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Richard Leadbetter, Blacksmith of the Future

Rich has been a games journalist since the days of 16-bit and specialises in technical analysis. Commonly known around Eurogamer as the Blacksmith of the Future.

Recent articles by Richard Leadbetter

Tech Focus: The Rise of Cross-Gen Development

Digital Foundry on how next year's AAA games will bridge the upcoming generational divide

By Richard Leadbetter

Tech Focus: Sony vs. the Cloud

Digital Foundry on why the time is right for Sony to join the streaming gameplay revolution

By Richard Leadbetter

Tech Focus: The Quest for Console Quality Mobile Graphics

Digital Foundry on how the gap between smartphone and current gen console is rapidly closing

By Richard Leadbetter

Tech Focus: Next-Gen Consoles vs. The Age of Austerity

Digital Foundry on how the console platform holders are factoring in the new economic era into their designs

By Richard Leadbetter

Tech Focus: Where Next for Intel?

Digital Foundry on the new Ivy Bridge launch and future plans for mobile and graphics

By Richard Leadbetter

In Theory: Valve's Wearable Computing Concept

Digital Foundry assess the potential of "Terminator Vision"

By Richard Leadbetter

Tech Focus: The New iPad and the Evolution of iOS Gaming

Digital Foundry on how Apple has defined the mobile market and the generational hardware leap ahead.

By Richard Leadbetter

Orbis: The Next-Gen PlayStation Takes Shape

Digital Foundry assesses the extraordinary rumours surrounding the next-gen Sony console.

By Richard Leadbetter

Tech Focus: NVIDIA's Kepler Architecture

Digital Foundry on the triumphs and challenges of the new 28nm era

By Richard Leadbetter

Unreal Engine Evolution

Digital Foundry looks at the ongoing development of the ubiquitous Unreal Engine 3

By Richard Leadbetter

Steam Box: Could Valve Make a Games Console?

Digital Foundry assesses the remarkable rumours surrounding an open games platform

By Richard Leadbetter

Alienware's X51: PC Gaming Invades the Living Room

Digital Foundry on why PC tech is destined for your lounge

By Richard Leadbetter

Tech Focus: The Power of PlayStation Vita

Digital Foundry on how Sony's new launch eclipses competing mobile platforms

By Richard Leadbetter

Tech Focus: What Next for Motion Control?

Digital Foundry on next-gen options for Move, Kinect and Wii U

By Richard Leadbetter

Tech Focus: Next-Gen Cloud vs. Console

Can "Gaming over IP" ever match the local gaming experience?

By Richard Leadbetter

In Theory: Can Wii U Offer Next-Gen Power?

Digital Foundry assesses what we know about the Wii U and what it tells us about the console's level of performance

By Richard Leadbetter

Inside Raspberry Pi

An in-depth Digital Foundry interview on the remarkable capabilities of the upcoming $25 credit-card sized computer

By Richard Leadbetter

Raspberry Pi beats iPhone 4S graphics performance

Project hopes to give users "the tools they need to write the next Angry Birds rather than the next Modern Warfare"

By Richard Leadbetter

Tech Focus: Game Graphics vs. Movies

Does resolution really matter? Developers discuss bringing a filmic look to next-gen titles

By Richard Leadbetter

2012: The Year Ahead in Tech

Digital Foundry on a year where triple-A gaming is in transition and how mobile technology continues to explode

By Richard Leadbetter

GTA3: A New Direction for Mobile Gaming?

Can the triple-A titles of yesteryear find a new lease of life on iOS and Android?

By Richard Leadbetter

Tech Focus: Where Now For PC Graphics Hardware?

Digital Foundry on the challenges facing NVIDIA and AMD in a console-led development environment

By Richard Leadbetter

Content Tourism and the Value of Gaming

Is Need for Speed: The Run a two-hour game? Digital Foundry on why games are being defined by how long it takes to beat them

By Richard Leadbetter

Can Microsoft Launch the Next Xbox in 2012?

Digital Foundry analyses the latest "Nextbox" rumours.

By Richard Leadbetter

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