Archive - Dan Pearson

European Editor

Dan Pearson joined Eurogamer in 2006 before moving over to in 2010. He covers all areas of the business and spends much of the rest of his time killing dwarves in poorly constructed fortresses. His dog is brilliant.

Twitter: @danbojones

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1 Sale of Seattle Mariners stake keeps Nintendo in the black

19 hours ago Six month figures show company shortening sales forecasts for full year

1 Keywords Studios acquires Player Research in deal worth 1.3m

21 hours ago Brighton-based consultation and user testing service joins burgeoning empire

"Making your games inclusive is complicated and fraught with frustration"

7 days ago Beamdog creative director David Gaider on the importance, and pitfalls, of promoting diversity


5 VR We There Yet?

13 days ago Weekly Roundup: PSVR launches, Square Enix backs premium on mobile and Microsoft makes hay

2 Microsoft celebrates international Xbox One success

13 days ago Console was best selling in US for third month running

Pre-tax profits down 81% at Game Group

14 days ago Retailer still in black despite "challenging UK console market"


4 Power to the People

Opinion 15 days ago PSVR marks the beginning of true consumer VR, but will it stick?

IndieZone finalists announced for Develop:VR

15 days ago Eight projects celebrate diversity, creativity and the potential of the new medium

Reboot InfoGamer puts VR in the spotlight

20 days ago Adriatic consumer show hopes to attract 70,000 attendees

BAFTA names VR advisory group

23 days ago "Created to explore and articulate the impact that VR will have on the current landscape of film, television and games"

3 Digital Homicide owner cancels lawsuit against Steam users

23 days ago Cites lack of funds in termination filing after "business was destroyed completely"


12 "The mission of an indie team should be survive to its first game"

24 days ago Gamera CEO Alberto Belli says sustainable business must come first

FIFA takes UK #1

24 days ago Forza Horizon 3 comes a worthy second with Xbox One exclusive

Overwatch is 2016's most popular Twitch game

24 days ago TwitchCon also sees announcement of Twitch Prime, tied into Amazon service


"There's no publisher but...there's no publisher"

29 days ago Rand Miller of Cyan Worlds on the oldest indie problem

Entries open for BAFTA Games awards 2017

A month ago Apply now for the one of the most prestigious prizes in development

3 EGX Celebrates record-breaking year

A month ago Birmingham consumer show attracts huge numbers with new partnerships


5 Job losses at Sony London as first VR project wraps up

A month ago Compulsory redundancies means risk of "losing high calibre staff"

2 Marmalade ceasing SDK support, focusing on game making

A month ago Final platform release coming in March, 2017. Extensive job losses expected


1 Rob Pardo announces new developer, Bonfire Studios

A month ago Blizzard veterans joined by Nexon's Min Kim at new indie

Perwyn LLC buys NorthEdge Capital's share of Sumo Digital

A month ago Firm which facilitated 2014 management buyout sells up

1 BottledBy founded in Brighton by Relentless veterans

A month ago Four person studio has first title "well under way"

First speakers confirmed for Develop:VR

A month ago October show to be keynoted by Dean Johnson - 10% discount for GI readers


"My biggest nightmare is waking up and realising we've not failed in a year"

A month ago Ilkka Paananen talks company culture ahead of this year's annual BAFTA lecture.

2 Ninja Theory launches Senua Studio division

A month ago New business arm dedicated to provision of "Virtual Characters for Stage, Film, Broadcast, Games and VR"