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Bethesda drops premium DLC model for Doom

All multiplayer expansion packs will now be free

By James Batchelor

Words With Friends TV show in the works

Zynga partners with MGM to bring long-running mobile hit to the not-quite-as-small screen

Australian industry laments "devastating" resignation of pro-game Senator

Scott Ludlam resigns over dual citizenship mistake, sending "shockwaves" through the developer community

By Matthew Handrahan

Carol Shaw donates collection to Strong Museum

River Raid creator gives source code printouts, design docs, unreleased Polo game and more from her time at Atari and Activision

Why Giant Sparrow built What Remains of Edith Finch without a detailed plan

“It was much easier just to start building prototypes and figure it out from there”

By James Batchelor

Razer could be valued at $5bn ahead of IPO - report

Accessories firm aiming to become publicly listed around October

By James Batchelor

Copyright dispute sees River City Ransom: Underground temporarily pulled from Steam

Composer Alex Mauer claims Conatus Creative used her music without permission, Conatus say Mauer claims are false

By James Batchelor

Record attendance for Develop:Brighton 2017

More than 2,000 developers and industry professionals attended this year's conference

Kate Edwards joins the board at Take This

Former IGDA executive director will help non-profit address the games industry's mental health issues

By Matthew Handrahan

N3twork buys Agamemnon mobile UA platform

Ex-Rovio VP Eric Seufert joins the company as part of the acquisition

By Matthew Handrahan

The GamesIndustry.biz Podcast: Catching up with the Romeros

Legendary games designers John and Brenda Romero join us for this week's show, available to download now

By James Batchelor

Highmark raises $2m for games that battle brain disease

Canadian start-up's oversubscribed seed round attracts investors, studio also names new CFO

By James Batchelor

Supermassive hires industry veteran Jim Woods

Woods brings experience from DMA Design, Codemasters and Sega to new executive producer role

Apple appoints first managing director for China

Isabel Ge Mahe's appointment demonstrates strong commitment to "invest and grow in China"

By Matthew Handrahan

Snowfall's Natasha Trygg promoted to CEO

Former COO steps up as former CEO and founder Petri Elovaara steps aside

Splatoon 2: Critical Consensus

Reviewers agree Nintendo's latest is great, but still quite similar to the first Splatoon

By Brendan Sinclair

BioWare once again to be led by Casey Hudson

Three years after leaving, Hudson is back to serve as GM as Aaryn Flynn departs the studio

By James Brightman

Ubisoft's sales are more than 80% digital

No new major releases in Q1, but overall sales still climbed 45% for the French publisher

By James Brightman

How Critical Force achieved 21m downloads without paying for user acquisition

The Finnish studio's founder Veli-Pekka Piirainen warns that too many young games companies “trust in miracles”

By James Batchelor

Netmarble's acquisition shopping list

Chief global officer Seungwon Lee details what the Lineage 2 and Marvel Future Fight publisher has in mind for its multi-billion-dollar acquisition fund

By Brendan Sinclair

How gacha can benefit Western game developers

AppLovin MD Johannes Heinze on the potential of a "powerful monetisation tool" that's big in Japan, and less so in the West

By Johannes Heinze

Splash Damage teams up with Wargaming

UK studio will make multiplayer experiences in the "Wargaming universe"

By Matthew Handrahan

Zynga scraps new Mafia Wars mobile title

Soft-launched game canned after just three months as publisher didn't believe it would be “a successful forever franchise”

By James Batchelor

American McGee wants Alice community to stop asking about a sequel

EA owns the rights, and daily enquiries "impede my ability to put effort towards new ideas and new projects"

By Matthew Handrahan

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