Archive - Rob Fahey

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

Page 2 of 132   (3298 items) « Previous Page Next Page »

Exclusive

22 Core games hit new heights, so why do they feel threatened?

Opinion 6 months ago GTA V and Monster Hunter 4 prove core games are thriving

Exclusive

72 GTA V may not be misogynist - but its 'supporters' are

Opinion 6 months ago This vicious treatment of unpopular opinions robs us all of the chance to have nuanced discussions about our medium

Exclusive

2 Tokyo Game Show 2013: Quiet on the Eastern Front

6 months ago Japan's games market is in fine health, but Makuhari Messe has never seemed so empty. What's gone wrong?

Exclusive

15 Vita TV points the way to Sony's future

Opinion 7 months ago If the hardware giant is to survive, networks and software are key

Exclusive

20 Can the VR dream go mainstream?

Opinion 7 months ago As Sony jumps on the Oculus bandwagon, is the dream of mass-market VR about to come true?

Exclusive

11 3D or not 3D - Nintendo's handhelds power forward

Opinion 7 months ago Dropping the 3D from the 3DS makes perfect sense when you consider Nintendo's goals - the best possible sales of Pokemon this Christmas

Exclusive

27 eSports: This time, it's for real

Opinion 8 months ago The pro-gaming movement has cried wolf many times - but all the signs say that this revival is a sustainable one

Exclusive

35 What does "success" look like to Nintendo?

Opinion 8 months ago We talk about the Wii U being a failure - but assessing Nintendo by wider industry standards ignores the company's unique position

Exclusive

10 Self-publishing is the future, not an optional extra

8 months ago Successful platforms need to engage niche audiences. With mid-range games in a death spiral, indie titles will rise to take their place

Exclusive

35 In defence of the Steam sale

Opinion 8 months ago Concerns that steep discounts are devaluing games are unfounded - discounting older products is how a medium grows its audience for the long term

Exclusive

37 Free-to-play: Shut up about money, talk about games

Opinion 9 months ago Free-to-play games have an image problem - and always will, until we stop talking like accountants and start talking like creators

Exclusive

54 Charging more for games won't rescue triple-A

Opinion 9 months ago If AAA can't grow its audience, it will become irrelevant - and trying to wring more money from players is part of the problem

Exclusive

23 Mattrick's departure will be Xbox One's pivot point

Opinion 9 months ago Former Xbox boss' move to Zynga must have been long-planned, but it gives Microsoft a chance to fight back from a horrific month

Exclusive

21 Nintendo and Smartphones: No New Leaf

Opinion 9 months ago Putting Nintendo franchises on smartphones would reach more players - but it might be economic suicide in the long-term

Exclusive

29 Xbox 180: Microsoft pulls back from the brink

Opinion 9 months ago Junking the hated DRM was an essential move - Microsoft deserves praise for acting swiftly and decisively, says Rob Fahey

Exclusive

54 The Xbox One Question: Why Did Microsoft Do It?

Opinion 10 months ago Xbox One's DRM has given Microsoft its toughest ride at E3 in years - but the logic that led here is understandable, if mistaken

Exclusive

6 Sony break-up would spell trouble for games

Opinion 11 months ago Daniel Loeb's plans for Sony would undermine the games division - but the investor's proposals still need to be taken seriously

Exclusive

6 Sony, Nintendo aim to appeal to mobile developers

Opinion 11 months ago Far from putting their IP on mobile phones, Japan's platform holders want mobile developers to come to them

Exclusive

30 Could tech innovation drive an arcade revival?

Opinion 11 months ago Out-of-home gaming has been in decline for decades - but new technologies may be more suited to arcades than to living rooms.

Exclusive

3 Where is Zynga's supposed turnaround?

Opinion 11 months ago For all the talk of a changed company, Pincus' firm still seems to be making all the same mistakes in all the same ways

Exclusive

32 What The Next Xbox Needs To Do

Opinion A year ago More of the same isn't enough - and always-on could be the prelude to an utter disaster

Exclusive

77 Dancing girls and industry evolution

A year ago Arguments over how the industry treats women are a good thing - they show how far we've come, as well as how much remains to be done

Exclusive

9 Troubled Square Enix needs a fresh start

Opinion A year ago Yoichi Wada's departure must signal a turnaround if the iconic Japanese publisher is to survive the next generation

Exclusive

12 Why EA Will Stay On Riccitiello's Course

Opinion A year ago The shock is that EA's CEO lasted this long - but don't underestimate Riccitiello's successes

Exclusive

52 We're not always online; games shouldn't be either

Opinion A year ago Companies promoting always-online need to understand the real world, says Rob Fahey