Archive - Dan Pearson
Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.
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5 days ago Chat-focused firm brings Dramagame technology on board
7 days ago Mobile focused presentation kicks off 10th anniversary programme
7 days ago Final Fantasy X/X-2 HD Remaster debuts in fifth
11 days ago Revenues up 22% year on year, but margins shrink slightly
12 days ago Quantic Dream's Guillaume De Fondaumiere on retirement from the EGDF
12 days ago JRPG studio deletes all web presence, turns out the lights
13 days ago Mobile continues to carry games division as firm predicts flat performance
13 days ago Jordan Mechner, Goichi Suda and Chris Crawford headline Spanish show
14 days ago Slightly Mad's crowdfunded racer tops retail tables
14 days ago Former Jagex and THQ man joins Nottingham commercial team
17 days ago Mario Kart 8 producer Hideki Konno put in charge of smartphone development
18 days ago ¥41.8bn profit as digital sales jump 30%
19 days ago Pre-orders open later this year, final hardware specs expected soon
20 days ago Lost planet 3 developer says "Elvis has left the building"
24 days ago With fantasy, free-to-play and mobile, Creative Assembly's key IP is conquering new ground
25 days ago 14.8 million PS4s sold in FY 2014 makes segment corp's biggest earner
25 days ago Microsoft's holographic AR tech gets engine's vote of confidence
25 days ago Company pays cash and card for Kardashians publisher
27 days ago Joyful Works' Basar Simitci draws a line under free-to-play apps for children
A month ago Molyneux keynote at Reboot entertains, but avoids the elephant in the room
A month ago Episodic third-person game spanning human history will be "Assassin's Creed meets Civilization"
A month ago Fan-made content remains king, with Minecraft ruling the roost
A month ago But Tencent still the world's biggest games company with 37% growth
A month ago Biggest launch ever for fighting game series
A month ago "It's just time for new adventures."