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Matt Martin, European Editor

Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.

Recent articles by Matt Martin

Latest Ouya ad meets with widespread derision

"Experimental" animated short mocked by development community

By Matt Martin

Bethesda bucks trend with subscription model for The Elder Scrolls Online

Any other model would mean "sacrifices" for fantasy MMO, say Firor

By Matt Martin

Call of Duty: Ghosts format upgrade to cost $10

Buy current gen game and upgrade to Xbox One and PS4 for small fee

By Matt Martin

Ubisoft, Sony and New Regency working on Watch Dogs movie

Hopes "to merge the story-based cinematic experience with the interaction of the video game"

By Matt Martin

Watch Sony's Gamescom press conference

Format holder reveals PlayStation 4 launch and host of new titles

By Matt Martin

Watch EA's Gamescom press conference

Company reveals latest on FIFA 14, Titanfall, Battlefield 4 and The Sims 4

By Matt Martin

New management for Eurogamer Benelux

Gamer Network partner site reboots for Gamescom week

By Matt Martin

Microsoft confirms 23 games for Xbox One launch day

Big franchises from EA, Ubisoft, Activision, 2K locked down for launch

By Matt Martin

Microsoft details long-awaited Xbox One self-publishing plans

Full access to Xbox One services; no fees for game updates; MS will set price for titles

By Matt Martin

Miniclip joins GameHorizon Investment Summit

Mobile and online games company looking to meet Unity, HTML developers

By Matt Martin

PlayStation Plus subs to generate $1.2 billion for Sony by 2017

Placing multiplayer gaming behind a paywall on PlayStation 4 will level playing field, says research firm

By Matt Martin

Critical Consensus: Saints Row 4

Gangs are out, superheroes are in - how does Volition's open-world game fare after a publicly rocky development period?

By Matt Martin

Search for a Star winner lands job at Boss Alien

Three talented students crowned in national programming competition

By Matt Martin

Leap Motion passes 1m app downloads, SDK hits 25,000 users

Motion controller off to strong start in first three weeks of launch

By Matt Martin

King closes five games to concentrate on big hits

Publisher focusing on Candy Crush Saga as it slims down portfolio

By Matt Martin

Sega financials improve with increased swing to digital

Q1 profits up 400 per cent, Company of Heroes sells 380,000 copies

By Matt Martin

Capcom profits drop 37% to $8.4m in Q1

Sales in games division tumble due to no big releases

By Matt Martin

Zynga sues Bang With Friends over copyright infringement

Casual sex app maker chose name with Zynga trademark "fully in mind"

By Matt Martin

Nintendo: 160,000 Wii Us sold globally in past three months

Software sales just over 1 million units for new console system

By Matt Martin

Grand Theft Auto V sales estimated at 18-20 million in first year

Markets encouraged by strong performance of core franchises and digital sales

By Matt Martin

China: The gaming superpower continues to march West

Console, mobile, online and middleware - pay close attention to China's significant investment in the games business, says Matt Martin

By Matt Martin

Two more games execs quit Zynga

Exodus continues as casino gaming boss also walks from troubled company

By Matt Martin

CocoaChina passes monthly sales of $12 million

Mobile company aiming for $150m yearly revenue

By Matt Martin

Chinese banks agree $97m loan for Black Gold Online

Snail Games also invests over $32m in global promotion of steampunk MMO

By Matt Martin

Activision Blizzard goes independent as Kotick leads $8.2 billion buyout

Kotick and Kelly form separate investment group with Tencent as publisher also buys shares

By Matt Martin

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