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Netmarble Games IPO raises $2.3bn

Second-biggest share sale in South Korea, thanks partly to the success of high-end mobile title Lineage II: Revolution

By James Batchelor

G2A's reputation can still be fixed, indies say - "Just stop being shit"

Rami Ismail, Mike Bithell and Dan Da Rocha on the art of managing reputation in the games business

By Matthew Handrahan

Devcom tickets now on sale

New Cologne conference kicks off August 20th, prices range from €69 to €1,000+

Bleszinski: “AAA is a nearly unsustainable model”

The Gears of War creator discusses why blockbuster games often feel repetitive, and looks ahead to VR

By James Batchelor

Should indies release their video games in a box?

There's still money to be made in the old physical games market

By Christopher Dring

Shopify enables devs to sell physical merchandise in-game

SDK opens potential revenue source for developers, Alto's Adventure the first to use new tool

By James Batchelor

Nintendo, Ever the Toy Company

The fate of NES Classic is a reminder that while Nintendo may be a console firm, its DNA remains that of a toy maker

By Rob Fahey

Starbreeze wants publishing partners to take the lead on single-player

"As many lovely emails as we've received about [Brothers: A Tale of Two Sons], it doesn't pay salaries"

By Matthew Handrahan

Nintendo Switch drives March games sales to $1.36B in US - NPD

The hardware category nearly doubled year-over-year thanks to Nintendo's record-breaking Switch launch

By James Brightman

Mobile games booming as global games market hits $108.9B in 2017 - Newzoo

Research firm estimates that smartphone and tablet game revenues will account for 42% of worldwide sales this year

By James Brightman

DomiNations' lifetime revenue passes $100m

Historical mobile strategy game celebrates two-year anniversary with 32m players

By James Batchelor

"Why am I even making games?"

Flavourworks founder and Molyneux protegé Jack Attridge discusses the challenge of starting his own studio, and why he feels games design is stagnant

By James Batchelor

Curve Digital hires new business development manager

Former Gamer Network trade events manager Charlotte Nangle joins UK publisher

Palmer Luckey funds Trump through Chrono Trigger shell companies

Oculus co-founder continues his support for US President, despite controversy over involvement with "shitposting" group

By James Batchelor

Twitch details premium subscription plans

New $9.99 and $24.99 tiers open increase revenues available to streamers

By James Batchelor

Patrice Desilets' Ancestors is no longer episodic

Former Asssasin's Creed developer reveals more about his mysterious adventure game at Reboot Develop

By James Batchelor

Tencent bringing free-to-play Rocket League to China

Partnership with Psyonix will see smash hit localised for Chinese market with hints at eSports events

By James Batchelor

Yooka-Laylee: The backers' view

We revisit Playtonic's dramatic two years and speak to the firm's Kickstarter supporters

By Christopher Dring

Remote Control Productions expands into Romania

Romania joins Finland as second international subsidiary for the Munich-based developer network

By Matthew Handrahan

Gaming video to generate $4.6 billion this year - SuperData

Research firm says there are now 665 million viewers of gaming video content worldwide

By James Brightman

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