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Finnish games market growth slows dramatically

Year-on-year increase drops to 4% as number of new start-ups falls to lowest point since 2009

By James Batchelor

Netmarble setting aside $4.4 billion for acquisitions

Kabam Vancouver was just the beginning as Korean publisher ramps up post-IPO consolidation aspirations

By Brendan Sinclair

StandUp For GamesAid returns to London next month

Imran Yusuf and company set for May 8th comedy event

By Christopher Dring

David Braben named VP of charity SpecialEffect

Frontier founder and his team have already raised over £46,000 for the organisation

By James Batchelor

Development by expo: How Ghost Town built Overcooked

We visit a house in Cambridge to uncover the secrets of BAFTA-winning Overcooked

By Christopher Dring

"If you use the same tools as everyone else it's way harder to stand out"

3rd Eye Studios' Kari Koivistoinen on the value of building bespoke tools for its VR anthology series Downward Spiral

By Matthew Handrahan

ESA Foundation grants now open to game projects

Grants of up to $50,000 available for projects and programmes that benefit young people

Can the VR locomotion problem be solved without more hardware?

Survios believes it's on to something; its new system in Sprint Vector may ultimately find itself being utilized across a variety of games

By James Brightman

Double Eleven's attention to retention

Prison Architect console port studio hasn't lost a developer in over three years; co-founder Mark South suggests how and why

By Brendan Sinclair

Switch has sold 2.4 million - Superdata

Tracking firm ups 2017 forecast for Nintendo's latest system from 5 million to 7.2 million units

By Brendan Sinclair

Switch Mini predicted for 2018-19

Citigroup analysts expect Nintendo to introduce smaller version of console for kids

By Brendan Sinclair

Peter Moore bids the game industry farewell

"If you work in the industry, I am in awe of what you do in bringing games to life in ways we could have only dreamed of a few short years ago"

By James Brightman

Nintendo Switch becomes fastest-selling system in Nintendo history

NPD reports that 906,000 units were sold in March, and Zelda broke records as well

By James Brightman

Project Scorpio: Can Microsoft bring the fight back to Sony's doorstep?

Praise for Scorpio's specs is universal, but in many ways that's the easiest part of this journey; MS must now start answering the truly tough questions

By Rob Fahey

VR First and Crytek split

Educational initiative now fully independent and embracing vendor-neutral approach, plans to double AR/VR labs to 50 this year

By Brendan Sinclair

eSports: Show me the money

Is Bobby Kotick right about eSports? SuperData's Joost van Dreunen on the problems facing the burgeoning industry

By Joost van Dreunen

Sweeney: “The future of the games industry? Make everyone a creator”

The Epic Games CEO discusses the importance of open platforms, the benefits of non-games projects and why he's preserving a forest

By James Batchelor

Final Reboot: Develop line-up takes shape

Catch highlights of next week's Dubrovnik show streamed live exclusively on GI.biz

By Dan Pearson

"We fart rainbows. Who needs cash?"

Julie Heyde and the power of VR Unicorns

By Dan Pearson

Microsoft is trialling digital refunds for Xbox and Windows

New "self-serve" refunds are currently being tested through the Xbox Insider Program

By Matthew Handrahan

Cave Story publisher Nicalis buys two indie studios

SuperVillain Studios and Cowboy Color will help the indie publisher to "achieve long-term goals"

Xbox boss: "It's possible console generations slow down"

Phil Spencer talks about Scorpio, the future of Xbox and consoles in general

By James Brightman

First-gen VR won't live up to hype - Report

IDATE DigiWorld expects 60 million headsets worldwide by 2020, with mobile VR losing share to PC/console

By Brendan Sinclair

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