Sid Meier is to deliver the opening keynote address at this year's Game Developers Conference on the topic of psychology in game design.
In a rare address, Meier will explain how real-world, historical and mathematical facts cannot be used as a successful foundation of game design. Instead, he will argue, developers should take into consideration the complexities of human psychology, introducing egomania, paranoia and delusion into their games.
"It's an honor to have Sid Meier, a true pioneer in game development, share his decades worth of insight at the 2010 Game Developers Conference," said Meggan Scavio, GDC event director, "We're also delighted to welcome so many other high quality lectures from the industry's leading developers."
Meier is best known for his work creating genre-shaping titles such as Civilization and RailRoad Tycoon, and is currently the director of creative development at Firaxis Games - a studio that he co-founded.
In 2008, he was awarded the Lifetime Achievement Award at the Game Developers Choice Awards and entry into the Academy of Interactive Arts and Science's Hall of Fame.
Other speakers currently lined up for this year's GDC, which is held in San Francisco between March 9-13, include Assassin's Creed II lead designer Patrick Plourde and BioWare's Armando Troisi.