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James Batchelor, Senior Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Derivičre: “Games music needs to emancipate itself from Hollywood”

The Get Even composer discusses the benefits of live musicians, real-time generated soundtracks, and the folly of mimicking movies

By James Batchelor

Nielsen: VR/AR awareness has nearly doubled among US population

One in ten Americans plans to buy PlayStation VR, 9% want Project Scorpio, 12% want Nintendo Switch

By James Batchelor

Nitro Games sets sights on €3.2m IPO

Finnish mobile dev aims to raise capital ahead of shift to self-publishing model

By James Batchelor

Mobile devs should target 39-year-old women that play Pokémon Go and Candy Crush - report

Research from Verto Analytics suggest this is the typical “super mobile gamer”, who plays across multiple devices

By James Batchelor

Nintendo Switch boosts Nvidia revenues by up to $192m

Graphics hardware firm reports Q1 revenues of $1.94bn, aided by new console's use of Tegra processor

By James Batchelor

Why the games industry holds the key to War Child's future

The charity that supports children in war-torn areas reflects on its blossoming relationship with video games

By James Batchelor

“VR doesn't have to be an immersive first-person thing to add something special”

Paw Print Games on its mission to prove that virtual reality can enhance classic 2D gameplay with new brawler Bloody Zombies

By James Batchelor

Amazon Lumberyard: One Year On

Mike Frazzini on the engine's first twelve months, how it attracts high-profile studios, and distancing the tech from CryEngine

By James Batchelor

Gang Beasts dev: Parity clause means we can't commit to Xbox One release

“Making something exclusive for the sake of it just feels like an unnecessary step”

By James Batchelor

Steam currently handling 50,000 refund requests per day

Stats from marketplace's support page dealing with more calls for money back than all other queries combined

By James Batchelor

ZeniMax trademark forces indie to rename Prey for the Gods

“We could've fought this but we didn't want to spend our precious Kickstarter funds”

By James Batchelor

Need For Speed creative director joins Amazon Game Studios

Former Criterion dev Craig Sullivan says Seattle-based behemoth is “not messing about” when it comes to games ambitions

By James Batchelor

Guerrilla Cambridge art directors form Polygon Treehouse

New studio already working on first title, point-and-click adventure Röki

By James Batchelor

Wavedash Games secures $6m in Series A funding

Finance will be used to hire new talent and finish Smash Bros-style eSports title

By James Batchelor

Julian Gollop's Phoenix Point funded within a week

X-Com creator adds two stretch goals as Fig donations continue to roll in

By James Batchelor

Amazon discontinuing Underground Actually Free initiative

Android version of store will close this summer, with full shutdown planned for 2019

By James Batchelor

“We're not competing with Devolver. We're really not that brave”

New UK publisher The Irregular Corporation explains why it's avoiding the crowded indie space and focusing on the niche

By James Batchelor

Super Mario Run nearing 150m downloads

Nintendo's mobile platformer has been installed on nearly 72m devices since January

By James Batchelor

Burnout creator: “Everything is riding on Danger Zone”

Three Fields' Alex Ward on how important his team's next project is after the disappointments of Dangerous Golf and Lethal VR

By James Batchelor

Call of Duty: WWII arrives November 3rd

Sledgehammer's next COD outing finally revealed, takes series back to its roots

Capcom full-year sales rise to $782.9m

Solid performance from Resident Evil VII helps offset underperformance of Dead Rising 4

By James Batchelor

PlayerUnknown Battlegrounds dev: “I want to find the next me”

Bluehole's Brendan Greene on the rise of Battle Royale, the importance of modding support and escaping the stigma of Early Access

By James Batchelor

Two-year jail sentence for teen who hacked Xbox

Convict carried out more than 1.7m cyber attacks and enabled further crimes globally

By James Batchelor

Tencent splashes $142.2m on Chinese developer Seasun

Internet giant acquires 9.9% stake in PC and mobile studio

By James Batchelor

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