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PC Gaming Alliance scolds "uneducated" LucasArts

President Randy Stude criticises reasons given for not bringing Star Wars: The Force Unleashed to PC

"LucasArts hasn't made a good PC game in a long time," according to Randy Stude, president of the PC Gaming Alliance, who criticised the decision not to release Star Wars: The Force Unleashed on the PC.

Stude slammed LucasArts for the "uneducated" comments made by its producer Cameron Suey, who said there wouldn't be a PC port of Star Wars: The Force Unleashed due to the difficulty in developing for the range of PC models and capabilities in the market.

"That's not an educated answer," Stude told Videogamer.com. "In the last several years there have been at least 100 million PCs sold that have the capabilities or better of an Xbox 360. It's ridiculous to say that there's not enough audience for that game potentially and that it falls into this enthusiast extreme category when ported over to the PC. That's an uneducated response."

"If they're making games for the Wii, Xbox and PS3 they're scaling their experience to meet all three of those platforms. They're good on the Wii, better on the Xbox 360 and the best on the PS3" he added. "There's no argument that they could give not to be able to support good better and best on the PC."

"LucasArts hasn't made a good PC game in a long time," Stude said. "That's my opinion. They make some pretty good games for the Wii, you know those little sticks you wave in the air, that seems like a natural fit for a lightsaber game, sure. But I think the last good PC game they made was probably Jedi Knight 2, and even their strategy games weren't that great. So I can understand why they would make that call.

"They're not really creating product within LucasArts themselves," he explained. "They're going at it job shopping their IP."

"That may be a little controversial for me to say, but that's what I see. There's no development team necessarily within LucasArts any more, they've basically turned into an intellectual property machine and supporting the PC, why should they? It really doesn't fit their property."

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Latest comments (2)

George Williams Senior Community Manager (boxed products), Codemasters8 years ago
As a die hard PC gamer, am I really upset that The Force Unleashed isnt on PC? Nope. Its not that good. LucasArts gave up PC support once Empire at War was released back in 2006 - and that was a big hit to.

As I have said before, its about Publishers and developers being lazy. Supporting the PC requires compatibility testing and ongoing product/tech support. However, if fingers are being pointed lets point them at the Graphics chipset makers like Nvidia and AMD/ATi with their confusing graphic card line up.
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Mat Bettinson Business Development Manager, Tantalus Media8 years ago
I'm also a die hard PC gamer but I have to stand apart from the typical community cries of denial when the industry talks about the PC losing it's appeal as a platform.

It's definately more work to do a PC game. What ends up being the nail in the coffin for the PC is the rampant piracy on the platform when you do go to all the effort. I admire PC game developers and their loyalty. I admire the way they appreciate the strengths of the platform, particularly in niche genres I love.

However as a games platform the PC is plagued with very real problems. Fractured market into varying specifications, countless API/driver versions, critical security issues - all of which developers end up taking responsibility for despite none of it being their fault.

And then there's piracy. You know, the reason why despite that huge installed Stude mentions, despite having the coolest version of a AAA SKU, the PC SKU sells a fraction of the other platforms. As a PC gamer I feel a deep sense of shame about that, and anger when I run into the countless denials from the PC gaming community with no other evidence than the fact they would quite like it not to be true. Eg. it's everyone else's fault but theirs.

And you know, those machines Stude about with a greater-than-360 spec? Those are *exactly* the kind of PCs that pirate games.

Unfortunately the guys who could really do a lot to sort out the platform are busy plugging their own dedicated gaming platform. I have a hard time blaming Microsoft really because with the 360 at least creating a great games platform is down to them and not getting countless other hardware IHVs to play ball too.
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