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James Batchelor, UK Editor

James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.

Recent articles by James Batchelor

Sony: Planet of the Apes and PlayLink will help us reach non-gamers

Platform holder expects recognisable IP to play a big role in selling PlayStations to the masses

By James Batchelor

Brawlhalla dev Blue Mammoth Games opening new Netherlands studio

Amsterdam branch opens in January 2018, aims to hire 25 people

By James Batchelor

MAG Interactive acquires QuizDuel developer FEO Media

Takeover is the Ruzzle developer's third acquisition since 2014

By James Batchelor

Gabe Newell's $5.5bn net worth puts him in US' top 100 wealthiest

Valve boss reaches No.97 on latest Forbes rich list, believed to own just over half his company

By James Batchelor

Microsoft introduces anti-cheating tool for UWP games developers

TruePlay aims to help studios monitor their games for common attacks, locks opt-out players from selected modes

By James Batchelor

Nintendo Switch passes 2 million US sales

Console was the best-selling games device in America for third consecutive month, according to NPD data

By James Batchelor

From taverns to tournaments: The rise of Gwent as an esport

CD Projekt Red's Rafał Jaki explains why the studio's competitive gaming ambitions are “not some calculated decision based on a spreadsheet”

By James Batchelor

Sumo Digital expands studios and management with five key hires

Larger premises being developed to house new facilities as veterans join UK developer

By James Batchelor

Loot boxes: Future of AAA or a monetisation misfire?

Developers discuss the reasoning behind the recent rise of microtransactions in full-price games

By James Batchelor

Brexit fears resurface at Westminster games panel

"We're not getting a response from government that will prevent companies from deploying their contingency plans now"

By James Batchelor

Sony to publish Nintendo Switch games with new label Unties

Indie publisher operated by Sony Music Entertainment, first title Tiny Metal releases in November

By James Batchelor

Wargaming opens new Moscow mobile studio

New branch will focus on developing midcore titles, headed up by Andrey Zimenko

By James Batchelor

NBA: “Esports is a massive industry, and we think we have a place in it”

The basketball league's esports boss discusses decades-long plans for professional competitions with 2K Games

By James Batchelor

Warner dominates UK charts with Shadow of War and Lego - but FIFA still No.1

Middle-Earth sequel settles for second place, while Bethesda's The Evil Within debuts at No.3

By James Batchelor

Post-IPO Rovio: "Our numbers will tell the best story going forward"

CEO Kati Levoranta says it's "still very early days" to predict share trading levels, team is already "back to hard work" on growth strategy

By James Batchelor

Jobs Roundup: EA comms boss joins Gfinity

Meanwhile British Esports Association recruits an MP, plus key hires are HitPoint Studios and Big Huge Games

By James Batchelor

Riot co-founders Brandon Beck and Marc Merril to lead development on new title

Senior leadership team to handle company operations while duo work on studio's next project

By James Batchelor

Nickelodeon to ramp up console offering, starting with The Loud House

Children's broadcaster pledges further support for traditional games platforms as family market revival continues

By James Batchelor

Bigger than Minecraft, gunning for YouTube: Roblox's ambitions

Marketing VP Tami Bhaumik discusses the user-generated games platform's success, and how it plans to continue growing

By James Batchelor

Open source DK2 reveals cancelled Oculus headset

DKHD would have been smaller and lighter than original Rift, but screen and tracking weren't good enough

By James Batchelor

PlayerUnknown's Battlegrounds passes 15m sales

Early Access smash hit has sold 5m copies in a month as it prepares for full launch in 2018

By James Batchelor

Studio Gobo Brighton rebrands as Electric Square

Team relocates to new premises, developing full games for Microsoft and other clients

By James Batchelor

Sex and gaming: Selling Japan's Senran Kagura to the West

Marvelous Entertainment's Michael Fisher and Harry Holmwood discuss the challenges and surprises this series presents

By James Batchelor

"It's disturbing that Wolfenstein can be considered a controversial political statement"

Bethesda marketing boss Pete Hines discusses publisher's marketing for upcoming anti-Nazi shooter

By James Batchelor

Sweeney: Fortnite engine improvements will benefit more than battle royale bandwagon

Epic Games CEO addresses Bluehole's concerns of tech sharing, says Unreal firm would never restrict how devs use its tech

By James Batchelor

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