7 days ago Alejandro Gonzalez of Brainz on the emerging game scene in Colombia and how its developers have empowered each other
7 days ago How a small team from Belgrade is trying to carve its own niche in the void
8 days ago Streaming site picks up multimedia and in-game chat and media company
8 days ago Detroit-area couple says they don't feel safe as players loiter, trespass, harass home owners near in-game hotspots
8 days ago Henrique Olifiers explains why Surgeon Simulator and I Am Bread don't represent the studio's future, and why the studio took VC money for Worlds Adrift
8 days ago Members decide on who will benefit from this year's fund raising
9 days ago Square Enix RPG pushed back another two months to avoid a substantial day-one patch; publisher says impact on forecasts "limited"
9 days ago Alzbeta Kovacova of Massive Entertainment explains how analytics helped Ubisoft with a successful launch of The Division
9 days ago Hello Games' explorer becomes Sony's biggest ever new IP launch on PS4
12 days ago Women in Software and Entertainment Representation
12 days ago "We are removing some support functions and capitalizing on the experience and talent within the studio"
12 days ago Developer goes after hackers behind LeagueSharp subscription service "dedicated to destroying the LoL player experience"
12 days ago Rush of Heroes publisher will invest funding in movie-based games, VR, eSports
Opinion 12 days ago Weekly roundup: No Man's Sky still embodies a simple lesson many in the industry refuse to learn
12 days ago Yu Suzuki teams with Keiji Okayasu, Kris Larson joins Formosa, Reboot hires Pavol Buday, Mattia Traverso joins Ovosonico and more
12 days ago Swedish publisher has 23 projects underway, with a majority of them based on acquired IPs from THQ
Opinion 12 days ago Ignorance or cynical self-interest; there's no other explanation for broadcasting hours of footage of a leaked, unfinished game
13 days ago Streaming service with an interactive twist is coming to Xbox
13 days ago With Lost in Harmony, Digixart's Yoan Fanise confronted the death of premium on mobile, but that shouldn't mean the death of variety
13 days ago Quantum Break studio welcomes Tero Virtala
13 days ago Japanese firm readies for "new release blitz" in the next fiscal year after 12 months of declining revenue
13 days ago "It's tough to be disciplined and understand where you want to draw the line between monetisation and fun gameplay" - Niantic CEO John Hanke
14 days ago "Denuvo allowed 650,000 pirates to breach their servers for 3 days. And they call themselves the most secure company?"
14 days ago Sony has confirmed a "PlayStation Meeting" will take place in NY City on that date, and rumours suggest it will be Neo's official unveiling
15 days ago Graphics card maker unveils its Indie Spotlight program