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James Batchelor, UK Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Mobile still a "core pillar" of Nintendo's strategy, despite Super Mario Run shortfall

"There is still much we have to learn," says president Tatsumi Kimishima; no plans for platform holder to manufacture smartphones

By James Batchelor

Funding your game through cryptocurrencies

We speak to Reality Gaming Group about the advantages of using Initial Coin Offerings to boost your budget

By James Batchelor

UK government awards 50,000 to Tranzfuser's winning students

Mochi Mode and Shuttershade Studios take home 25,000 each following UK Games Fund competition

By James Batchelor

Sold Out: "Nintendo does not exclude you, it just asks you to up your game"

CEO Garry Williams says "the opportunities are there" for boxed games on Switch following digital indie gold rush

By James Batchelor

Monster Hunter Switch drives Capcom's sales up to $295m

Nintendo title shows "stalwart performance", publisher expects downloads to account for one in three sales by April

By James Batchelor

UKIE: Shared data the key to more government support

Trade body encourages more games firms to get involved as industry rallies for consideration in Brexit negotiations

By James Batchelor

Building Bonfire: Rob Pardo's plans for 2018 and beyond

The World of Warcraft lead designer discusses how his new studio is shaping up and plans to follow Hearthstone's success

By James Batchelor

The GamesIndustry.biz Podcast: Getting Lucky on Xbox One X, with Playful's Paul Bettner

We discuss cutesy platformers and virtual reality on the newest episode of our podcast

By James Batchelor

UK games tax relief extended to 2023

European Commission renotifies tax incentive scheme, granting another six years of support for British developers

By James Batchelor

Sonic Mania success makes up for digital shortfalls in Sega financials

Retro platformer leads packaged game sales of 8.65 million, but publisher hopes for stronger download performance by April

By James Batchelor

Ken Wong: "Gaming's remit is up for us to challenge"

Monument Valley designer discusses his latest project Florence, a "slice of life" game about a woman's first love

By James Batchelor

Oculus' Bernard Yee: "Everything we've done to date is the warm-up for VR"

Executive producer posits that VR is about 'the fantasy of the small space' during View Conference talk

By James Batchelor

EA CEO on Visceral closure: "It wasn't about single-player vs live service"

But publisher says live services continue to be "the bedrock of our business"

By James Batchelor

EA execs address Battlefront II loot box concerns

Publisher insists Star Wars shooter will offer good value to players, won't be pay-to-win

By James Batchelor

MAG Interactive acquires QuizDuel developer FEO Media

Update: Swedbank Robur's Microcap fund will finance MAG's third acquisition with $9.7 million investment

By James Batchelor

PlayStation drives Sony's Q2 2017 revenues up to $18.25bn

Game and Network Services division saw sales more than double on 2016, PS4 shipments up to 67.5m units

By James Batchelor

Why do we even need a British Games Institute?

Trade bodies and industry veterans discuss the role a publicly-funded agency could play in driving the UK's games industry forward

By James Batchelor

Rob Pardo: VR MMOs not happening any time soon

World of Warcraft designer also offers advice to aspiring developers during his View Conference keynote

By James Batchelor

GameStop introduces unlimited pre-owned pass

$60 PowerPass gives customers six months of access to its second-hand stock

By James Batchelor

Reclaiming Assassin's Creed's lost identity

Creative director Jean Guesdon tells us how Origins will reaffirm what the epoch-spanning series is really all about

By James Batchelor

Bundle Stars rebranding as Fanatical

Digital retailer's new identify goes live November 1st, team expanded ahead of launch

By James Batchelor

Steam launches digital gift cards

Leading PC marketplace's users are now able to contribute funds directly to friends and family's Steam Wallets

What went wrong with Lawbreakers?

Boss Key's Cliff Bleszinski and Arjan Brussee reveal the various avenues they're exploring to recover from a rocky launch

By James Batchelor

Developers question Patreon's adult games restrictions

Creators of queer and erotica games concerned new rules could extend to silencing "important viewpoints"

By James Batchelor

Bending the board game rules on mobile

Asmodee Digital discusses how it adapts tabletop IP for smart devices, and why the potential for CCG lies beyond Hearthstone

By James Batchelor

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