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Sony names motion controller PlayStation Move

Thu 11 Mar 2010 1:00am GMT / 8:00pm EST / 5:00pm PST
HardwarePublishing

UPDATE: Sub $100 launch price; 36 third-parties on board, 20 Sony titles by end of March 2011

Sony has finally announced the name of its PlayStation 3 motion controller – now officially known as PlayStation Move – revealing that it will also operate with a 'sub-controller' alongside the PlayStation 3 Eye

The platform holder said that a bundle of the controllers will sell for below $100 when launched in "fall", adding that 36 third-party developers and publishers are on board to support the new platform.

Sony says the sub-controller is designed to further expand gameplay options – it features an analog stick and directional buttons – but users can also use the regular DualShock controller for the same effect.

The PlayStation Eye camera "detects the precise movement, angle, and absolute position in 3D space of PlayStation Move motion controller," according to Sony, while the Move peripheral features a "three-axis gyroscope, three-axis accelerometer and terrestrial magnetic field sensor, as well as a colour-changing sphere" which the Eye tracks.

"We like to think this is the next-generation of motion gaming," said SCEA's Peter Dille during the official unveiling at GDC in San Francisco. "Nintendo has done a great job introducing motion gaming to the masses. We like to think the migration from Wii to PS3 is a pretty natural path."

As well as support from the likes of EA, Activision, Ubisoft, Disney and Capcom, Sony itself will release 20 Move games – or titles that incorporate the technology – before the end of March 2011.

The full list of third-party support for Move follows:

  • 505 Games U.S.
  • Activision Publishing, Inc.
  • AQ INTERACTIVE Inc.
  • ARC SYSTEMS WORK CO.,LTD
  • ATLUS Co., LTD.
  • Bigben Interactive
  • CAPCOM CO., LTD.
  • CCP
  • Crave Entertainment
  • CYBERFRONT Corporation
  • Disney Interactive Studios
  • Electronic Arts Inc.
  • FromSoftware, Inc.
  • Game Republic, Inc.
  • GUST CO., LTD.
  • HUDSON SOFT CO., LTD.
  • IREM SOFTWARE ENGINEERING INC.
  • Koei Co., Ltd.
  • Konami Digital Entertainment Co., Ltd.
  • Majesco Entertainment
  • Marvelous Entertainment Inc.
  • NAMCO BANDAI Games Inc.
  • ONGAKUKAN Co., Ltd.
  • Oxygen Games
  • PAON CORPORATION
  • Q Entertainment Inc.
  • Q-GAMES, LTD.
  • SEGA CORPORATION
  • Sony Online Entertainment
  • Spike Co., Ltd.
  • SQUARE ENIX GROUP
  • TECMO, LTD.
  • THQ Inc.
  • UBISOFT
  • Warner Bros. Interactive Entertainment
  • Zoo Entertainment, Inc.

28 Comments

Sean Currie Dev Support, Microsoft Studios

4 0 0.0
Interesting. Conceptually I like what can be done on the Wii with motion controls but its audience and the tech seem to be dampening the potential somewhat. Zack and Wiki is a prime example. A fantastic game (by any standards) and one that really shows off what the Wii can do. Sadly, it wasn't nearly as successful as it should have been.

Given the tech and audience of the PS3, there's a much greater possibility of really interesting titles being released. It sounds like Sony gave hardcore Wii owners exactly what they wanted: an HD version of the console.

Posted:4 years ago

#1

Antony Cain Lecturer, Wakefield College

263 21 0.1
Definitely prefer the new name, sounds a lot... 'cleaner'...

"Given the tech and audience of the PS3, there's a much greater possibility of really interesting titles being released."

Can't say I agree with that though. I don't think it's about using the current PS3 audience in a new way, it's about stealing the Wii audience. Take the control pad away from most 'hardcore' gamers and they get stroppy or embarrassed, suppose it's why you'll rarely see them on games like Singstar or Wii Fit.

I hope it does well but I expect to see a lot of flippy-flappy style casual games rather than hardcore titles, at least early on anyway.

Edited 1 times. Last edit by Antony Cain on 11th March 2010 8:18am

Posted:4 years ago

#2
Tbh I prefered Arc.

I would like to see some hardcore games make interesting use of this (and natal) but I think Antony's probably right, we'll mostly see casual games designed to steal the kids and old women from ninty.

Hope I'm wrong.

Posted:4 years ago

#3

Matt Martin Editor, GamesIndustry.biz

173 113 0.7
I don't see the kids and old ladies defecting from Nintendo. Not until Sony drops the PS3 price.

Posted:4 years ago

#4

Terence Gage Freelance writer

1,288 120 0.1
I really hope Sony has a few core titles in development -- something like that sword-fighting against skeletons in the initial Move reveal was pretty cool -- but, as mentioned above, I suspect they'll just go straight after the Wii audience with mini-game compilations and a block-bouncing puzzle game. The thing is, to have any hope at all of stealing the Wii audience they'll need loads of marketing, which Sony just don't seem so hot at any more. Not to mention a price drop and a change of public perception as to what the PlayStation brand represents.

I also preferred the name Arc, and I think it was a bit more marketable.

Posted:4 years ago

#5

Kevin Clark-Patterson Lecturer in Games Development, Lancaster and Morecambe College

294 27 0.1
I'm pretty sure the name 'Move' will have already upset quite a few people.

"Move?", "CBA with that!"

Posted:4 years ago

#6
100$??? Are they serious???

Posted:4 years ago

#7

Mathew Lovatt Manager

4 0 0.0
The only way they they'll take people of the Wii is when people get a chance to compare the two consoles. If you have two games side by side on a 40" tv, one on the PS3 and one on the Wii that both are motion sensing, the PS3 will obviously look the better option. At the moment people don't really compare the two consoles because the games are aimed at different audiences. The Wii was the first to tap into the market, but I expect Sony will try and take it to another level.

Don't forget with 3D tv's on the horizon and the PS3 being fully compatible with this, just think what a motion sensing 3D game could look like.

Posted:4 years ago

#8

Kingman Cheng Illustrator and Animator

955 184 0.2
$100? Looks like the Wiimote is here to stay...

Posted:4 years ago

#9

Steve Morrison Lead Artist, Firebrand Games

5 0 0.0
I'm afraid at the moment I remain skeptical about the potential of this Sony copy Wiimote controller. Why does the left hand stick not have any motion control in it? That seems a huge oversight! Do you need to use 2 of the bulb controllers to achieve real 2 handed play, I have already seen demos where this is the case. Does this mean that some games will require different configurations and multiple bulb controllers controllers to be able to play them.

I suspect that UK will see these on sale at just below £100 and I'm afraid that will alienate people straight out of the bag without out any totally killer 100% amazing game. Lets face it if all they release are waggle fests ala Wii then they are targeting a market that would have already bought a Wii if that was the type of game they wanted!

I patiently wait to be proven wrong :)

Posted:4 years ago

#10

Mathew Lovatt Manager

4 0 0.0
"Lets face it if all they release are waggle fests ala Wii"

They're clearly not.

Posted:4 years ago

#11

Simon Peter

9 0 0.0
I don't think that "party games" and "minigame collections" are the key to the Wii audience.

It is incorrect to assume that as long as they are simple, colorful, and well-advertised, all casual gamers will love them.

Most of these listed third parties already tried to get the Wii audience's attention ON THE WII, with the advantage of an existing userbase, and they still failed miserably. Even the most successful games from the biggest publishers like EA and T2, didn't sell more than 1-2 million units, and even these were nowhere near Nintendo's repeated 20 million selling, hardware moving successes.

These games will, *at the best case*, replicate the success of Carnival Games and EA Sports Active, not Wii Play and Wii Fit.

Edited 1 times. Last edit by Simon Peter on 11th March 2010 10:51am

Posted:4 years ago

#12

Steve Morrison Lead Artist, Firebrand Games

5 0 0.0
[link url=http://www.eurogamer.net/articles/playstation-move-hands-on
]http://www.eurogamer.net/articles/playst...[/link]

So far this looks like Wii style party games getting replicated with a couple of FPS games that have the motion controls chucked in similar to Wii predecessors.

Maybe the inevitable motion controls bundled with a base PS3 and a copy of Sony family Party 1 will put this mass market. If not then I still stand by my comments saying that there will need to be a "Special" game to make this a system selling peripheral.

Assuming that's what they are doing here.

Edited 2 times. Last edit by Steve Morrison on 11th March 2010 10:59am

Posted:4 years ago

#13

Mathew Lovatt Manager

4 0 0.0
"If not then I still stand by my comments saying that there will need to be a "Special" game to make this a system selling peripheral."

Wouldn't mind playing God of War 3 with the controllers!

Posted:4 years ago

#14

Pedro Nunez Bernal Project Lead, Electronic Arts

1 0 0.0
"We like to think the migration from Wii to PS3 is a pretty natural path." Why? Only time will tell when it comes to all this motion controller hype.

Posted:4 years ago

#15
I believe the worst comparison won't be made against the Wii (wii owners won't really care), but against Natal. One offers a better experience, the other offers a completely new experience.
If the Wii should have told everyone something, it's that better wasn't good enough, it had to be new.
No novelty, no hype.

Posted:4 years ago

#16

Russell Kentish Studying Master of Digital Media, Centre for Digital Media

19 0 0.0
I wonder what they will name natal. Natal is a working title isnt it?

Posted:4 years ago

#17

Mathew Lovatt Manager

4 0 0.0
Can someone please explain how much more a leap in technology project Natal is to Sony's Eye Toy?

Edited 1 times. Last edit by Mathew Lovatt on 11th March 2010 3:39pm

Posted:4 years ago

#18

Jack Loftus Contributing Editor, Gizmodo

95 0 0.0
"We like to think the migration from Wii to PS3 is a pretty natural path."

Because that's exactly what happened with the Eye Toy, right?

Posted:4 years ago

#19

Jon Shepherd

4 0 0.0
Personally I too think Arc was a better name for the controller. The $100 price tag was for a bundle of the PS Eye as well as the 'Move' hardware itself, so for those already with the camera, the new purchase won't be too steep.

Posted:4 years ago

#20

Kenneth Bruton Producer

38 8 0.2
$100? I hope that is for a PAIR of controllers! when you spend on average of $50 or more for the "next-gen" console controller, that does seem a bit too prohibitive....

Posted:4 years ago

#21

Pierre Vandenbroucke Assistant de production, Gorgone Productions

47 0 0.0
Correct me if I'm wrong, I'm not sure of the US prices (French prices are way overestimated anyway)
-White wiimote : USD 39,99
-White Nunchuk : USD 19,99
-White WiiMotion + : USD 24,99

That's USD 84,97. And the controller is now widely spread, and costs lowered. USD 100 per player seems a lot, but you don't pay much less on the Wii... (I took the prices from EBGames.com, not sure how expensive/cheap they are)

Edited 1 times. Last edit by Pierre Vandenbroucke on 11th March 2010 4:44pm

Posted:4 years ago

#22

Otakar Schon Technology editor, Economia

40 9 0.2
100 usd for eyetoy cm and controler looks fine to me. And i hope Sony will unleash the potential of eyetoy+motion control into some realy awesome games. I liked the old Eyetoy Play games playing with kids and i enjoyed Kinetic Combat myself - with the new technology game like Kinetic Combat would be phenomenal fitness game (think UFC videogame as real as it gets :)

This (or natal) may not attract current Wii owners but can attract undecided customers and save money to them too as only one console will meet needs of different audiences so there will be no need to buy wii for the wife and PS3 for yourself.

Posted:4 years ago

#23
Matt, I believe Natal is much more versatile and family/living room friendly than a new remote with Eye Toy (regardless how precise it is).
Eye Toy only gets movements and the tracking is pretty basic compared to Natal. The fact Natal is coupled with a specific infrared camera and high definition capture gives it (a lot) more possibilities than just movement recognition, like auto login, picture upload into the game, or full body movement regardless of what is in front of you. Look at Eye Pet, you need pieces of AR code to make it work - I'm pretty sure you can do sthing much more intuitive with Natal.
And controlling your TV with a movement of your hand (or your body), free of anything, will surely give it the Minority Report feel a remote is unable to provide (I'm not even talking of Eye Toy, it's nowhere near this).
I've had enough friends trying Natal to think it's well beyond just webcam movement tracking, there is something almost sci-fi about it.

See how Move is trending today online. It is consistently referred to as a Wii too iteration, and the debate is much less on how amazing the experience is but how far from a Wiimote it really is. Have fun building positive WOM around that...

Edited 1 times. Last edit by shann biglione on 11th March 2010 5:52pm

Posted:4 years ago

#24

David Amirian Writer

59 3 0.1
i think this is all about beating Nintendo to the "Wii HD" punch -- a new console from Nintendo would be less attractive (possibly) than an older console with an existing library of games, and most likely cheaper by the time Nintendo rolls around its version. There would be no "point" to just a straight upgrade for the Wii, Nintendo would have to make something new all over again to distinguish itself from the PS3 now.

Posted:4 years ago

#25

Jayke Walker

8 0 0.0
100$ refers to the controller, the camera AND a game

Posted:4 years ago

#26

Barla Von Designer

31 0 0.0
I can't see how this is going to be a success? If the general public want a Wii-like experience, then they'll buy a Wii, it's more affordable than buying a PS3, plus Move, then purchasing "PS Move" games, which at launch there will be very few of.

The only consumer that will buy PlayStation Move are those that already have the PS3. PlayStation Move is not going to generate a new gaming demographic like the Wii did.

Posted:4 years ago

#27

Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,282 2,481 1.1
Barla, thank you for writing my words for me.

And to add to that, many Wii owners looking for a Wii-like experience in HD already own an HD console to supplement their Wii. Meaning that Move will still largely appeal to current PS3 owners.

Posted:4 years ago

#28

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