Archive - Rob Fahey
Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
Opinion A year ago Data can never replace design genius, only complement it
Opinion A year ago Why gaming's expansion shouldn't be haunted by the spectre of '83
Opinion A year ago Excitement builds for new hardware, but their greatest competition may come from an unlikely source - the past
Opinion A year ago Pokemon's success speaks to Nintendo's strengths, proving the demand is still strong
Opinion A year ago Ubisoft's delay won't impact the success of the next-gen consoles this Christmas - but one stumbling block does remain...
A year ago Part 2: Sony Worldwide Studios boss talks about the battle with Microsoft, keeping the PS3 alive and the state of The Last Guardian
Opinion A year ago GTA V and Monster Hunter 4 prove core games are thriving
Opinion A year ago This vicious treatment of unpopular opinions robs us all of the chance to have nuanced discussions about our medium
A year ago Japan's games market is in fine health, but Makuhari Messe has never seemed so empty. What's gone wrong?
Opinion A year ago If the hardware giant is to survive, networks and software are key
Opinion A year ago As Sony jumps on the Oculus bandwagon, is the dream of mass-market VR about to come true?
Opinion A year ago Dropping the 3D from the 3DS makes perfect sense when you consider Nintendo's goals - the best possible sales of Pokemon this Christmas
Opinion A year ago The pro-gaming movement has cried wolf many times - but all the signs say that this revival is a sustainable one
Opinion A year ago We talk about the Wii U being a failure - but assessing Nintendo by wider industry standards ignores the company's unique position
A year ago Successful platforms need to engage niche audiences. With mid-range games in a death spiral, indie titles will rise to take their place
Opinion A year ago Concerns that steep discounts are devaluing games are unfounded - discounting older products is how a medium grows its audience for the long term
Opinion A year ago Free-to-play games have an image problem - and always will, until we stop talking like accountants and start talking like creators
Opinion A year ago If AAA can't grow its audience, it will become irrelevant - and trying to wring more money from players is part of the problem
Opinion A year ago Former Xbox boss' move to Zynga must have been long-planned, but it gives Microsoft a chance to fight back from a horrific month
Opinion A year ago Putting Nintendo franchises on smartphones would reach more players - but it might be economic suicide in the long-term
Opinion A year ago Junking the hated DRM was an essential move - Microsoft deserves praise for acting swiftly and decisively, says Rob Fahey
Opinion A year ago Xbox One's DRM has given Microsoft its toughest ride at E3 in years - but the logic that led here is understandable, if mistaken
Opinion A year ago Daniel Loeb's plans for Sony would undermine the games division - but the investor's proposals still need to be taken seriously
Opinion A year ago Far from putting their IP on mobile phones, Japan's platform holders want mobile developers to come to them