Archive - Richard Leadbetter

Blacksmith of the Future

Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. Commonly known around Eurogamer as the Blacksmith of the Future.

Twitter: @digital_foundry

Page 4 of 4   (88 items) « Previous Page

21 In Theory: Will Apple Launch a Home Games Console?

4 years ago Digital Foundry presents the evidence for a WWDC/E3 reveal

5 In Theory: What's Inside Project Cafe?

4 years ago Digital Foundry analyses the rumours and puts forward informed suggestions

5 Tech Focus: Crysis 2 and the future of CryEngine 3

4 years ago Crytek discuss the past, present and future of CryEngine 3 with Digital Foundry.

8 Tech Focus: IMG on PowerVR mobile graphics

4 years ago IMG talk graphics tech featured in iPad 2 and Sony NGP

Tech Focus: Firemint on iPad 2 development

4 years ago Digital Foundry talks with the makers of Real Racing on the challenges and opportunities of high-end iOS development

3 Tech Focus: Motorstorm Apocalypse

4 years ago From first impressions of the PS3 to stereoscopic 3D and 1080p

1 Digital Foundry's guide to games media assets

4 years ago Maximising the impact of screens and trailers

Tech Focus: Low cost stereo 3D

4 years ago Ninja Theory co-founder Mike Ball on Enslaved's 3D implementation

Digital Foundry joins

4 years ago Richard Leadbetter's respected tech analysis to offer regular features on leading trade site

Tech Focus: Killzone 3

4 years ago Digital Foundry goes head-to-head with Guerrilla Games on the technical make-up of its latest shooter

TriOviz 3D joins Unreal Engine 3: what it means

5 years ago Stereoscopic support for UDK games with minimal performance hit?

4 In Theory: Is this how OnLive works?

6 years ago Digital Foundry ponders the technology behind the big splash cloud gaming company

Turbine: Consoles offer superior MMO platform

6 years ago Untapped console market worth over $2 billion say Lord of the Rings Online creators