Xbox One X sales predicted to exceed 600,000 this year, adds industry analyst
Articles by Haydn Taylor - Page 2
Haydn Taylor, Staff Writer
Haydn joined GamesIndustry.biz in 2017 having previously worked as a regional journalist, and a political campaigns manager before that. He is also one of the UK's foremost Sonic the Hedgehog apologists.
Recent articles by Haydn Taylor
Meanwhile, French politician calls for prompt and sincere self-regulation" of the industry
A faithful yet divisive pocket-sized recreation of the beloved series, plagued by microtransaction
SuperData report: Battlefront II is the poster child of a new and uncomfortable growing pain for the games industry
Petition calling for changes has over 26,000 signaures
Profitability dented as user acquisition costs spike by over 300%
Commission has limited options for enforcement, looks to work with other agencies to bring about change
Staff to lose insurance, severance, and paid time off
Hawaii also considers legislation against "Star Wars-themed online casino"
Game way ahead of nine-month target as it approaches 500,000 sales
BadLands forgoes profits as Axiom Verge prepares for retail launch on Nintendo Switch
Hardware and software demand counters slight decline in pre-owned sales
Director of special projects Tracy Spaight explores the applications for AR and VR outside of gaming
We really don't like making money off players who are in denial of their addiction," says Playsaurus
Platform holder seeks to take power away from accounts that rate an "excessive number of reviews"
Investment could help lay foundations for studio's turnaround
State government announces $2 million to fund games development hub
Brand new super-powered console outsold by six-year-old handheld PlayStation Vita
Also, Need for Speed Payback retools loot boxes following "community feedback"
Civilisation V designer moves on after just six months with new employer
Smaller indie teams that want to make that step up in production values can adopt this kind of model"
Game scheduled to go offline in January 2018, developer "heartbroken"
"Sorry we didn't get this right," says DICE general manager
Developer states intention to achieve revenues of $237 million in 2020 [UPDATE: Dead by Daylight has sold 3m]
"The crate mechanics of Star Wars Battlefront II are not gambling," says EA