Archive - Dan Pearson
Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.
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3 days ago Molyneux keynote at Reboot entertains, but avoids the elephant in the room
4 days ago Episodic third-person game spanning human history will be "Assassin's Creed meets Civilization"
6 days ago Fan-made content remains king, with Minecraft ruling the roost
6 days ago But Tencent still the world's biggest games company with 37% growth
7 days ago Biggest launch ever for fighting game series
7 days ago "It's just time for new adventures."
7 days ago Executive returns to world of start-ups, licensing "unannounced Microsoft technology"
10 days ago Farewell note from Phil Spencer indicates amicable split
10 days ago Awards nominees named and Investment Summit announced
11 days ago CEO Antti-Jussi Suominen on mobile, monetisation and muting
11 days ago Country's last major AAA studio laid to rest
12 days ago Why some smaller territories might make more sense than China
12 days ago Book soon for extra savings on tenth anniversary event
12 days ago UK, France, Germany and Spain still focused on boxed market, says survey
13 days ago Organiser Salóme Guðmundsdóttir on the move from Helsinki to Reykjavik
14 days ago Vlambeer founder heads up Thursday's Indie speakers
18 days ago Franchise-mixing range encourages kids to "break the rules"
18 days ago Steam Spy creator Sergey Galyonkin talks data, disclaimers and the margin of error
19 days ago Machines thought to be able to play imported games, international multiplayer
20 days ago Katsuhiko Ichii takes over from departing Hiroshi Tobisawa
25 days ago Frank Sagnier takes helm at Codemasters
25 days ago Why the SEGA and Codemasters veteran's freelancer directory is free until it's worth paying for
25 days ago Publisher offers alternative to crowd-funding for indie teams
27 days ago Gamers more interested than general population at 44%
27 days ago Integration of Multiplay after acquisition sees company name 3 brand divisions