HomeNewsFeaturesJobsCareer FairEducationResourcesMobile

Tekken 5 to use NaturalMotion's endorphin

Namco's forthcoming beat 'em up taps Oxford-based team for animation system

The next game in the massive Tekken franchise, Tekken 5, is set to use a technology system developed by British firm NaturalMotion for its real-time 3D character animations.

Called endorphin, the system uses AI and dynamics (sometimes called physics) simulation to create realistic character animations on the fly, thus cutting the cost of developing animation for a title and creating seamless transitions between character movements.

"endorphin allows us to create realistic fight actions and reactions very quickly," enthused Namco's Shinichio Yoda, "helping us to build great content for Tekken 5."

Tekken 5 isn't the first high-profile project to use the endorphin system - cinemagoers over the summer will have witnessed it in action in Warner Bros' epic blockbuster Troy.

Comments

To comment on this article, or view other users comments, you need to register for the GamesIndustry.biz Network.


In Related News

Natural Motion

Rockstar signs NaturalMotion for PS3, 360 projects

GDC: NaturalMotion unveils Morpheme technology

NaturalMotion moves into full game development

Newsletter Signup

Sign up to the FREE GamesIndustry Newsletter and receive a comprehensive round-up of industry news and info.


GamesIndustry.biz is the world's most read and influential games industry website. But don't just take our word for it!

"I check GamesIndustry.biz every day — you have to, to know what's going on. It's definitely the best European news site, and is beginning to offer a more global view too. There's a ton of information and news on the net — but this is the one that matters."

David Reeves

Latest announcements courtesy of GamesPress