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Dan Pearson, European Editor

A ten year veteran, Dan joined Eurogamer as a lowly admin in 2006, working his way up to senior reporter before moving over to GamesIndustry.biz in 2010. He covers all areas of the business, but has a particular passion for indies and new technologies. He spends much of the rest of his time killing dwarves in poorly constructed fortresses. His dog is brilliant.

Recent articles by Dan Pearson

Josh Holmes moves on from 343i to pursue indie dream

Studio head for Halo 5: Guardians "drawn to new horizons"

By Dan Pearson

UK government's school 'Behaviour Czar' slams use of Minecraft

Tom Bennett says "We need to drain the swamp of gimmicks”

By Dan Pearson

PS4 Pro sells over 65K in first Japanese weekend

Famitsu figures show healthy debut for spruced up console

Critical Consensus: Pokemon Sun and Moon

Game Freak wows critics with a new director, fresh ingredients and just enough nostalgia

By Dan Pearson

Sviper completes second funding round

German mobile studio staffing up to release two new titles

By Dan Pearson

Jason Avent joins Trailerfarm as investor and MD

Boss Alien founder takes helm at video specialist

By Dan Pearson

HTC announces wireless adaptor for Vive

Pre-orders open today for kit which frees the HMD from its tethers

By Dan Pearson

"It's going to be physics-based and it's going to be stupid"

DoubleMoose CEO Armin Ibrisagic talks comedy, Coffee Stain and working with PewDiePie

By Dan Pearson

Develop:VR changes date to Thursday 1st December

Event will also now be held at Conway Hall, Holborn

Adventures in Virtual Reality

Three developers discuss VR development for first-person adventure games

By Dan Pearson

Volvo, the military and game design: A small town in three parts

Sweden Game Arena's Laura Bularca on diversity in Skovde

By Dan Pearson

Round 3 of the UK Games Fund pitching opens to devs

Up to £25K available to support domestic projects

Warren Spector: "I couldn't care less about maximising profitability"

OtherSide's resident genius gives his 4 criteria for success at Sweden Game Conference

By Dan Pearson

Oculus & Kaleidoscope announce VR art fund DevLab

Initiative plans to "support independent VR creators and explore the boundaries of virtual reality as an art form"

Stranger Things' Shawn Levy is the new Uncharted director

Movie will be 'fast tracked' through production, awaits casting

Capcom sales drop 9.4% in half-year figures

Publisher says 40% operating income fall is in line with expectations

Sale of Seattle Mariners stake keeps Nintendo in the black

Six month figures show company shortening sales forecasts for full year

By Dan Pearson

Simplygon goes free for indies and educators

3D Optimisation software switches up pricing

Keywords Studios acquires Player Research in deal worth £1.3m

Brighton-based consultation and user testing service joins burgeoning empire

By Dan Pearson

"Making your games inclusive is complicated and fraught with frustration"

Beamdog creative director David Gaider on the importance, and pitfalls, of promoting diversity

By Dan Pearson

VR We There Yet?

Weekly Roundup: PSVR launches, Square Enix backs premium on mobile and Microsoft makes hay

By Dan Pearson

Microsoft celebrates international Xbox One success

Console was best selling in US for third month running

By Dan Pearson

Pre-tax profits down 81% at Game Group

Retailer still in black despite "challenging UK console market"

By Dan Pearson

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