Archive - Richard Leadbetter
Blacksmith of the Future
Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. Commonly known around Eurogamer as the Blacksmith of the Future.
Page 4 of 4 (88 items) « Previous Page
4 years ago Digital Foundry presents the evidence for a WWDC/E3 reveal
4 years ago Digital Foundry analyses the rumours and puts forward informed suggestions
4 years ago Crytek discuss the past, present and future of CryEngine 3 with Digital Foundry.
4 years ago IMG talk graphics tech featured in iPad 2 and Sony NGP
4 years ago Digital Foundry talks with the makers of Real Racing on the challenges and opportunities of high-end iOS development
4 years ago From first impressions of the PS3 to stereoscopic 3D and 1080p
4 years ago Maximising the impact of screens and trailers
4 years ago Ninja Theory co-founder Mike Ball on Enslaved's 3D implementation
4 years ago Digital Foundry goes head-to-head with Guerrilla Games on the technical make-up of its latest shooter
4 years ago Richard Leadbetter's respected tech analysis to offer regular features on leading trade site
4 years ago Stereoscopic support for UDK games with minimal performance hit?
5 years ago Digital Foundry ponders the technology behind the big splash cloud gaming company
5 years ago Untapped console market worth over $2 billion say Lord of the Rings Online creators