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The Best Candidate is a Lie

Why a team is much more than the sum of its parts

By Brie Code

Develop:Brighton 2017 opens call for speakers

Streamlined conference returns this July, deadline for submissions is March 20th

By James Batchelor

Forza Horizon 3 has sold 2.5 million

Playground Games' racer nudges the Forza IP past $1 billion in lifetime revenue

Nazara will invest $20 million in eSports for India

Five year plan will be the "first project of its genre and scale" in the country

By Matthew Handrahan

Paradox profits up 27% year-on-year

Publisher's first full-year report following IPO shows healthy growth

Costume Quest animated series in the works at Amazon

Double Fine games being adapted by Adventure Time production company Frederator Studios; show to premiere in 2018

Rebellion to license 2000 AD comic brands

Game developer and comic publisher makes characters like Judge Dredd available for other studios to base games on

By Brendan Sinclair

EA fines Madden Bowl winner

Tournament winner loses $3,000 for posting offensive tweets despite warnings from publisher

By Brendan Sinclair

"By keeping it small I have the chance to be more hit-and-run"

Despite the success of Reigns, Nerial's Francois Alliot will respond to a fickle premium mobile market by keeping things tight

By Matthew Handrahan

Ukie and GI.biz open call for speakers ahead of Careers Fair at Rezzed 2017

Industry experts from all disciplines needed to share advice with thousands of attendees at March event at the Ukie Careers Bar

By GamesIndustry Staff

Help us unlock the jobs market in the GamesIndustry.biz Careers Survey

Study will investigate working conditions, average salaries and workplace diversity around the world

By James Batchelor

Yet another No.1 for GTA V in UK retail charts

Rockstar blockbuster now one of five titles to manage 12 weeks at the top

By James Batchelor

My.com takes over Armored Warfare development from Obsidian

Creative differences between developer, publisher and MailRU reportedly to blame

By James Batchelor

Conan Exiles points to brighter future for Funcom

Survival game has recouped idev costs to date after selling 320,000 in its first week on Early Access

By Matthew Handrahan

Activision Publishing cuts staff

Disappointing year prompts layoffs at studios including Infinity Ward and Beenox

By Brendan Sinclair

Steam kills Greenlight

Steam Direct will have devs pay an application fee for each game "to decrease the noise in the submission pipeline"

By Brendan Sinclair

"Any pressure on visas getting into the US is worrisome" - Valve

Erik Johnson and Gabe Newell explain how Trump's immigration policies could prompt The International to be moved out of the country

By Brendan Sinclair

The GamesIndustry.biz Podcast: Motorsports and Motörhead

Latest episode features interviews with Forza Horizon 3 dev Playground Games and legendary guitarist Phil Campbell

By James Batchelor

Valve is making three "full" VR games - and not a moment too soon

VR's strength may be flexibility, but Valve's reputation and skill can boost the games market like no other developer

By Matthew Handrahan

Resident Evil 7 ships 3 million

Survival horror game on its way toward meeting initial sales goal of 4 million by end of March

Glu's 2016 revenues just surpass $200m

Mobile games giant exceeds booking expectations for Q4, but full-year results still down $50m compared to 2015

By James Batchelor

Political chaos threatens the whole games business

From Trump to Brexit to the rise of anti-globalisation rhetoric, the conditions that allow games companies to do business are under attack

By Rob Fahey

Humble Bundle launches multiplatform publishing business

Bundling firm says publishing is the “next logical step” in the evolution of its offering

By James Batchelor

Nexon's profits tumble on Gloops impairment

Full-year report shows 63% decline, but Korean publisher looks to Titanfall Online and LawBreakers in 2017

By Matthew Handrahan

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