Archive - Rob Fahey
Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
Opinion 9 months ago Two big console launches in a week - and we're all so old and cynical that all we care about is overheating hardware. Has the RROD fiasco scarred us so badly?
Opinion 10 months ago Data can never replace design genius, only complement it
Opinion 10 months ago Why gaming's expansion shouldn't be haunted by the spectre of '83
Opinion 10 months ago Excitement builds for new hardware, but their greatest competition may come from an unlikely source - the past
Opinion 10 months ago Pokemon's success speaks to Nintendo's strengths, proving the demand is still strong
Opinion 10 months ago Ubisoft's delay won't impact the success of the next-gen consoles this Christmas - but one stumbling block does remain...
11 months ago Part 2: Sony Worldwide Studios boss talks about the battle with Microsoft, keeping the PS3 alive and the state of The Last Guardian
Opinion 11 months ago GTA V and Monster Hunter 4 prove core games are thriving
Opinion A year ago This vicious treatment of unpopular opinions robs us all of the chance to have nuanced discussions about our medium
A year ago Japan's games market is in fine health, but Makuhari Messe has never seemed so empty. What's gone wrong?
Opinion A year ago If the hardware giant is to survive, networks and software are key
Opinion A year ago As Sony jumps on the Oculus bandwagon, is the dream of mass-market VR about to come true?
Opinion A year ago Dropping the 3D from the 3DS makes perfect sense when you consider Nintendo's goals - the best possible sales of Pokemon this Christmas
Opinion A year ago The pro-gaming movement has cried wolf many times - but all the signs say that this revival is a sustainable one
Opinion A year ago We talk about the Wii U being a failure - but assessing Nintendo by wider industry standards ignores the company's unique position
A year ago Successful platforms need to engage niche audiences. With mid-range games in a death spiral, indie titles will rise to take their place
Opinion A year ago Concerns that steep discounts are devaluing games are unfounded - discounting older products is how a medium grows its audience for the long term
Opinion A year ago Free-to-play games have an image problem - and always will, until we stop talking like accountants and start talking like creators
Opinion A year ago If AAA can't grow its audience, it will become irrelevant - and trying to wring more money from players is part of the problem
Opinion A year ago Former Xbox boss' move to Zynga must have been long-planned, but it gives Microsoft a chance to fight back from a horrific month
Opinion A year ago Putting Nintendo franchises on smartphones would reach more players - but it might be economic suicide in the long-term
Opinion A year ago Junking the hated DRM was an essential move - Microsoft deserves praise for acting swiftly and decisively, says Rob Fahey
Opinion A year ago Xbox One's DRM has given Microsoft its toughest ride at E3 in years - but the logic that led here is understandable, if mistaken
Opinion A year ago Daniel Loeb's plans for Sony would undermine the games division - but the investor's proposals still need to be taken seriously