Your Ideas Don't Matter… Much
Many paradoxes exist within the games industry. One such paradox is the reality that ideas are simultaneously worthless and the fuel that drives the entire industry. How many of us have been approached by someone with a "great idea" for a game? My reaction, regardless of the quality of the idea, has always been to push for a tangible expression of the concept. That is to say, the idea alone is pretty meaningless until you execute on it.
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