Ubisoft acquires Massive Entertainment
Publisher picks up personnel and rights to World in Conflict franchise from Activision-Blizzard
Ubisoft has announced that it has acquired Massive Entertainment, following the studio's closure during the Activision-Blizzard merger.
Along with the Sweden-based studio's assets and personnel, Ubisoft have also obtained the rights to the World in Conflict franchise. This confirms earlier reports that the company was in talks with new owners shortly after its status within Activision-Blizzard came under review.
"We are delighted to welcome the talented team of creators at Massive into the Ubisoft family," said Christine Burgess-Quemard, executive director of worldwide production studios at Ubisoft.
"Ubisoft is growing at an intense pace and our strategy is to ensure the strength of our global creative teams. Massive has put together a group of some of the most confirmed and recognized creators in the industry and I know that their talent and innovation will allow them to seamlessly integrate into our worldwide network of production studios."
This marks the latest in a string of titles cut by Activision-Blizzard to be picked up by other publishers. Earlier this month, Atari revealed it has picked up the Ghostbusters title, having previously snapped up Chronicles of Riddick: Assault on Dark Athena.
"Massive's development team places great importance on its freedom to innovate and create games of the highest quality," said Martin Walfisz, president and founder of Massive Entertainment.
"We are fortunate to have found in Ubisoft a publisher who shares the same values and understands our mindset. I have no doubt that our future together will offer significant mutual benefit and synergy."
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