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Hirai: "We continue official leadership in this industry"

Tue 20 Jan 2009 2:27pm GMT / 9:27am EST / 6:27am PST
Publishing

Sony boss says sales numbers and installed base isn't relevant as "we operate in our world"

Sony Computer Entertainment

Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

playstation.com

Sony Computer Entertainment boss Kaz Hirai has dismissed Microsoft and Nintendo as competitors because he sees PlayStation as the "official" industry leader, writes Eurogamer.net.

"This is not meant in terms of numbers, or who's got the biggest install base, or who's selling most in any particular week or month, but I'd like to think that we continue official leadership in this industry," Hirai told Official PlayStation Magazine.

"It's difficult to talk about Nintendo, because we don't look at their console as being a competitor. They're a different world, and we operate in our world - that's the kind of way I look at things.

"And with the Xbox - again, I can't come up with one word to fit. You need a word that describes something that lacks longevity," he added.

Brandishing Sony's commitment to a ten year plan, Hirai said he wants customers to feel confident their PlayStation console will not "fall by the wayside in five years" - a milestone Microsoft has yet to overcome, he pointed out.

"And," offered Hirai, "unless things go really bad, there's no way that at the end of a life cycle our competition is going have a higher install base."

Hirai also addressed the complex architecture of the PS3, which developers have openly struggled to get to grips with.

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?" explained Hirai.

He picked God of War as an example of gameplay changing during the long life of the PS2, and said that sort of learning curve will be the same with PS3.

"So it's a kind of - I wouldn't say a double-edged sword - but it's hard to program for, and a lot of people see the negatives of it, but if you flip that around, it means the hardware has a lot more to offer," he said.

Wrapping things up, Hirai said the PlayStation 3 "won't radically change" over the next few years in the same way the New Xbox Experience revamped the competition.

He hopes PlayStation Home will help, by growing to a point where one type of consumer buys the PS3 solely for the virtual world, before discovering games for the system.

"We want to expand the demographics from just a videogaming audience to something that's a little bit more massive," Hirai concluded.

1 Comment

Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,270 2,439 1.1
*Raises eyebrow at Kaz*

Aside from the last 3 paragraphs, I'm really scratching my head how one can such statements with a straight face.

I get the idea behind PR but no need to go all Iraqi Information Minister about it.

Posted:5 years ago

#1

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