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Tom Bramwell, Editor-in-Chief, Eurogamer.net

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

Recent articles by Tom Bramwell

Rock Band developer confirms Beatles game

Title will be a "new, full-blown custom game title production built from the ground up"

By Tom Bramwell

Media Molecule "at work on a sequel" to LBP

BBC report reveals a follow up is already in the works

By Tom Bramwell

New Xbox Experience preview slots filled up

Offer to preview new service quickly taken up by deluge of applicants

By Tom Bramwell

EA hints at Dead Space 2 and others

Bad Company and Army of Two set to return to consoles

By Tom Bramwell

Cheaper tech is Miyamoto's mission

Nintendo plans to continue taking advantage of technology to "create reasonable and affordable entertainment"

By Tom Bramwell

No Sony TGS press conference, despite reports

Company showing a number of specific titles, but no surprise event

By Tom Bramwell

Wii's Cube remakes coming to Europe

Pikmins, Metroids, Mario Tennis in 2009

By Tom Bramwell

Apple hypes games for new iPod touch

iPod touch is "the best portable device for playing games," says Jobs

By Tom Bramwell

Hollenshead & Carmack - Part One

The iconic id guys on new technology and the challenge of piracy to the PC platform

By Tom Bramwell

Sales show Doom 3 was "not bad" - Willits

But the id designer understands why it divided opinions

By Tom Bramwell

Microsoft: Games for Windows Live is not competing with Steam

Live hopes to distinguish itself through Achievements, cross-platform play and feedback system

By Tom Bramwell

INiS quiet on Lips DLC pricing

Promises competitive pricing for Microsoft's karaoke game, with videos and more available as downloadable content

By Tom Bramwell

Moore: PC sports market has declined

Consoles and piracy have helped put the squeeze on the changing PC market, says EA Sports boss

By Tom Bramwell

Blizzard fans won't notice company merger - Morhaime

And the studio doesn't expect to lose Warcraft revenue to the recently announced Diablo III

By Tom Bramwell

"Great improvements" coming to PSN, says Insomniac Games boss

Ted Price commenting on the PlayStation Network during an interview, saying upgrades were in the works

By Tom Bramwell

Greenberg hints at Xbox Live revamp

Content needs reorganisation to cope with thousands of new items added since launch, says product management director.

By Tom Bramwell

SEGA signs deal with Platinum Games

A multi-game publishing agreement has been reached with ex-Capcom developers

By Tom Bramwell

MS games not suitable for handheld, says Kim

Microsoft Game Studios' corporate VP Shane Kim says he is "very happy" it hasn't made a handheld games console

By Tom Bramwell

GTA IV development very organic, says dev

Art director Aaron Garbut explains how Rockstar's super-title was put together, and how in-game brands are developed

By Tom Bramwell

XNA boss defends Xbox Live Arcade

Despite increasing PSN and WiiWare competition, Xbox Live Arcade still leads the way for indie games, says Satchell

By Tom Bramwell

Chris Satchell on XNA

Chris Satchell discusses the motivations behind XNA, the business model behind the platform, and how to get stuck in

By Tom Bramwell

PS3 is "inviting trouble" with mod support, says XNA boss

Chris Satchell believes that proper security measures are vital to prevent malicious user-generated content

By Tom Bramwell

Microsoft keen on Games for Windows Live Marketplace

Digital distribution, DLC for games on the agenda, says Unangst

By Tom Bramwell

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