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THQ confirms lay-offs at Big Huge Games

But publisher still seeking sale of internal studio

THQ has confirmed to GamesIndustry.biz that it has let a number of staff go at internal studio Big Huge Games, although it declined to give exact numbers.

Last month the publisher said it was seeking a sale of the Rise of Nations developer, otherwise it would be forced to close the studio.

"We continue to pursue a sale of Big Huge Games," a THQ spokesperson said.

"Yesterday, some of the staff were notified that they were not going to be part of the future direction of the studio. We are not providing exact headcounts at this time," added the company.

THQ has already released two other development studios – Heavy Iron and Incinerator – allowing them to continue as independent studios.

The publisher only acquired Rise of Nations developer Big Huge Games just over a year ago, and at the time said it planned to staff up and grow the business.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.