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"I cannot now imagine a PlayStation 4"

10 Years Ago This Month: A Sony executive shake-up prompts speculation of a departure from the hardware market while errant Wii Remotes destroy living rooms

By Brendan Sinclair

"It's always extremely scary to call someone out"

Tinybuild's Alex Nichiporchik on taking G2A to task, battling piracy with aggressive pricing, and the "magic tricks" required for indie success

By Matthew Handrahan

Call of Duty comes out on top in difficult November for UK games retail

Pokémon debuts at No.5 and No.6 after less than a week on sale

By Christopher Dring

Creative England and Barclays reveal Brighton-based accelerator

Company looking for VR, AR and tech companies to support

“Current virtual reality experiences are too expendable”

Brandwidth's head of innovation and Develop:VR keynote speaker Dean Johnson says the industry needs to make tech less disposable

By James Batchelor

InnoGames hires Funda Yakin as director of media and market development

Microsoft Germany veteran Yakin will report directly to CMO Christian Pern

Peter Vesterbacka announces involvement in citizen space program

Former Rovio man is one pillar of Space Nation, creating a generation of astronauts

By Dan Pearson

Facial animation firm Cubic Motion opens offices at Pinewood Studios

New office headed by Dr Jane Haslam, VP of Live Systems

New games on Steam in 2016 rose 40% over last year

Over 4200 games hit the store in 2016, Steam Spy says, equivalent to 38% of its lifetime total

By Matthew Handrahan

Riot Games is Inc's company of the year

Business publication gives top honors to League of Legends firm; "the most exciting company you've never heard of is reinventing sports"

Pokémon Sun and Moon sales hit 1.5m in Europe

368,000 games sold in the UK [UPDATE: 3.7m sold in the Americas in under two weeks]

By Christopher Dring

Smaller company, higher stakes

Adam Boyes explains why he left Sony to be CEO of Iron Galaxy, and what he sees in the future for half-step console upgrades and VR

By Brendan Sinclair

Unity 5.5 to support HoloLens

"You can now jump into exploring the future of augmented and mixed reality"

Rovio spin-off Hatch aims to be the Netflix of mobile games

Mobile streaming platform allows smart devices users to play titles on demand, share video clips and play single-player games together even when in different locations

By James Batchelor

37% of Thanksgiving weekend online sales were made on mobile

Pokemon and PS4 perform best between November 24th and 27th

By Christopher Dring

ASA rules No Man's Sky advertising did not mislead consumers

Organisation believes procedurally generated nature of the game means all images and footage are representative of final product

By James Batchelor

Big Viking puts up $10 million for HTML5 Messenger publishing

Developers intrigued by Facebook's Instant Games program take note

By Matthew Handrahan

VR the biggest loser this holiday?

SuperData revises its VR forecasts with PSVR seeing the largest downgrade

By James Brightman

Unity asset store launches affiliate program

Developers can now earn commissions on referred sales

Peter Moore unconcerned about retail disappointments

EA exec predicts rash of underperforming launches for new packaged games will be followed by upbeat news of Black Friday sales

By Brendan Sinclair

Facebook: "We've just unlocked a very, very big gaming platform"

Leo Olebe explains Facebook's deeper push into games with Instant Games like Pac-Man becoming available through Messenger and News Feed

By James Brightman

Nintendo coming to US-based Universal theme parks

Orlando and Hollywood parks will join Osaka location in featuring publisher's famous brands

By Brendan Sinclair

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