James Batchelor, Senior Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Resident Evil VII maintains its monstrous grip on UK charts

Hitman: Complete First Season debuts at No.4, trouncing previous boxed release of digital collector's edition

By James Batchelor

Perfect World lays off less than 30 staff

Community management teams trimmed, but MMO publisher stresses development remains unaffected

By James Batchelor

“There's room for high-quality mobile games, and they don't need to be free-to-play”

Square Enix Montreal studio head discusses mobile pricing and the challenge of bringing console IP to smart devices

By James Batchelor

Nintendo plans to add VR to Switch, online service price revealed

Platform holder will introduce virtual reality to upcoming console when longer sessions are possible

By James Batchelor

Ubisoft: “Viewing habits change, marketing should too”

UK marketing boss Mark Slaughter on the unusual move to explore the facts behind Ghost Recon's fiction with its Wildlands documentary

By James Batchelor

New investment scheme PlayFund launches

Venture is part of UK government's EIS and SEIS funds, focussing on mobile games to begin with

By James Batchelor

FreeStyle co-founders praise Ubisoft acquisition

Slingshot Cartel's Jamie Jackson and David Osbourn pleased to see remaining team join Assassin's Creed publisher

By James Batchelor

Wii U lifetime sales stand at 13.5m

Impending Switch arrival makes the device Nintendo's lowest-selling home console

By James Batchelor

Gram Games launches workshops for young women

The 22% Project aims to “break down bias” and educate girls about career opportunities in the games industry

By James Batchelor

Ex-FreeStyle founders: “The way games are made is broken”

Jamie Jackson and David Osbourn reveal their learnings from the Guitar Hero studio and new collaborative venture Slingshot Cartel

By James Batchelor

King on diversity: “No company will succeed on its own here.”

Diversity and culture manager Natalie Mellin says more firms need to "show role models together" in order to address gender imbalance

By James Batchelor

Namco founder Masaya Nakumura passes away

91-year-old transformed amusement ride company into long-running video games publisher

By James Batchelor

GDC responds to Trump's travel ban, refunds affected attendees

Organisers of upcoming developer conference says they are “horrified” by President's decision

By James Batchelor

Pre-orders account for over 80% of Japanese Nintendo Switch launch shipment

Research firm Media Create data suggests one in five units will be picked up when new console arrives

By James Batchelor

The Podcast: Mobile matters in 2017

Reigns creator François Alliot, Space Ape's Martyn Jones and Altered Gene's Des Gayle joins us to discuss the future of smartphone gaming

By James Batchelor

Resident Evil series sales surpass 75m

2.5m units of Resident Evil 7 shipped to retail so far

Games dip taints Microsoft's financial success

Despite firm's overall increase, console revenues are down by 3% as Xbox One sales fail to improve

By James Batchelor

Versus Evil hosts four-way Charity Clash fundraiser

Streamers representing GameChanger, Save the Children, Operation Supply Drop and St Jude will compete in Antihero matches to win $10,000 donation for their charity

First ever GamesIndustry.quiz to be hosted at EGX Rezzed

Sign up now to take on indies and other industry members in a battle of wits this March

By James Batchelor

Working with influencers: “The internet can smell disingenuity a mile off"

Space Ape's Simon Hade discusses the perks and pitfalls of working with YouTubers and streamers

By James Batchelor

How to secure a place in Epic and Wellcome's $500,000 development competition

Epic's Mike Gamble reveals what the judges are looking for, how a scientific basis can build a triple-A IP and the role of comedian Susan Calman

By James Batchelor

$500,000 year-long development competition launches next month

Developing Beyond is a collaboration between Epic Games and Wellcome Trusts, comedian Susan Calman and industry legend John Romero among the judges

By James Batchelor

£15.5m live-in games studio planned for Dundee

'Studiotel' project would combine development facilities with on-site accommodation to attract international talent

By James Batchelor

Endemol's Good Catch hires Mark Oxenham as head of development

Former virtual reality developer will be leading team in creating both branded games and new IP

By James Batchelor

Indiegogo appoints new head of gaming

Tabletop veteran Nate Murray will oversee crowdfunding for both board and video games

By James Batchelor

Subscribe to the Newsletters