Archive - Dan Pearson

European Edit0r

Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.

Twitter: @danbojones

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Exclusive

Gamelab 2016: Indiepocalypse and the changing face of games media

2 days ago New venue for Barcelona show as Gilbert, Moore and Harrison confirmed

Funcom back in black after $6.3m investment

3 days ago Debt management and cash injection see Conan studio's future secured

7 Ron Gilbert asks Disney to sell Monkey Island, Maniac Mansion IP

5 days ago Creator continues campaign to regain rights

4 Sony predicts 20m PS4 sales in FY2016

5 days ago But is the boom year forecast based on Neo, PSVR or a hardware price cut?

Tencent thought to be interested in Supercell purchase

5 days ago The world's biggest games company also announced a new console for China

Women in Games Awards Winners

9 days ago Bestwick, Twist, Reddy, Laird, Payne and Stanley take first ever prizes

Kojima: People expect big games from me

10 days ago Auteur wanted to make a smaller title with Kojima Productions, but was told the public expects bigger things

1 Uncharted beats Doom to UK retail number one

13 days ago Bethesda's shooter reboot settles for second as Drake's farewell shines

1 Softbank rumoured to be considering Supercell sale

13 days ago Japanese firm and majority stake holder thought to value developer at $5bn

5 Microsoft discontinues support for Project Spark

13 days ago Sunset for creation tool after 2 years service

Exclusive

"It's really easy these days to learn how to do cool stuff. All you need is a computer."

13 days ago Nordeus CEO Branko Milutinović on optimism, talent and co-operation

1 Square Enix doubles annual profits

17 days ago Publisher books nearly 20bn Yen ($184m) across business

Exclusive

9 The Death of Toys-to-Life?

Opinion 18 days ago Was Disney Infinity's demise on the cards, and will others follow?

Stellaris breaks day-one records for Paradox

19 days ago Space-based 4X sells 200,000 in under 24 hours

1 Paypal ending payment protection for crowdfunders

19 days ago Indiegogo et al too subject to "risks and uncertainties" says provider

International eGames Committee names advisory board

23 days ago The "Olympics of eSports" gets first round of overseers

Jobs

Gary Welch promoted at Climax to Art Director

24 days ago Bullfrog and Revolution veteran takes on Portsmouth role

Reboot: Develop capitalising on success to grow again in 2017

24 days ago Brand new Dubrovnik venue for Croatian conference as audience expected to double

Jobs

New COO for Oculus as VR firm grabs Hans Hartmann from Fitbit

24 days ago Outgoing Laird Malamed will take on new executive role, says Iribe

1 TIGA welcomes rise in UK studios receiving cultural tax breaks

25 days ago 75 games certified in Q1 2016 alone, spending 173.6m

Exclusive

"We don't call ourselves a publisher. We're looking for friends"

26 days ago Grip Digital on why there's still a role for people making connections

7 John Romero, Adrian Carmack return to FPS development

A month ago Blackroom Kickstarter campaign launches today

Exclusive

Digital Shelfspace: Four new storefronts for PC devs

A month ago What Boondogl, Utomik, Playfield and Startselect can offer that Steam can't

Jobs

48 Alex St. John: Shut up and be grateful for your 80 hour weeks

Opinion A month ago "Wage slaves" should "shake off mental shackles" says multi-millionaire. [UPDATE: St. John's daughter blasts his "toddler meltdown"]

One Special Day charity initiative asks for 100%

A month ago Firms can give a day's revenues, ad income, game profits for an excellent cause