Archive - Dan Pearson
Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.
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8 hours ago Rand Miller of Cyan Worlds on the oldest indie problem
2 days ago Apply now for the one of the most prestigious prizes in development
3 days ago Birmingham consumer show attracts huge numbers with new partnerships
14 days ago Compulsory redundancies means risk of "losing high calibre staff"
15 days ago Final platform release coming in March, 2017. Extensive job losses expected
17 days ago Blizzard veterans joined by Nexon's Min Kim at new indie
17 days ago Firm which facilitated 2014 management buyout sells up
20 days ago Four person studio has first title "well under way"
21 days ago October show to be keynoted by Dean Johnson - 10% discount for GI readers
23 days ago Ilkka Paananen talks company culture ahead of this year's annual BAFTA lecture.
27 days ago New business arm dedicated to provision of "Virtual Characters for Stage, Film, Broadcast, Games and VR"
28 days ago Sheridans, Miniclip and Edge Case Games join the line up
A month ago Your industry journey starts here
A month ago Weekly Roundup: PS Slim leaks, EA considers HD remasters and the UK booms
A month ago Associate producer Demetri Jagger talks about a new meeting of media
A month ago Update: "Micro studios" on the rise with 65% of UK developers now employing less than 5 people
A month ago How a small team from Belgrade is trying to carve its own niche in the void
A month ago Members decide on who will benefit from this year's fund raising
A month ago Hello Games' explorer becomes Sony's biggest ever new IP launch on PS4
A month ago Second season will be "last, for now" says show runner Michael Bendis
A month ago Governor ask Niantic for help in creating a "safer environment" for players
A month ago Owes millions to part owner Tencent, according to filings
A month ago Foreign exchange impact can't prevent record quarter
2 months ago Parisian dev also preparing for launch of Life is Strange live action series