Peter Molyneux will be a speaker at this year's Game Developers Conference Europe 2009 holding a session on why players should be given choices.
During a 50 minute lecture entitled Choice: The Ultimate Game Mechanic, the Microsoft creative director will explore decision making in games and explain why it can be a compelling mechanic. Using examples of in-game and in-progress work, Molyneux plans to demonstrate how a more personal and satisfying gaming experience can come from empowering players by having them make decisions that have tangible effects on the game world.
Speakers already confirmed for the conference include Cevat Yarli of Crytek and Matias Myllyrinne of Remedy. Sessions and panels will cover a range of topics across all areas of game development and business during the three day event, which takes place this year in Cologne from August 17.