sony's software brilliance still isn't enough

Opinion 2 years ago Hardware pricing remains the elephant in the room, says Rob Fahey

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20 Steam's Greatest Challenge Yet

Opinion 2 years ago Valve may dominate digital distribution on Windows - but what happens when Microsoft itself joins the fray?

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19 PlayStation punctured: Sony's games business deflates again

Opinion 2 years ago As Vita posts another awful quarter and PlayStation slips into loss, how does the games business hang on?

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48 No Respite in Zynga's Decline

Opinion 2 years ago The company's apologists better have new excuses at the ready; this week's results were miserable

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33 Fez, Fish and The Problem with Patching

Opinion 2 years ago Polytron's Phil Fish lands himself in controversy again - but is Microsoft the real villain?

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18 A Question of Maturity

Opinion 2 years ago "Are games mature enough to deal with this?" The answer is often no - but that doesn't mean we should give up

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8 Can't Get No Satisfaction

2 years ago Are gamers impossible to satisfy? Yes - and it's the best thing that's ever happened to this medium

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12 Stock Ticker: State of the Industry

2 years ago Hunting for the E3 uptick and assessing an industry in a valuation slump

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72 The End of the Console Era?

2 years ago Rumours of the console's death have been greatly exaggerated

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42 Stock Ticker: Why EA's Market Valuation Has Crashed

2 years ago EA's market valuation is down 50 per cent since November. What's gone wrong?

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25 Not So Smart: Microsoft's Heart of Glass

2 years ago Microsoft needs to make a much more convincing case for SmartGlass. The tech is fine, but who'll build content?

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4 What Does Facebook's IPO Mean For Games?

Opinion 2 years ago Facebook and social gaming have grown up together. Their fates are intertwined

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16 Raising Hell: Lessons Learned from 'Entitled Gamers'

Opinion 2 years ago Don't dismiss complaints about Diablo 3's launch as entitled whining. There's a lot to learn here, says Rob Fahey