Archive - Rob Fahey
Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
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Opinion 20 hours ago Launching six AAA games in four weeks benefits nobody; forcing great games to fight over the same group of consumers only damages profits and increases risk
Opinion 25 days ago King is a great business, but Activision's $5.9 billion buyout is the result of desperation to get up to speed on mobile, not a carefully considered strategy
Opinion 30 days ago First game delayed to 2016, but Kimishima's first statement to investors reveals a careful, thoughtful approach to mobile and network services.
A month ago Not all publishers will handle the mobile transition as badly as Konami - but they're all headed in the same direction eventually
Opinion 2 months ago Actors haven't jumped an imaginary queue by demanding better treatment, but their stand might improve conditions for all creatives
2 months ago Tokyo Games Show is bigger than ever, but a conservative showing from publishers and the absence of Microsoft leaves it feeling a little hollow
Opinion 2 months ago Nintendo's new CEO is a career businessman and banking veteran; can he put the company's creativity back on the path to sustainable profit?
Opinion 2 months ago Technical limits create headaches for developers as lack of service offering could prevent new platform finding a big market early on
Opinion 2 months ago A new platform from the industry giant promises new opportunities for developers - and perhaps even new experiences for consumers
Opinion 2 months ago We shouldn't expect Gamescom, TGS or their ilk to be "mini-E3s"; they exist to serve regional audiences, not the Anglo-American press
Opinion 3 months ago Japanese publishers and studios routinely treat staff badly; if they hope to hold on to talent this attitude must change
Opinion 3 months ago Razer's rescue of Ouya's devs highlights the need for much greater scrutiny of such schemes
4 months ago Enthusiastic, warm and genuine, the Nintendo boss was a unique industry figure who pushed his company to find new ways to entertain and delight
Opinion 4 months ago Sony's First Flight is a morally uncomfortable development - but could result in better games and products
Opinion 4 months ago If the brand, the game and the business model are right, core F2P can be just as successful in the west as it has been in Japan
Opinion 5 months ago It would be crazy if Nintendo wasn't considering the Android architecture; but it's not like it'll make any difference to the NX' functionality either way
Opinion 5 months ago Maintaining this anti-consumer policy for so long is symptomatic of bad corporate decision-making
6 months ago Valve was laudably quick to deal with homophobia, but Greenlight is still failing devs and consumers alike
6 months ago After years of decline, one of Japan's publishing legends is poised to exit the console market
Opinion 7 months ago Swapping Mattrick for Pincus is just executive musical chairs; Zynga is still in serious trouble if it can't find a bona fide mobile hit
Opinion 8 months ago Enormous budgets at the top end don't have to mean the end of the dream for everyone else
Opinion 8 months ago Microsoft is said to still be seeking a buyer, but who's in the market?
8 months ago Huge outdoor and TV campaigns have become essential for mobile game launches in Japan; success in this field has never been so expensive
Opinion 8 months ago Nintendo IP on smartphones could hardly be more cautious; the endgame is still dedicated hardware
8 months ago Platform holder fortunes are reflected in their 2015 performance to date, while Japan's Gumi hits the skids after its billion-dollar IPO