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Hayes: Second-hand games are a market reality

By Phil Elliott

Mon 02 Feb 2009 8:00am GMT / 3:00am EST / 12:00am PST

Sega Europe boss keeps a watching brief on the retailer activity - but he doesn't like it

Second hand game sales, from which retailers make significant profits but developers and publishers see nothing, are a market reality, and any attempt to stop it would cause damage to consumer relationships.

That's according to Sega Europe president and COO Mike Hayes, who told that he neither liked nor supported it, but while his company was keeping an eye on things, "right now it's probably not on our top ten list of things that we need to take action and be concerned about."

"The whole second-hand games market is one of those very, very sensitive areas that I've got to say Sega keeps a pretty low profile on - and I'll tell you why," he said. "I know that there are publishers that are vehemently, aggressively against it.

"My reluctant view is that while I can understand that, if publishers were to try and enforce a non-second-hand market to the consumer, I think there would be relationship damage with the consumer. Of course, commercially, do I support it? Of course not, and I have to think here of the 650 people we employ at Sega Europe.

"However, do we have a successful business working with the retailers that offer that service? Yes, we do. So would I ever join a campaign to get it stopped? The answer is no. Do I like it? The answer is no. I may be sitting on the fence here, but there needs to be a bit of reality on the market."

And on the subject of game rentals, an area which GAME announced recently it would move into, he was also circumspect.

"We've always embraced it, notably via Blockbuster, but the debate's been raging since even back when I was at Nintendo," he said. "It's something we keep an eye on - particularly now our business is so mature, and we're in so many markets, I think ownership of hard copy is still something that the consumer wants.

But he didn't think that the industry would move towards providing specific rental-only copies of games, one idea put forward by Frontier Developments chairman David Braben.

"It's been suggested, but I think that's harder to do. With DVD companies they will go and sell the software at highly-inflated prices under rental agreements. The industry's not doing that.

"If more retailers want to come into that, then an initiative might be looked at. At the moment I think rental is a relatively small part, unlike DVD. We'll keep a watching brief on it and see if it takes off, and what others like HMV do.

"But right now it's probably not on our top ten list of things that we need to take action and be concerned about," he added.

The second part of the interview with Mike Hayes is available now.

From Recommendations by Taboola


Kenneth Young Freelance Composer & Sound Designer, AudBod

20 13 0.7
Sell games in cardboard cases so that 2nd hand games look diseased relative to the shiny shrink-wrapped new copies.

There's an obvious trend around the corner for packaging to be 100% recyclable. If the games industry leads the way then it can claim to be responsible whilst making a (possibly insignificant) dent in the 2nd had games market.

Posted:7 years ago


Fran Mulhern , Recruit3D

863 708 0.8
Go one further, and make it so that the only way to open the box is to somehow rip a line of the paper off. I guess it's a question of designing the box in such a way as to continue to protect the game while not looking tatty on the original owner's shelf a year down the line, should they decide to keep the game that long.

I still think DLC is by and large the way to go. Someone mentioned on one of the other stories that it's as if retail realises their time is up and they're trying to bite the hand that feeds as quickly as possible, get as much before their time runs out.

Sounds like it to me.

Posted:7 years ago


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