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New Nielsen division to offer insight into esports market

Team will provide sponsorship valuation, custom research and more for competitive gaming

By James Batchelor

Crackdown 3 delay damages Xbox One X line-up

Action game pushed back to spring 2018, leaving Forza 7 as Microsoft's lead for new console

By James Batchelor

Gearbox Publishing picks up We Happy Few

Compulsion Games' dystopian adventure title is now set for April 13, 2018

Hibernum lays off majority of staff

Montreal developer begins selling off assets as it enters a "transitional period"

By Brendan Sinclair

Atari hands off Pridefest

Largely abandoned mobile game given to maker of LGBTQutie dating app alongside cash investment

By Brendan Sinclair

Indies need to start charging more for games - Steam Spy

"Stop undermining your game because somehow you think it's not worth the asking price," says Sergey Galyonkin

By James Brightman

Reto-Moto brings on Jean-Marc Broyer as CEO

Broyer will lead the Danish studio as it expands Heroes & Generals internationally

Tencent online game revenues hit $3.56 billion in Q2

Mobile revenue exceeded PC for the first time thanks to the success of games like Honor of Kings

By Will Freeman

AltspaceVR u-turns on closure

Inspired by outpouring of support from its community, social VR space may live on

By Will Freeman

Swery's new studio debuts first game on Fig

Crowdfunded game will be Deadly Premonition lead Hidetaka Suehiro's first project since returning to development after illness

By Will Freeman

Xbox One X support added to Unity engine

Prevalent development platform now supports beefed up Microsoft console

By Will Freeman

Isolation, depression "running rampant" among indies - Devolver co-founder

Mike Wilson on the state of indie development as he relaunches Gambitious as Good Shepherd Entertainment

By James Brightman

"Learn-to-play" studio Lightneer closes seed funding at $5 million

Finnish studio founded by ex-Rovio staff, scientists and academics prepares for first release

By Will Freeman

John Davison to lead media for N3twork

Mobile games company brings on former Glixel leader to oversee media products and content

Sold Out going digital

Publisher specializing in physical versions of indie games expands to handle digital distribution

By GamesIndustry Staff

AIAS names 2017 scholarship recipients

Five students selected for Randy Pausch, Mark Beaumont and WomenIn scholarships

Discord clamps down on hate groups

Gaming chat and text app blocks alt-right server and bans users

By Will Freeman

Take-Two argues fair use in NBA 2K tattoo lawsuit

Eventual ruling may have an impact on ownership laws around the video game medium

By Will Freeman

Mastering feature creep while changing the world

Jovian Industries' Laura Bularca on a philosophical approach to efficient and effective game development

By Laura Bularca

Rovio sees revenue leap 94% in second quarter

Angry Birds Evolution and Battle Bay showed the "strongest launch ARPDAU and other KPIs ever seen in Rovio Games business unit"

By Will Freeman

Hideki Kamiya: NieR director "saved" PlatinumGames

Yoko Taro's NieR: Automata brought the Bayonetta creator back from the brink

By Will Freeman

Funcom's The Secret World picked up for a TV series

Johnny Depp's production company Infinitum Nihil will be involved in screen adaptation of relaunched MMO

Bluehole squashes Tencent investment rumour

Update: Bluehole confirms no investment was made by Chinese company

By Will Freeman

Hutch opening Nova Scotia studio

UK motorsports developer opens Canadian office to increase output, tap new talent pool

By Brendan Sinclair

Blizzard to keep Battle.net name after all

Company reverses previously announced plan to phase out moniker, will use combined Blizzard Battle.net branding going forward

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