Archive - Dan Pearson

European Edit0r

Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.

Twitter: @danbojones

Page 2 of 103   (2552 items) « Previous Page Next Page »

Fable Fortunes closes Kickstarter in favour of private funding

A month ago Undisclosed sources to bring ex-Lionhead's card game to life

Jobs

Peter Vesterbacka leaves Rovio

A month ago Angry Birds' Mighty Eagle flies the coop to work in education

1 Sony, Microsoft share honours for E3 coverage

A month ago EA is most talked about publisher, despite no show floor presence

1 Chris Smith and Paul Andrews resign as Retro Computers directors

A month ago Vega+ project now solely in hands of David Levy after "irreconcilable differences"

1 Vivendi ups Ubisoft share ownership to 20%, but delays takeover

A month ago Both companies' stock rise after Vivendi boss proposes "fruitful cooperation"

Exclusive

"Seeing studios as classic start-ups that you can scale is flawed"

A month ago EGDF head and CEO of Remote Control Hendrik Lesser on his vision for a European industry

1 Tencent could be lining up to buy Supercell - at a $9bn valuation

A month ago World's biggest games company in talks with Softbank to purchase 73% share, say reports

Exclusive

8 Pre3: Sony comes clean on Neo as FB inks a deal with Blizzard

Opinion A month ago Weekly Roundup: A collective holding of breath as the industry prepares for the LA circus

6 Sony confirms PlayStation Neo - but it won't be at E3

A month ago Andrew House says new SKU will be more powerful, more expensive

Exclusive

The King Maker

A month ago How Ragnar Svensson sold a bespoke engine to the world's biggest match-3 developer

15 Riot uses LoL chatlogs to weed out toxic employees

A month ago Being a troll in-game translates IRL, finds developer

Patent filing gives first look at Magic Leap

A month ago Potential headset design registered with US Patent Office

Exclusive

Last day for Develop in Brighton Early Bird tickets

A month ago And the 10% GI.biz reader discount

Twintown charity rally raises 250,000 for Special Effect

A month ago Disabled children's gaming charity sees benefits of weekend event

Exclusive

"We've dug our heels in a bit"

A month ago Alice Guy leads PaperSeven out of the free-to-play valley with Blackwood Crossing

2 Facebook signs deal to let users livestream Blizzard games

A month ago Ongoing partnership with developer also adds Facebook login to Battle.net

Nearly 100 games compete for Gamelab Indie prize in Barcelona

A month ago And we have 20 passes to give away for the show

Watch Unite Europe's Keynote and Roadmap presentations

A month ago Three hours of top-level insight from the Amsterdam conference

5 BAME in Games network launched to promote UK industry diversity

A month ago Kish Hirani to head up group aimed at bringing new talent to games

Full line-up confirmed for Develop in Brighton

A month ago Keynotes from Kojima, Bossa and Hunicke - GI.biz reader discount still available

Exclusive

Tickets on sale for the GamesIndustry.biz summer party

A month ago Join us during Develop in Brighton for the UK industry's finest social gathering

Exclusive

GamesIndustry.biz Trade Zone announced for EGX

A month ago Dedicated networking and business space for the UK's biggest consumer show

New Unity Plus tier announced at Unite Europe

A month ago $35 pcm service sits between personal and pro

Exclusive

Gamelab 2016: Indiepocalypse and the changing face of games media

A month ago New venue for Barcelona show as Gilbert, Moore and Harrison confirmed

Funcom back in black after $6.3m investment

A month ago Debt management and cash injection see Conan studio's future secured