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James Batchelor, Senior Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Unity plans to triple workforce in India by 2018

Engine provider reaching out to more non-games firms for partnerships on VR and AR content

By James Batchelor

TT Games hires new global community manager

Bear Parker leaves Xbox PR agency Edelmen to handle "all things LEGO"

Microsoft bans and removes emulators from Windows Store

Updated policies blocks all games emulation across PC, mobile and Xbox

By James Batchelor

Noah Falstein leaves Google, says he's "not ready to give up making games"

Internet giant's chief game designer departs after opportuninty to develop new titles "fails to materialise"

By James Batchelor

The GamesIndustry.biz Podcast: How to get a job in games

Guests from UKIE, Creative Assembly, Failbetter Games and Ant Workshop join us at EGX Rezzed 2017

By James Batchelor

Infographic: GamesIndustry.biz's snapshot of the games jobs market

Exclusive research reveals 40% of industry members seeking new employment in 2017

By James Batchelor

John Hanke: VR is "too good", could be a "problem for society"

Niantic CEO calls for more games to explore augmented reality

By James Batchelor

The GamesIndustry.biz Careers Survey: An industry driven by passion, not pay

How big is the gender wage gap? How high is the industry staff turnover? Our findings are revealed

By James Batchelor

Microsoft hires Oculus marketing chief for mixed reality push

Liz Hamren will lead promotional efforts for HoloLens and forthcoming range of Windows VR devices

By James Batchelor

THQ Nordic acquires Slipgate's Rad Rodgers IP

Publisher also helps fund final development of crowdfunded retro platformer

By James Batchelor

BAFTA-winning Brenda Romero: “We need to expand the range of voices making games”

Long-running games designer advocates teaching kids to code, broadening the scope of development and learning from board games

By James Batchelor

Uncharted 4 animator: Mass Effect shows "AAA games can't skimp on animation"

Jonathan Cooper also says abuse of female EA employee was "despicable"

By James Batchelor

Red Barrels made a mistake with Outlast 2 classification

Update: Australian Classification Board's refusal based on content never intended for game's final build

By James Batchelor

It all ads up: Why devs should be rewarding players that watch promotions

Applovin MD Johannes Heinze discusses the missed opportunities surrounding in-game ads in the mobile space

By James Batchelor

150 store closures planned at GameStop

Q4 sales decline and "aggressive" promotions from rival retailers prompt cuts

By James Batchelor

How to brush up your CV for the GamesIndustry.biz Careers Fair

Road to Rezzed: Developers, publishers and more offer advice on how to improve your chances of securing your next job

By James Batchelor

Digital retailer Chrono.gg secures $1m in funding

Store uses influencers to market its wares, sell ones game at a time

By James Batchelor

“Consumers at home are only part of the picture for VR”

Kuju's head of studios Brynley Gibson encourages developers to look beyond games when getting to grips with virtual and augmented reality

By James Batchelor

Psyonix disapproves of Rocket League gambling

Developer speaks out after betting platform Unikrn adds its hit title to line-up

By James Batchelor

Ubisoft addresses For Honor microtransaction concerns

Publisher "never had an intention" for players to unlock everything after consumers calculate $732 price tag

By James Batchelor

Improbable sponsors GamesIndustry.quiz

Free drink all night on behalf of Improbable with food also provided, as teams engage in battle of wits on March 31st near EGX Rezzed

By James Batchelor

Nintendo increasing US Switch shipments

GameStop confirms new stock inbound this week, although not enough for online sales

By James Batchelor

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